





DemonCrawl Is Bursting With Content




- 600+ unique items to discover and collect: whenever you find something new, we'll record it in your Codex for future reference.
- 5 Quests & multiple difficulties for a long-lasting challenge.
- 50+ exciting stages to explore: think you've seen everything? Then it's time to dive into the Endless Multiverse, where stages are blended together and randomized for virtually unlimited possibilities.
- 70+ stage mods to keep things unexpected: from "Abstract Burning Forest" to "Double Dry Ocean" and everything in between - DemonCrawl stage mods can have a dramatic effect on how you approach the game board!

- Open-ended player progression, the roguelite way: find Tokens while playing and spend them on Talents that complement your playstyle. DemonCrawl lets you create multiple profiles in case you'd like to experiment with different builds!
- Gamemodes galore: in addition to standard Quests, we've got Endless Multiverse, a daily Hero Trial, an extra-tough 3-stage mode called Beyond, a simple Tutorial, and yes, even a Classic mode for the purists.
- 22 unlockable Masteries: enhance your runs with passive effects and charged abilities! Are you more of a KNIGHT or a SURVIVOR? A perilous HUNTER or a penny-pinching BANKER? A glorious FIREFLY or a special SNOWFLAKE?

- Customize your profile with cosmetics: build up your collection of Avatars and Inventories, then get wild with super-rare Paint drops... assuming you're lucky enough to find one!
- Online leaderboards for DemonCrawl savants: there's a leaderboard for every quest in Hard mode and above - including the daily Hero Trial. All scores are cross-platform, which means you get to flex on mobile players. (Sorry mobile players)
- There's a crafting system too: solve blueprints, then craft your favorite items at will. Available in Hard Mode.
- Over 100 achievements and yes they are tough.
New Masteries! v1.50 Patch Notes
Spellbinder boss overhaul Take 2 damage whenever a Dark Heart is collected. Whenever you make a mistake, manalock your magic items for 30 turns. Whenever you use a magic item, destroy a random Dark Heart.
Snowflake I and Commander I now operate on left-clicking flagged cells Defense can now fall below 0 (makes monsters stronger) Reduced the coin cost of Starpond items by one third Reduced the base durability of Chainmail from 3 to 1 The Library can no longer give omens Reduced the price of Godmonger from 28 to 23 coins [/list]
Hotfix #1 @ 2:07 PM EST - Fixed Present crash.
Hotfix #2 @ 2:40 PM EST - Fixed game client closing at the end of a quest, and Starpond not letting you buy an item that you have just enough Tokens to afford.
Hotfix #3 @ 7:30 PM EST -
Hi folks,
We just released an update for DemonCrawl that introduces two exciting new masteries:
Additionally, we have overhauled the Spellbinder boss, reworked Obelisks, fixed a ton of bugs and more. Full patch are below!
---
New Features
- New mastery: Novice - Offers powerful learning tools at the expense of score
- New mastery: Demolitionist - Bring on the Barrels
- New memento: Demolitionist's Memento - "Whenever you blow up an object in the Metagate, spawn a Guide."
- You can now manually detonate barrels at the cost of 1 damage
- The autosolver can now utilize monster count to determine if progress can be made
Quality of Life
- Added a sign to the tutorial that explains chording
- Items with a cost of 0 are now included in the Codex
- Improved targeting descriptions of the following magic items: Trash Bin, Handbell, Watering Can, Surgical Saw, Drill, Pendulum, Magic Dark Ink, Mortal Root, Loudhailer, Troll Cross, Ritual Chalk, Lotus, Mjolnir, and Powder Keg
- Added simple animation to inventory button when you gain a new item
- You can now paste text into input fields
Balance Changes
- Obelisks have been reworked:
[list] - You must now choose to activate the obelisk
- All obelisks require you to open x cells within 10 seconds
- The random penalty for failure is listed upfront
- You will gain a Tablet on success
- Tablet of Pyxe buff: "Gain 100 XP at the end of each stage, and 1000 XP at the end of the quest."
- Tablet of Ne'kot buff: "Gain a Token at the end of each stage, and 50 Tokens at the end of the quest."
- Tablet of Drocer has been replaced with Tablet of Lairetam: "Gain a random artifact at the end of each stage, and 10 random artifacts at the end of the quest."
- Obelisk sprite updated
Bug Fixes
- Fixed lag when gaining a massive amount of XP at once
- Fixed crash related to "Airtight" Sigil
- Fixed Sentry Gnome failing to activate under some conditions
- Fixed Tablet items that were dropped from Obelisks not writing to disk properly
- Fixed a typo in the "Death" Hero Trial description
- Fixed a rare issue related to visible monsters that would make the autosolver incorrectly believe you did not have to guess
- Fixed several instances of lingering tooltips
- Fixed Key of Undoing not updating the "stage completed" label after use
- Fixed explosion effects bypassing the "Demonlord" Hero Trial
- Fixed Arcane Staff ignoring manalock
- Fixed a hardlock related to the Scholar ability completing Smog and Fruit of Labor at the same time
- Fixed First Aid bypassing the Active stage mod
- Fixed a hardlock related to Wishlist, Gravedigger and Gluttony
- Fixed a typo in the Wishpool tooltip
- Fixed Mirror manalocking itself for 30 turns instead of 40
- Fixed a crash that could occur when a Harbinger was spawned from a Friendly Glint
- Spring can no longer be consumed before monsters have spawned
- Fixed a crash related to Soft Clay transforming a legendary item
- Fixed a rare crash related to Cleansing Bell
- Fixed "new item" notification layering issue in the codex
- Fixed "new item" notification not showing up in the first row of codex items
- Fixed boss selection not updating between dimensions in Endless Multiverse
- Fixed strange behavior regarding Bullet Time effect stacking
- Fixed a rare crash related to using items during the Mega Token animation
- Fixed Key of Undoing crash
- Fixed an issue with Drill not spawning loot
- Fixed a crash related to a stage that has both Judging and Diverse mods
- Fixed Novice II consuming a revive in addition to its own revive effect
- Fixed leaderboard entries without masteries showing as different mastery
- Fixed profile data corruption related to visiting the Patreon leaderboards through Quest 5 (If you were affected by this bug, please reach out to us ASAP and we will do our best to help restore any lost progress.)
- The "Death" Hero Trial effect is now capable of multikills
- Mobile only: Fickle mod now operates on a longtap
- Fixed a crash that could occur after reloading a Native stage
- Fixed some objects losing their custom colors after popping out of bubbles
- Fixed layering depth of objects popped out of bubbles
- Fixed artifact requirements on one of the Mythic Emblems
- Fixed visual glitch related to Convulsing stage mod
- Improved performance of "confine cursor" option
Hotfix #1 @ 2:07 PM EST - Fixed Present crash.
Hotfix #2 @ 2:40 PM EST - Fixed game client closing at the end of a quest, and Starpond not letting you buy an item that you have just enough Tokens to afford.
Hotfix #3 @ 7:30 PM EST -
- Fixed Bones showing up twice in the Codex
- Fixed Casual Mode lockup
- Fixed a visual glitch related to Bubbles
- Fixed Powder Keg barrels not exploding after 5 seconds
- Fixed XP skip animation not providing levelup rewards
- Fixed missing Barrel arrow from Demolitionist I
[ 2020-07-17 17:28:49 CET ] [Original Post]
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