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Update notes for June 21st
[ 2021-06-21 09:18:43 CET ] [ Original post ]
Changelog :
Maps :
E1M1
- Moved bolter to Shotgun position.
- Moved shotgun to top of spiral stairs.
- Reduced monsters in start room and closets of second room.
- Reduced cartridge ammo
E1M2
- Reduced cartridge ammo
E1M3
- Reduced cartridge ammo
- Fixed clipping issues at the bottom of the slime pit
E1M4
- Reduced cartridge ammo
- Replaced large cartridge boxes with armor shards
E1M5
- Made all switches to secret exit into valves
- Reduced cartridge ammo
- Fixed non clipping bug with metal girder over slime pit
- Increased light radius of secret exit elevator
E1M6
- Increased size of trigger box around red key to make sure trap doors open
- Added signposting for path from switch outside red room to lowering stairs
- Added extra health potions to signpost for the continued path towards red key
- Fixed two texture bugs around the area after the blue key
E1M7
- Fixed bug with skipping directly to Quad pavilion making monsters not spawn
- Fixed monster spawning in wall by corner of room after first bridges
E1M8
- Added clipping on the outer walls of the inner sanctum. Making moving up stairs easier
- Added clipping on the outer walls of the inner sanctum around portals making it less likely to make boss not able to reach you
- Moved pile of bricks to be below stairs in front of portal, making them more visible for players
- Made pile of bricks not clip against the boss
- Made half broken pillars have clipping rim for the boss, to avoid it climbing up on the edge of them
E1M9
- Reduced cartridge ammo
DBDM1
- Fixed minor texture issue
- Moved Rail over to quad platform
- Added invulnerability powerup in former rail cubby
- Added BFG in lava
- Made lava flow push players
DBDM2
- Fixed ramp jump up to Quad
Weapons
- Some sound Frequency tweaking
Players
- Made pain sound of players travel further
- Made players own footsteps play at a lower level
- Added cvar to set your players footstep sounds specifically
Monsters
Troglodyte
- Made pain sound only play when the monster flinch
Shotgunner
- Fixed issue where going in to pain state could make the monster seize up and stop reacting
Triggers
Teleporters
- Fixed issue with teleporters where they would not work to turn on or off using the triggers activate/deactivate
Menu
Options
- Replaced refresh rate slider in Video options with selection box for different refresh rate modes
Savegames
- Removed pause after savegames being loaded in multiplayer games
Miscellaneous
- Added g_nosavescum. Will make it so you can't save in the middle of a map without it putting you back at the start on reloading
- Added slight respawn delay when dying in a single player game to avoid players respawning without meaning to
- Particle effects improved almost across the board by Shpuld
- Added Omnipotent award graphic and set correct award graphics for several others
- Adjusted health on explosive barrels
- Fixed issue where MP music wouldn't play
- Fixed issue where dead players appeared to hold the weapon of the player that killed them
- Item Ammo backpack added as an item in the end of map scoreboard
Launcher
- Updated link to 4netplayers.de in multiplayer menu - You can now use it to host your own Doombringer servers
- Fixed score bug in Steam friends list
[ 2021-06-21 09:18:43 CET ] [ Original post ]
DOOMBRINGER
Anomic Games
Developer
Anomic Games
Publisher
2021-06-04
Release
Game News Posts:
13
🎹🖱️Keyboard + Mouse
Very Positive
(53 reviews)
Using atmospheric story telling, Doombringer chronicles the clash between two rival clans. The Order of Sil’ocy and the Brotherhood of R’whin, dwindling factions of a wasted world. You enter the pivotal silo that supports Sil’ocy life, hoping to carve out a better life for your kind.
DOOMBRINGER wears its influences on its sleeve. Exploration, weapon variety and tight movement are emphasised above all else. It’s a chaotic, superlative experience - while very familiar for any AFPS fans.
Episode 1, will be free and should whet your appetite for more horde filled labyrinths in future!
DOOMBRINGER wears its influences on its sleeve. Exploration, weapon variety and tight movement are emphasised above all else. It’s a chaotic, superlative experience - while very familiar for any AFPS fans.
Episode 1, will be free and should whet your appetite for more horde filled labyrinths in future!
Multi-player(free to play):
DOOMBRINGER is like any other multi-player FPS you’ve played, but on growth hormones and steroids. You move faster, the guns hit harder and victory tastes much sweeter.MINIMAL SETUP
- OS: Ubuntu 12.04 or alike
- Processor: 2.0+ GHz Single Core Processor (Dual-Core Processor recommended)Memory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: NVIDIA GeForce 7600GT+ or ATI Radeon 2400+ HD with 256 Mb of VRAM (512 Mb of VRAM recommended). Latest video drivers must be installed.
- Storage: 6 GB available space
- OS: Ubuntu 16.04 or alike
- Processor: AMD Ryzen 7 2700 3.40GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: AMD Radeon RX 580 or NVIDIA GTX 1060Network: Broadband Internet connection
- Storage: 10 GB available space
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