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DemonCrawl
Therefore Games Developer
Therefore Games Publisher
2019-11-05 Release
Game News Posts: 124
🎹🖱️Keyboard + Mouse
Mostly Positive (1106 reviews)
Public Linux Depots:
  • DemonCrawl for Linux [454.03 M]
  • DemonCrawl Content [600.62 M]
v1.53 Patch Notes

Hi folks, Hope your weekend is going well! We just deployed an update for DemonCrawl that includes official Linux support, 5 brand new items, a prompt that lets you choose which legendary item to keep, various legendary tweaks, and several UI enhancements.
This patch also includes a lot of foundational work for localization support. We are very eager to begin translating DemonCrawl to other languages! If you think you can help with this, feel free to take a look at our documentation and shoot us an email at support@therefore.games with some details about your professional background. We hope you enjoy! Full patch notes are below. ---

New Features


  • Added Linux support
  • New Patreon reward set: Robot Uprising - 5 new avatars and 1 new inventory
  • New passive item: Primordial Bangle - "At the start of each stage, gain a random magic item if you have less than 200 mana."
  • New consumable item: Magic Munchies - "Gain a soul, plus 1 soul for every 200 mana you have."
  • New consumable item: Zeal of Love - "Spawn a heart. If you have to guess, convert all visible hearts to souls."
  • New consumable item: Zeal of Hate - "Spawn a monster. If you have to guess, convert all visible monsters to Minions."
  • New omen: Mystery Meat - "Your consumable item effects are randomized."
  • Implemented toggle mute buttons in the audio settings

Balance Changes


  • You may now decline legendary items from chests if they would replace an existing legendary item
  • If there's not enough space for a chest item to drop on the ground, the item will drop to a different cell instead
  • Arcane Barrier rework: "Whenever a monster is revealed, activate a random targeted magic item at its cell before taking damage."
  • Kingmaker rework: "Every 20 cells opened without making a mistake, spawn a familiar then solve all cells near your familiars."
  • Hypertrap buff: "Flag 25% of all monsters when you begin a stage."
  • Resolute Horn buff: "When you leave a stage, gain 2 souls for each heart you leave behind."
  • Resolute Horn price increased from 10 to 15
  • Sphere of Influence price reduced from 40 to 30
  • Blind Justice price reduced from 15 to 9
  • Ointment price reduced from 17 to 14
  • Badge of Honor price increased from 14 to 18
  • Fake Moustache price reduced from 50 to 45
  • Silver Bullet buff: doubled the base chance of converting a projectile to a Blessing
  • Paper Golem can spawn Quest for Mythos more often, though it is still quite rare

Quality of Life


  • Starpond will now tell you how many of each item you currently have
  • Stage mods can now stack in the UI
  • Improved appearance of burning cell particles
  • Thought Bubble orbs can no longer spawn right next to the edges of the screen
  • The vast majority of item notifications now support loading via external JSON
  • Quest names and description strings now support external JSON
  • Stage names are description strings now support external JSON

Bug Fixes


  • Fixed an issue related to the autosolver's understanding of the monster count
  • Fixed Blinding mod not concealing damage taken in the help menu
  • Fixed another issue related to immutable objects getting destroyed
  • Bugle can no longer activate before monsters have spawned
  • Divine Blood Magic can no longer activate before monsters have spawned
  • You can no longer pay the Gambler if he has no valid cells to move to
  • Added notification that you cannot switch codex profiles during a quest
  • Fixed minor memory leak with Bag of Tricks
  • Fixed Molotov incorrectly stating that you must be in the overworld to use
  • Fixed a typo in the monster name generator
Hotfix #1 @ 3:35 PM EST - Fixed a crash related to stage name localization. Hotfix #2 @ 7:27 PM EST - Fixed several issues with notification strings, fixed a rare hardlock related to the "LEARN" sigil, fixed a crash related to Boom Bow trying to blow up a monster that was bubbled. Hotfix #3 @ 11:55 PM EST - Fixed string handling for Marksman I, Pillow, Merchant Ring, Dark Ink, Drone, and Candelabra. Also fixed Chamberlain Hero Trial effect. Added a required Linux dependency. There are a few known issues related to missing string notifications - we're working through these and should have another small patch ready in the morning. Feel free to file a bug report if you run into any wonky/missing strings. We appreciate it!


[ 2020-08-02 18:45:05 CET ] [ Original post ]

DemonCrawl Is Bursting With Content


  • 600+ unique items to discover and collect: whenever you find something new, we'll record it in your Codex for future reference.
  • 5 Quests & multiple difficulties for a long-lasting challenge.
  • 50+ exciting stages to explore: think you've seen everything? Then it's time to dive into the Endless Multiverse, where stages are blended together and randomized for virtually unlimited possibilities.
  • 70+ stage mods to keep things unexpected: from "Abstract Burning Forest" to "Double Dry Ocean" and everything in between - DemonCrawl stage mods can have a dramatic effect on how you approach the game board!


  • Open-ended player progression, the roguelite way: find Tokens while playing and spend them on Talents that complement your playstyle. DemonCrawl lets you create multiple profiles in case you'd like to experiment with different builds!
  • Gamemodes galore: in addition to standard Quests, we've got Endless Multiverse, a daily Hero Trial, an extra-tough 3-stage mode called Beyond, a simple Tutorial, and yes, even a Classic mode for the purists.
  • 22 unlockable Masteries: enhance your runs with passive effects and charged abilities! Are you more of a KNIGHT or a SURVIVOR? A perilous HUNTER or a penny-pinching BANKER? A glorious FIREFLY or a special SNOWFLAKE?



  • Customize your profile with cosmetics: build up your collection of Avatars and Inventories, then get wild with super-rare Paint drops... assuming you're lucky enough to find one!
  • Online leaderboards for DemonCrawl savants: there's a leaderboard for every quest in Hard mode and above - including the daily Hero Trial. All scores are cross-platform, which means you get to flex on mobile players. (Sorry mobile players)
  • There's a crafting system too: solve blueprints, then craft your favorite items at will. Available in Hard Mode.
  • Over 100 achievements and yes they are tough.


GAMEBILLET

[ 6078 ]

12.44$ (17%)
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17.59$ (12%)
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20.72$ (17%)
17.54$ (12%)
9.33$ (38%)
24.87$ (17%)
17.19$ (14%)
12.59$ (16%)
4.95$ (17%)
42.46$ (15%)
17.54$ (12%)
24.87$ (17%)
8.46$ (15%)
4.19$ (16%)
12.44$ (17%)
16.18$ (19%)
8.47$ (15%)
33.96$ (15%)
25.48$ (15%)
9.98$ (67%)
4.95$ (17%)
GAMERSGATE

[ 1321 ]

2.55$ (87%)
0.85$ (91%)
0.43$ (91%)
1.58$ (77%)
1.7$ (91%)
3.06$ (83%)
2.22$ (88%)
1.28$ (79%)
6.6$ (74%)
1.28$ (91%)
1.53$ (87%)
0.89$ (87%)
1.91$ (87%)
3.4$ (83%)
3.19$ (79%)
1.58$ (77%)
3.4$ (83%)
1.58$ (95%)
2.03$ (89%)
0.51$ (91%)
1.58$ (77%)
7.73$ (45%)
1.91$ (87%)
1.11$ (91%)
0.68$ (90%)
0.85$ (83%)
1.58$ (77%)
3.19$ (81%)
1.7$ (91%)
1.58$ (77%)
MacGamestore

[ 4049 ]

1.99$ (89%)
5.99$ (85%)
1.99$ (80%)
1.49$ (85%)
14.29$ (76%)
1.99$ (85%)
6.24$ (75%)
1.49$ (85%)
2.99$ (95%)
13.99$ (22%)
1.19$ (76%)
1.24$ (75%)
1.09$ (82%)
2.98$ (85%)
21.49$ (14%)
3.99$ (69%)
1.09$ (84%)
0.99$ (90%)
1.98$ (90%)
3.89$ (91%)
1.19$ (88%)
2.49$ (88%)
2.38$ (60%)
1.99$ (90%)
3.49$ (88%)
8.99$ (10%)
17.99$ (10%)
1.09$ (91%)
4.99$ (50%)
4.29$ (93%)

FANATICAL BUNDLES

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