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Update notes for June 21st

Changelog :


Maps :


E1M1


  • Moved bolter to Shotgun position.
  • Moved shotgun to top of spiral stairs.
  • Reduced monsters in start room and closets of second room.
  • Reduced cartridge ammo

E1M2


  • Reduced cartridge ammo

E1M3


  • Reduced cartridge ammo
  • Fixed clipping issues at the bottom of the slime pit

E1M4


  • Reduced cartridge ammo
  • Replaced large cartridge boxes with armor shards

E1M5


  • Made all switches to secret exit into valves
  • Reduced cartridge ammo
  • Fixed non clipping bug with metal girder over slime pit
  • Increased light radius of secret exit elevator

E1M6


  • Increased size of trigger box around red key to make sure trap doors open
  • Added signposting for path from switch outside red room to lowering stairs
  • Added extra health potions to signpost for the continued path towards red key
  • Fixed two texture bugs around the area after the blue key

E1M7


  • Fixed bug with skipping directly to Quad pavilion making monsters not spawn
  • Fixed monster spawning in wall by corner of room after first bridges

E1M8


  • Added clipping on the outer walls of the inner sanctum. Making moving up stairs easier
  • Added clipping on the outer walls of the inner sanctum around portals making it less likely to make boss not able to reach you
  • Moved pile of bricks to be below stairs in front of portal, making them more visible for players
  • Made pile of bricks not clip against the boss
  • Made half broken pillars have clipping rim for the boss, to avoid it climbing up on the edge of them

E1M9


  • Reduced cartridge ammo

DBDM1


  • Fixed minor texture issue
  • Moved Rail over to quad platform
  • Added invulnerability powerup in former rail cubby
  • Added BFG in lava
  • Made lava flow push players

DBDM2


  • Fixed ramp jump up to Quad

Weapons


  • Some sound Frequency tweaking

Players


  • Made pain sound of players travel further
  • Made players own footsteps play at a lower level
  • Added cvar to set your players footstep sounds specifically

Monsters


Troglodyte


  • Made pain sound only play when the monster flinch

Shotgunner


  • Fixed issue where going in to pain state could make the monster seize up and stop reacting

Triggers


Teleporters


  • Fixed issue with teleporters where they would not work to turn on or off using the triggers activate/deactivate

Menu


Options


  • Replaced refresh rate slider in Video options with selection box for different refresh rate modes

Savegames


  • Removed pause after savegames being loaded in multiplayer games

Miscellaneous


  • Added g_nosavescum. Will make it so you can't save in the middle of a map without it putting you back at the start on reloading
  • Added slight respawn delay when dying in a single player game to avoid players respawning without meaning to
  • Particle effects improved almost across the board by Shpuld
  • Added Omnipotent award graphic and set correct award graphics for several others
  • Adjusted health on explosive barrels
  • Fixed issue where MP music wouldn't play
  • Fixed issue where dead players appeared to hold the weapon of the player that killed them
  • Item Ammo backpack added as an item in the end of map scoreboard

Launcher


  • Updated link to 4netplayers.de in multiplayer menu - You can now use it to host your own Doombringer servers
  • Fixed score bug in Steam friends list


[ 2021-06-21 09:18:43 CET ] [ Original post ]

DOOMBRINGER
Anomic Games Developer
Anomic Games Publisher
2021-06-04 Release
Game News Posts: 13
🎹🖱️Keyboard + Mouse
Very Positive (53 reviews)
Using atmospheric story telling, Doombringer chronicles the clash between two rival clans. The Order of Sil’ocy and the Brotherhood of R’whin, dwindling factions of a wasted world. You enter the pivotal silo that supports Sil’ocy life, hoping to carve out a better life for your kind.

DOOMBRINGER wears its influences on its sleeve. Exploration, weapon variety and tight movement are emphasised above all else. It’s a chaotic, superlative experience - while very familiar for any AFPS fans.

Episode 1, will be free and should whet your appetite for more horde filled labyrinths in future!

Multi-player(free to play):

DOOMBRINGER is like any other multi-player FPS you’ve played, but on growth hormones and steroids. You move faster, the guns hit harder and victory tastes much sweeter.

MINIMAL SETUP
  • OS: Ubuntu 12.04 or alike
  • Processor: 2.0+ GHz Single Core Processor (Dual-Core Processor recommended)Memory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: NVIDIA GeForce 7600GT+ or ATI Radeon 2400+ HD with 256 Mb of VRAM (512 Mb of VRAM recommended). Latest video drivers must be installed.
  • Storage: 6 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 16.04 or alike
  • Processor: AMD Ryzen 7 2700 3.40GHzMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon RX 580 or NVIDIA GTX 1060Network: Broadband Internet connection
  • Storage: 10 GB available space
GAMEBILLET

[ 6103 ]

4.44$ (11%)
33.99$ (15%)
18.69$ (25%)
17.79$ (11%)
3.28$ (84%)
1.67$ (16%)
8.89$ (11%)
20.74$ (17%)
16.79$ (16%)
15.11$ (16%)
17.54$ (12%)
3.55$ (11%)
22.24$ (11%)
16.79$ (16%)
25.49$ (15%)
0.88$ (11%)
35.14$ (12%)
8.47$ (15%)
16.79$ (16%)
49.39$ (18%)
10.67$ (11%)
10.19$ (15%)
16.59$ (17%)
16.94$ (15%)
20.69$ (17%)
12.71$ (15%)
8.89$ (11%)
10.07$ (16%)
33.59$ (16%)
4.14$ (17%)
GAMERSGATE

[ 1363 ]

0.26$ (91%)
0.6$ (85%)
1.28$ (87%)
0.43$ (91%)
0.75$ (85%)
5.1$ (74%)
10.87$ (57%)
6.6$ (67%)
2.55$ (83%)
1.5$ (85%)
1.5$ (85%)
3.48$ (83%)
7.64$ (49%)
2.13$ (79%)
1.11$ (91%)
1.5$ (85%)
0.6$ (85%)
1.7$ (91%)
6.6$ (74%)
4.75$ (81%)
4.5$ (77%)
0.6$ (85%)
2.11$ (89%)
5.1$ (74%)
0.6$ (85%)
0.56$ (81%)
0.43$ (91%)
2.55$ (91%)
0.18$ (91%)
0.6$ (85%)

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