DemonCrawl
Therefore Games Developer
Therefore Games Publisher
2019-11-05 Release
🎹🖱️Keyboard + Mouse
Mostly Positive
(1108 reviews)
Public Linux Depots:- DemonCrawl for Linux [454.03 M]
- DemonCrawl Content [600.62 M]
v1.44 Patch NotesHi folks,
Today, we're releasing a small patch for DemonCrawl that includes a new Emblem, 4 new Glints, and several balance adjustments. Enjoy!
Full patch notes below.
---
New Features
- Added Lv1 emblem: The Descent - "All stages gain Tunnel mod. Gain Astrolabe. Gain Treasure Amulet."
- Added glint: Scary Glint - "Remove 10 monsters from each stage"
- Added glint: Sainted Glint - "The first stage gains a random positive mod"
- Added glint: Weakening Glint - "Reduce the stage power of all stages by 1"
- Added glint: Friendly Glint- "Spawn 5 strangers in bubbles at the start of the quest"
Balance Changes
- Educational stage mod sign density reduced from 8% to 6%
- Explosive stage mod activation chance reduced from 30% to 25%
- Dark Chest curse can no longer add a mod to the current stage
- Very slightly reduced the Emblem density multiplier in Beyond
Bug Fixes
- Fixed Harbinger not showing item descriptions in bottom panel
- Fixed Familiars not counting as living objects for the purposes of effects (e.g. Spark mastery)
- Fixed a bug that caused Timelord boss mod to proc multiple times per minute
- Fixed Reclamation emblem not providing Pennypincher item
- Fixed a glitch that would permit item crafting on metaprogression materials
- Fixed Lumberjack II unintentionally increasing Sawblade durability after each stage
- Fixed a crash when using Lumberjack ability while orbs other than Sawblades were present
- Fixed "Unstable" Sigil suffix mod icon not showing up in the hud
- Fixed Spark mastery being able to activate before monsters have spawned
- Fixed a rare crash related to Nightmare mod and Brain in a Vat
- Fixed Marksman II activating on all kinds of monster reveals
- Fixed UI overlap after dying to a Mimic
- Fixed a regression that could cause hidden immutable objects to get destroyed by explosions
- Reworked Golem Glove's trigger code so that it no longer interferes with the first click of a stage
- Fixed a softlock that could occur when opening the escape menu during a cutscene
- Fixed Altar of Blood and Magic Totem bypassing Bruises' power immutability
- Fixed a rare bug that could cause auto-discharge items to auto-discharge before they were ready
- Possible workaround for crash related to Hero Trial restart
- Speculative fix for crash related to "check_immutable" script
EDIT:
Hotfix #1 @ June 6th, 3:50 PM
- Fixed crash related to Boom Bow Mage targeting an empty cell
- Fixed crash from popping paint out of a bubble
- Fixed Powder Keg Mage not detonating its barrel after 5s
- Powerchording now activates before status effect timers, giving you an extra turn with Knuckles items
- Fixed Manabank toast stating incorrect amount of mana gained
- Fixed potential issue with saving the current mastery after beating Q5H
- Fixed paint sound effect not playing
- Fixed items like Dumbbell interfering with sources of max life loss
- Fixed minor alignment issue with status effect HUD
- Speculative fix for Constant Reminder emblem status effect crash
[ 2020-06-06 03:11:58 CET ] [ Original post ] DemonCrawl Is Bursting With Content

- 600+ unique items to discover and collect: whenever you find something new, we'll record it in your Codex for future reference.
- 5 Quests & multiple difficulties for a long-lasting challenge.
- 50+ exciting stages to explore: think you've seen everything? Then it's time to dive into the Endless Multiverse, where stages are blended together and randomized for virtually unlimited possibilities.
- 70+ stage mods to keep things unexpected: from "Abstract Burning Forest" to "Double Dry Ocean" and everything in between - DemonCrawl stage mods can have a dramatic effect on how you approach the game board!

- Open-ended player progression, the roguelite way: find Tokens while playing and spend them on Talents that complement your playstyle. DemonCrawl lets you create multiple profiles in case you'd like to experiment with different builds!
- Gamemodes galore: in addition to standard Quests, we've got Endless Multiverse, a daily Hero Trial, an extra-tough 3-stage mode called Beyond, a simple Tutorial, and yes, even a Classic mode for the purists.
- 22 unlockable Masteries: enhance your runs with passive effects and charged abilities! Are you more of a KNIGHT or a SURVIVOR? A perilous HUNTER or a penny-pinching BANKER? A glorious FIREFLY or a special SNOWFLAKE?

- Customize your profile with cosmetics: build up your collection of Avatars and Inventories, then get wild with super-rare Paint drops... assuming you're lucky enough to find one!
- Online leaderboards for DemonCrawl savants: there's a leaderboard for every quest in Hard mode and above - including the daily Hero Trial. All scores are cross-platform, which means you get to flex on mobile players. (Sorry mobile players)
- There's a crafting system too: solve blueprints, then craft your favorite items at will. Available in Hard Mode.
- Over 100 achievements and yes they are tough.
0.84$ (91%)
5.87$ (16%)
19.59$ (22%)
7.54$ (16%)
3.75$ (85%)
5.34$ (79%)
17.59$ (12%)
4.46$ (78%)
9.33$ (38%)
6.00$ (60%)
16.59$ (17%)
16.59$ (17%)
4.14$ (17%)
5.86$ (80%)
24.87$ (17%)
8.54$ (57%)
17.19$ (14%)
5.03$ (16%)
3.90$ (80%)
13.46$ (78%)
2.28$ (85%)
4.46$ (55%)
1.50$ (90%)
34.59$ (42%)
8.27$ (17%)
4.68$ (88%)
8.39$ (16%)
16.57$ (17%)
4.27$ (91%)
24.87$ (17%)
8.5$ (66%)
1.8$ (77%)
0.56$ (89%)
0.58$ (85%)
0.75$ (85%)
0.49$ (75%)
2.25$ (89%)
1.19$ (40%)
8.49$ (58%)
0.72$ (88%)
0.38$ (92%)
1.08$ (91%)
4.88$ (62%)
1.7$ (91%)
3.0$ (70%)
5.0$ (80%)
1.0$ (80%)
5.95$ (70%)
15.93$ (36%)
3.0$ (90%)
8.0$ (60%)
3.19$ (79%)
8.5$ (83%)
10.62$ (58%)
3.52$ (82%)
3.0$ (70%)
1.0$ (80%)
0.43$ (91%)
18.75$ (62%)
0.56$ (81%)
1.99$ (80%)
1.19$ (94%)
6.37$ (79%)
2.98$ (85%)
8.79$ (78%)
1.49$ (75%)
1.24$ (75%)
16.49$ (45%)
3.99$ (80%)
8.99$ (10%)
1.19$ (76%)
1.71$ (91%)
1.89$ (81%)
1.10$ (89%)
1.99$ (80%)
1.19$ (88%)
1.99$ (85%)
1.42$ (93%)
8.99$ (55%)
14.49$ (76%)
1.19$ (88%)
10.89$ (56%)
2.99$ (75%)
17.69$ (71%)
12.49$ (50%)
1.19$ (76%)
1.19$ (80%)
5.99$ (85%)
14.39$ (42%)
1.24$ (75%)
FANATICAL BUNDLES

Time left:
356287 days, 18 hours, 23 minutes

Time left:
356287 days, 18 hours, 23 minutes

Time left:
1 days, 1 hours, 23 minutes

Time left:
23 days, 1 hours, 23 minutes

Time left:
6 days, 1 hours, 23 minutes

Time left:
9 days, 1 hours, 23 minutes

Time left:
15 days, 1 hours, 23 minutes

Time left:
20 days, 1 hours, 23 minutes

Time left:
22 days, 1 hours, 23 minutes

Time left:
27 days, 1 hours, 23 minutes
HUMBLE BUNDLES

Time left:
1 days, 19 hours, 23 minutes

Time left:
1 days, 19 hours, 23 minutes

Time left:
3 days, 19 hours, 23 minutes

Time left:
8 days, 19 hours, 23 minutes

Time left:
10 days, 19 hours, 23 minutes

Time left:
10 days, 19 hours, 23 minutes
by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE
onibakuman
Resident Evil Village
\_( )_/ more re8 village for the first time cont...
infinitygains
Counter-Strike 1.6
Killin Time instead of Myself, and I'm fresh out of Time!
N0Viewers
Gaming in Linux!!! Feel free to join and chat :-)
ninmi
Resident Evil Code: Veronica
practice 97 | Tank simulator game part 4
goseigen
Magic: The Gathering
Commander building + testing
sconebonevideo
Chrono Cross
Bonevesary !subathon | Chrono Bone! | Chrono Cross (Day 4) | Real Hard...
hexadigital
Evoland
Evoland [PC] :: !commands !vote !cards
lousy_hunter
Black Mesa
Im late because sandboxing applications is hard....and these soldiers ...
gnarlyharley__
The Witcher 3: Wild Hunt
Let's try this again! DR this week
grumplestiltzkiin
Just Chatting
GRUMPLE S6 PRE Don't click - making AI songs for the channel B...
tiredkebab
Software and Game Development
Rust Day #7 - Compiler or Die | !discord !lurk !key
inaries_
Art
ART FIGHT ART FIGHT ART FIGHT
andreaen
SKALD: Against the Black Priory
load-bearing CRT shader (Skald first playthrough pt. 1)
darkphan
Minecraft
CABIN Day 12 - CCI Enabled