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DemonCrawl Is Bursting With Content
  • 600+ unique items to discover and collect: whenever you find something new, we'll record it in your Codex for future reference.
  • 5 Quests & multiple difficulties for a long-lasting challenge.
  • 50+ exciting stages to explore: think you've seen everything? Then it's time to dive into the Endless Multiverse, where stages are blended together and randomized for virtually unlimited possibilities.
  • 70+ stage mods to keep things unexpected: from "Abstract Burning Forest" to "Double Dry Ocean" and everything in between - DemonCrawl stage mods can have a dramatic effect on how you approach the game board!
  • Open-ended player progression, the roguelite way: find Tokens while playing and spend them on Talents that complement your playstyle. DemonCrawl lets you create multiple profiles in case you'd like to experiment with different builds!
  • Gamemodes galore: in addition to standard Quests, we've got Endless Multiverse, a daily Hero Trial, an extra-tough 3-stage mode called Beyond, a simple Tutorial, and yes, even a Classic mode for the purists.
  • 22 unlockable Masteries: enhance your runs with passive effects and charged abilities! Are you more of a KNIGHT or a SURVIVOR? A perilous HUNTER or a penny-pinching BANKER? A glorious FIREFLY or a special SNOWFLAKE?

  • Customize your profile with cosmetics: build up your collection of Avatars and Inventories, then get wild with super-rare Paint drops... assuming you're lucky enough to find one!
  • Online leaderboards for DemonCrawl savants: there's a leaderboard for every quest in Hard mode and above - including the daily Hero Trial. All scores are cross-platform, which means you get to flex on mobile players. (Sorry mobile players)
  • There's a crafting system too: solve blueprints, then craft your favorite items at will. Available in Hard Mode.
  • Over 100 achievements and yes they are tough.
DemonCrawl
Therefore GamesDeveloper
Therefore GamesPublisher
2019-11-05Release
🎹🖱️ Keyboard + Mouse
Mostly Positive (1124 reviews)
Public Linux Depots:
  • DemonCrawl for Linux [454.03 M]
  • DemonCrawl Content [600.62 M]
New Masteries! v1.50 Patch Notes

Hi folks,

We just released an update for DemonCrawl that introduces two exciting new masteries:
Game Description Image
Game Description Image

Additionally, we have overhauled the Spellbinder boss, reworked Obelisks, fixed a ton of bugs and more. Full patch are below!
---

New Features

  • New mastery: Novice - Offers powerful learning tools at the expense of score
  • New mastery: Demolitionist - Bring on the Barrels
  • New memento: Demolitionist's Memento - "Whenever you blow up an object in the Metagate, spawn a Guide."
  • You can now manually detonate barrels at the cost of 1 damage
  • The autosolver can now utilize monster count to determine if progress can be made

Quality of Life

  • Added a sign to the tutorial that explains chording
  • Items with a cost of 0 are now included in the Codex
  • Improved targeting descriptions of the following magic items: Trash Bin, Handbell, Watering Can, Surgical Saw, Drill, Pendulum, Magic Dark Ink, Mortal Root, Loudhailer, Troll Cross, Ritual Chalk, Lotus, Mjolnir, and Powder Keg
  • Added simple animation to inventory button when you gain a new item
  • You can now paste text into input fields

Balance Changes

  • Obelisks have been reworked:
    [list]
  • You must now choose to activate the obelisk
  • All obelisks require you to open x cells within 10 seconds
  • The random penalty for failure is listed upfront
  • You will gain a Tablet on success
  • Tablet of Pyxe buff: "Gain 100 XP at the end of each stage, and 1000 XP at the end of the quest."
  • Tablet of Ne'kot buff: "Gain a Token at the end of each stage, and 50 Tokens at the end of the quest."
  • Tablet of Drocer has been replaced with Tablet of Lairetam: "Gain a random artifact at the end of each stage, and 10 random artifacts at the end of the quest."
  • Obelisk sprite updated
  • Spellbinder boss overhaul
    • Take 2 damage whenever a Dark Heart is collected.
    • Whenever you make a mistake, manalock your magic items for 30 turns.
    • Whenever you use a magic item, destroy a random Dark Heart.
  • Snowflake I and Commander I now operate on left-clicking flagged cells
  • Defense can now fall below 0 (makes monsters stronger)
  • Reduced the coin cost of Starpond items by one third
  • Reduced the base durability of Chainmail from 3 to 1
  • The Library can no longer give omens
  • Reduced the price of Godmonger from 28 to 23 coins
  • [/list]

    Bug Fixes

    • Fixed lag when gaining a massive amount of XP at once
    • Fixed crash related to "Airtight" Sigil
    • Fixed Sentry Gnome failing to activate under some conditions
    • Fixed Tablet items that were dropped from Obelisks not writing to disk properly
    • Fixed a typo in the "Death" Hero Trial description
    • Fixed a rare issue related to visible monsters that would make the autosolver incorrectly believe you did not have to guess
    • Fixed several instances of lingering tooltips
    • Fixed Key of Undoing not updating the "stage completed" label after use
    • Fixed explosion effects bypassing the "Demonlord" Hero Trial
    • Fixed Arcane Staff ignoring manalock
    • Fixed a hardlock related to the Scholar ability completing Smog and Fruit of Labor at the same time
    • Fixed First Aid bypassing the Active stage mod
    • Fixed a hardlock related to Wishlist, Gravedigger and Gluttony
    • Fixed a typo in the Wishpool tooltip
    • Fixed Mirror manalocking itself for 30 turns instead of 40
    • Fixed a crash that could occur when a Harbinger was spawned from a Friendly Glint
    • Spring can no longer be consumed before monsters have spawned
    • Fixed a crash related to Soft Clay transforming a legendary item
    • Fixed a rare crash related to Cleansing Bell
    • Fixed "new item" notification layering issue in the codex
    • Fixed "new item" notification not showing up in the first row of codex items
    • Fixed boss selection not updating between dimensions in Endless Multiverse
    • Fixed strange behavior regarding Bullet Time effect stacking
    • Fixed a rare crash related to using items during the Mega Token animation
    • Fixed Key of Undoing crash
    • Fixed an issue with Drill not spawning loot
    • Fixed a crash related to a stage that has both Judging and Diverse mods
    • Fixed Novice II consuming a revive in addition to its own revive effect
    • Fixed leaderboard entries without masteries showing as different mastery
    • Fixed profile data corruption related to visiting the Patreon leaderboards through Quest 5 (If you were affected by this bug, please reach out to us ASAP and we will do our best to help restore any lost progress.)
    • The "Death" Hero Trial effect is now capable of multikills
    • Mobile only: Fickle mod now operates on a longtap
    • Fixed a crash that could occur after reloading a Native stage
    • Fixed some objects losing their custom colors after popping out of bubbles
    • Fixed layering depth of objects popped out of bubbles
    • Fixed artifact requirements on one of the Mythic Emblems
    • Fixed visual glitch related to Convulsing stage mod
    • Improved performance of "confine cursor" option

    Hotfix #1 @ 2:07 PM EST - Fixed Present crash.
    Hotfix #2 @ 2:40 PM EST - Fixed game client closing at the end of a quest, and Starpond not letting you buy an item that you have just enough Tokens to afford.
    Hotfix #3 @ 7:30 PM EST -
    • Fixed Bones showing up twice in the Codex
    • Fixed Casual Mode lockup
    • Fixed a visual glitch related to Bubbles
    • Fixed Powder Keg barrels not exploding after 5 seconds
    Hotfix #4 @ 2:20 AM EST -
    • Fixed XP skip animation not providing levelup rewards
    • Fixed missing Barrel arrow from Demolitionist I

    [ 2020-07-17 17:28:49 CET ] [Original Post]
    GAMEBILLET

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