Coming Feb 25th - Grotto Map Update
New Grotto Map, +music & more! Mega-Weapon: The Final Coil Swimming
Networking upgrade, 45 tick to 60 tick Conquest gamemode now features a catchup mechanic for teams behind more than 100 points
Dalton Rifle zoom decreased, easier to spot closer targets Tommygun rework: Zero spread & Removal of headshotting (Tracking weapon!) Burst Rifle rework: Zero spread, damage reduced from 11 to 9 per bullet (x3 burst) Starting ammo altered for several characters Mega Weapons now trigger their respawn time on new rounds. (instead of carrying over or rolling over)
Several typos fixed Abigail's BABY shotgun alt fire could not be held for repeat shots Several odd spectator and late-joining related bugs fixed Hemlock had some odd recolor texture errors on his default outfit Hemlock & Dalton tail physics updated
Fire & Hold to charge up Release, deal 45 damage to every target within the sphere of electricity Deals 9x Damage to those in water (405 damage) Deals self damage if used in water (uh oh...)
[ 2023-02-20 08:40:36 CET ] [ Original post ]
[previewyoutube=807bSLCD-M8;full][/previewyoutube]
New Features:
New Grotto Map, +music & more! Mega-Weapon: The Final Coil Swimming
Upgrades &/Or Feature updates:
Networking upgrade, 45 tick to 60 tick Conquest gamemode now features a catchup mechanic for teams behind more than 100 points
Balance Adjustments:
Dalton Rifle zoom decreased, easier to spot closer targets Tommygun rework: Zero spread & Removal of headshotting (Tracking weapon!) Burst Rifle rework: Zero spread, damage reduced from 11 to 9 per bullet (x3 burst) Starting ammo altered for several characters Mega Weapons now trigger their respawn time on new rounds. (instead of carrying over or rolling over)
Bug Fixes:
Several typos fixed Abigail's BABY shotgun alt fire could not be held for repeat shots Several odd spectator and late-joining related bugs fixed Hemlock had some odd recolor texture errors on his default outfit Hemlock & Dalton tail physics updated
The Final Coil
Fire & Hold to charge up Release, deal 45 damage to every target within the sphere of electricity Deals 9x Damage to those in water (405 damage) Deals self damage if used in water (uh oh...)
Fadeout: Underground
Weston Mitchell
Weston Mitchell
2020-05-18
Indie Multiplayer EA
FREEGame News Posts 102
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive
(235 reviews)
https://www.fadeout.dev/
https://store.steampowered.com/app/1306570 
[2.37 G]
Fadeout is a Third Person shooter in the vein of classic PC games from the late 90s and early 2000s. Inspired by games like Quake, Unreal Tournament, and Team Fortress with some unique twists. Each playable character features unique combat traits that never force you into playing a specific role, you can change your playstyle as you see fit. Master the various gadgets & tools such as the Detonator to "rocket-jump" yourself across the map. Fight in online multiplayer with several classic gamemodes including; Deathmatch, Team Deathmatch, and more to come!
The game currently features 3 maps, 2 gamemodes, 13 tools/weapons, and 4 characters. With more to come as Early Access development continues.
The game currently features 3 maps, 2 gamemodes, 13 tools/weapons, and 4 characters. With more to come as Early Access development continues.
MINIMAL SETUP
- OS: Linux
- Processor: Intel i5 6th gen or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 870 or Equivalent
- Storage: 1500 MB available space
- OS: Linux
- Processor: Nvidia GTX 980 or HigherMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 980 or Higher
- Storage: 1500 MB available space
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