Ad Infernum
Glass Knuckle Games Developer
Glass Knuckle Games Publisher
2022 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(57 reviews)
Version 1.4.0 is now live!Version 1.4.0
After releasing the last update, I went away on vacation for a few weeks. Since I've been back, I've been spending a lot of time on improving the Steam Deck / Linux versions of the game. I've finally optimized them to a place where I was getting about 60fps on Low and 30fps on Medium settings on the Steam Deck.
I've also added a handful of new objectives that will appear in the Objective Log throughout the game. These objectives are not for new content - but rather slightly more direction for players who get lost, forget Audrey's last message, or are returning to the game after an extended break.
But that's not all I've been up to! Check out what else is new in the full patch notes below.
New Features
- Added some new objectives that will appear in the Objective Log throughout the game
- Added a setting to cap the Max Framerate in the "Video" tab (default is Unlimited)
- Added a setting to toggle Screen Shake in the "Other" tab (the camera motion that occurs from damage, visual effects, etc.)
- Added a setting to toggle Movement Tilt in the "Other" tab (the slight camera motion that occurs when moving around)
Fixes & Improvements
- Greatly improved CPU and GPU performance in Steam Deck / Linux builds
- Fixed crashes that would occur randomly while playing in Steam Deck / Linux builds
- Fixed multiple shader issues that only existed in Steam Deck / Linux builds
- Fixed multiple post-processing effects that were broken in Steam Deck / Linux builds
- Slightly improved CPU performance across all platforms
- Moved "Physics Sim Framerate" and "Smart Object Culling" settings to the "Video" tab (so all performance-impacting settings are in one place)
- Renamed the "Camera Sway" setting in the "Other" tab to "Vision Sway"
- The Objective Log will now immediately update when completing certain objectives that require using items
- Slightly changed the tutorial to progress when the player breaks the top window (instead of requiring an object to be thrown through it)
- Prevented the player from scrolling between weapons during cinematics
- Prevented "Smart Object Culling" from running while the game is paused
If you want to discuss the game, you can find us on
Discord &
Twitter[ 2024-04-12 18:53:07 CET ] [ Original post ] An upcoming survival-horror/immersive-sim from the studio that brought you Heliophobia and many more. Still in early development. Feel free to wishlist and check back here soon for much more!
Features:- Immersive World - Go anywhere, climb anything, and interact with just about any object you come across.
- Horrific Encounters - Utilize stealth to avoid powerful demonic pursuers, or face them head-on with a wide array of guns and melee weapons.
- Player Freedom - Instead of being railroaded in to a linear story, players can fully explore the world at will. Choose where
to go and what to do, on your own terms.
- Arcane Transmutation - Perform dark rituals to break down items in to base materials. Use these materials to transmute completely new items.
- Secrets Around Every Corner - Find hidden loot, shortcuts, lore, and numerous secrets in every nook and cranny. Exploration is rewarded, but not required.
- Multiple Objectives - Stick to the main story, or break off to complete optional objectives that will aid you along the way
MINIMAL SETUP- OS: Ubuntu 16 or similarMemory: 1 GB RAMGraphics: Intel HD 4000Storage: 4 GB available space
- Memory: 1 GB RAM
- Graphics: Intel HD 4000
- Storage: 4 GB available space
RECOMMENDED SETUP- Memory: 4 GB RAM
- Graphics: Dedicated GPU
- Storage: 10 GB available space
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