Tyranny
Obsidian Entertainment Developer
Paradox Interactive Publisher
2016-11-10 Release
🎹🖱️Keyboard + Mouse
Very Positive
(9312 reviews)
The Game includes VR Support
Public Linux Depots:- VER - Linux Build [11.75 G]
- VER - Pre-Order Items - Linux [4.8 K]
- VER - Faction Banners - Linux [215.61 K]
- VER - VX1 - Linux [1.1 G]
- VER - Portrait Pack - Linux [213.72 M]
- VER - VX3 - Linux [3.27 M]
Available DLCs:- Tyranny - Portrait Pack
- Tyranny - Overlord Edition Upgrade Pack
- Tyranny - Tales from the Tiers
- Tyranny - Bastard's Wound
- Tyranny - Official Soundtrack Deluxe Edition
Tyranny Patch Notes - 1.0.3.0031Hi all!
For the latest patch, we have included 64-bit executables for OSX, along with fixes for additional community reported issues. Please note that quest related fixes may contain spoilers.
List of changes can be found below!
Quest Fixes (Contains Spoilers)
[spoiler]
- Retroactively fixed saves that were unable to turn in "Language of the Ancients" quest.
- Welby can be defeated at Twin Rivers.
- "Search and Rescue" will no longer become stuck when selecting specific dialog options with Stone-Warden.
- Applied a retroactive change to saves that had been stuck on the "Search and Rescue" quest as per the above note.
- All of the Chorus characters holding Plainsgate or Halfgate should be hostile if the player travels there during the climax of the Stone Sea region while hostile to the Chorus.
- Isadora will now recognize that a player has resolved the Gulfglow situation, even if they're Prima of the Stonestalkers.
- Gate from Unbroken camp in Rust Canyons will now open after defeating the Unbroken on the Disfavored path.
- Clarified Act 3 objective to defend Lethian's Crossing, for players allied with the Vendrien Guard, must be completed before traveling to Iron Hearth or Cacophony.
- Graven Ashe will no longer submit to the player's authority before the player deals with Voices of Nerat.
- Clarified information given by the resonator atop Mountain Spire, to players allied with the Vendrien Guard, during "The Armies in the North" quest.
- Red-Fang should always be present in the Gulfglow Runic Hall for players not aligned with any faction.
- Unbroken guards at Trapper's Junction no longer perish if not in combat with the player.
- Octave now appears in Howling Rock for all Scarlet Chorus Players
- Trial of Blood now correctly updates when the quest is complete.
[/spoiler]
Text Fixes
- Many typos found by the community have been fixed
- Removed some errant text that appeared in the combat log in the Blade Grave Oldwalls.
- Corrected text in the companion AI menu that referred to the old name for an ability.
- Companions won't suggest the player use an item they don't actually have when solving a puzzle in the Blade Grave Oldwalls.
Gameplay Fixes
- Numerous changes to Lethian's Crossing to clarify flow through the area
- Players can now leave the Forest of Stone.
- 'On Hit' auto-pause option will no longer trigger when allies are hit by friendly effects.
Gameplay Fixes Containing Spoilers
[spoiler]
- Verse's conversation can be advanced if she's recruited in Act 2.
- Fifth Eye, Iron Marshal Erenyos, and Tarkis Arri are no longer standing at the base of the Mountain Spire if killed during the climax of act 1.
- Blood Mulch no longer gives multiple copies of the Sigil of Blood.
- Rumalan can no longer be targeted before the drawbridge at Sentinel Stand Keep has been lowered.
- Mortally-wounded Sage in the first level of the Burning Library ruins will actually die when the text says he does.
- Spire research and crafting will no longer get stuck on certain items.
- Sirin can now be recruited if player initially rejects her in their first dialog with her.
[/spoiler]
Art Changes
- Sword Breaker is no longer lime green.
Programming Updates
- Path of the Damned Achievement will now be rewarded on completion of the game in that mode.
Programming Updates Containing Spoiler
[spoiler]
- Verse will no longer become stuck after using certain abilities.
[/spoiler]
You can also find the full notes for our previous update, 1.0.2.0021, here: https://forum.paradoxplaza.com/forum/index.php?threads/tyranny-patch-notes-1-0-2-0021.985677/
[ 2016-12-19 22:55:27 CET ] [ Original post ] In
Tyranny, the grand war between good and evil is over – and the forces of evil, led by Kyros the Overlord, have won. The Overlord’s merciless armies dominate the face of the world, and its denizens must find their new roles within the war-torn realm. Players interact with the populace to inspire loyalty, disgust, or fear as they roam the world as an officer in Kyros’ forces, empowered to act as both judge and executioner.
Features:
- A branching narrative with a unique story in an original setting: The Battle between good and evil has already taken place, and evil stands victorious
- Choices matter – a different player experience every time you play it: As an Officer in the Overlord’s army you wield a vast amount of power in the occupied lands of the Tiers. Will you use that power to inspire stability and loyalty, or will you be a feared oppressor?
- Challenging, classic RPG combat: Characteristical RPG combat with modern mechanics and presentation
- A rich original setting: A completely new and original fantasy world with rich lore and many paths to follow
MINIMAL SETUP- OS: 14.04 LTS
- Processor: Intel Core 2 Quad Q9505 @ 2.80 GHz / AMD Athlon II X4 840 @ 3.10 GHzMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: ATI Radeon HD 5770 or NVIDIA GeForce GTS450 with 1GB VRAM
- Storage: 15 GB available space
RECOMMENDED SETUP- OS: 14.04 LTS
- Processor: Intel Core i3-2100 @ 3.10 GHz / AMD Phenom II X4 955 @ 3.10 GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Radeon HD 6850 or NVIDIA GeForce GTX 560 with 1GB VRAM
- Storage: 15 GB available space
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