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Jelly Brawl Classic V 1.1.2 - Fixed some sfx not changing based on settings volume (Fire, lasers) - Fixed tutorial UI to represent current controls - Fixed mouse clicks pulling other players using controllers in local multiplayer - Fixed shields not removed after falling (in local multiplayer you could keep a shield after dieing) - Fixed wrong awarding of round win to players who died by hazards - Moving box stage player 2 spawn changed to not be on the box - Fixed End Round UI after Flood round and timer runs out - Added official Discord rich presence support - Added arrow for player when using mouse similar to controller guide - Added popup tutorials for powerups - Fix player movement after hotswapping from mouse to controller - Fix Round not ending when playing local multiplayer with AI - Fix not moving on conveyor start - Hold enter to start game added (this lets you bounce around the lobby using keyboard if player 1) - Added Bonk hammer squishes you flat - Button press animation smaller so feels more responsive - Added new button sounds - Fixed vibrations on menu - Fixed Jelly not dieing by sawblade on menu This patch has been partially released to Windows users for testing for a few weeks but is now available for all platforms*
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