





DemonCrawl Is Bursting With Content




- 600+ unique items to discover and collect: whenever you find something new, we'll record it in your Codex for future reference.
- 5 Quests & multiple difficulties for a long-lasting challenge.
- 50+ exciting stages to explore: think you've seen everything? Then it's time to dive into the Endless Multiverse, where stages are blended together and randomized for virtually unlimited possibilities.
- 70+ stage mods to keep things unexpected: from "Abstract Burning Forest" to "Double Dry Ocean" and everything in between - DemonCrawl stage mods can have a dramatic effect on how you approach the game board!

- Open-ended player progression, the roguelite way: find Tokens while playing and spend them on Talents that complement your playstyle. DemonCrawl lets you create multiple profiles in case you'd like to experiment with different builds!
- Gamemodes galore: in addition to standard Quests, we've got Endless Multiverse, a daily Hero Trial, an extra-tough 3-stage mode called Beyond, a simple Tutorial, and yes, even a Classic mode for the purists.
- 22 unlockable Masteries: enhance your runs with passive effects and charged abilities! Are you more of a KNIGHT or a SURVIVOR? A perilous HUNTER or a penny-pinching BANKER? A glorious FIREFLY or a special SNOWFLAKE?

- Customize your profile with cosmetics: build up your collection of Avatars and Inventories, then get wild with super-rare Paint drops... assuming you're lucky enough to find one!
- Online leaderboards for DemonCrawl savants: there's a leaderboard for every quest in Hard mode and above - including the daily Hero Trial. All scores are cross-platform, which means you get to flex on mobile players. (Sorry mobile players)
- There's a crafting system too: solve blueprints, then craft your favorite items at will. Available in Hard Mode.
- Over 100 achievements and yes they are tough.
v1.68b Patch Notes
Hotfix #1 @ 7:17 PM EST -
Hotfix #2 @ 9:07 PM EST -
Hi folks,
We have just released a stability patch for DemonCrawl to resolve a few important issues. We will update this post throughout the day if any subsequent hotfixes are deployed. Thank you!
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Bug Fixes
- Fixed a crash related to reloading a stage that had snow-trimmed cells from the Christmas event
- Fixed a crash related to Planned Obsolescence (the irony is not lost on us)
- Fixed an issue with Beyond Mode losing Glint and Emblem properties on reload
- Fixed Glint pickup animation
- Elemental Triumvirate and Original Sin are now Lv2 Mythic Emblems as intended
- Warlock II no longer triggers on failed magic use, e.g. with Divine Blood Magic
Hotfix #1 @ 7:17 PM EST -
- Fixed a rare issue that could prevent Battering Ram from activating
- Fixed another issue that could prevent bosses from spawning
- Fixed an issue related to Blessings and projectile penetration
- Fixed a hardlock related to Divine Shadowbind and Doughnut
- Speculative fix for Divine Mortar crash
- Speculative fix for rare crash related to status effect tooltip
Hotfix #2 @ 9:07 PM EST -
- Fixed a crash related to entering an Item Shop with Red Dye
[ 2021-01-02 19:24:14 CET ] [Original Post]
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