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"Slug" update v1.0 Official release!

Hello everyone, Sorry it took so long, but we are finally here, leaving early access, biggest update as of yet, hopefully you all will enjoy it! PS: This is not the end, I will continue to try and fix any issues that you may find and as always, all the feedback is appreciated!

Patch notes:


New added:


  • New playable character "Sahara"
  • "Easy" mode, since a lot of people requested easier gameplay, this will be an alternative to normal mode, still giving access to raids but making the gameplay a lot easier, giving automatic HP regen, same as sandbox mode, just a bit slower, reducing creature speed/dmg and other changes.
  • Now each difficulty mode will give different starting items, sandbox giving the best ones and hardcore giving the worst.
  • Added screen effect when getting hurt, to notice damage easier, especially when starving.
  • Arrow turrets (require arrows as ammo)
  • Iron fishing rod for faster casting and increased durability over the wooden one.
  • Huge Slashers sword.
  • Bunny/Knight/Elite warg badge accessories.
  • Sword sheet accessory.
  • Rare blue rose (flower).
  • Hay bale decoration.
  • 4 new statues.
  • Gold crown (helmet).
  • Gold sword.
  • Viking helmet.
  • Added rare swordfish.
  • Added random rocks to ocean biome.
  • Added coal rocks to the world.
  • Added Dirt/Snow/Sand piles in the world.
  • Mech bird vehicle
  • "Cherry blossom", "Never stay down" and "Lonely harp" tunes.
  • A bunch of new SFX, plus some updates to older ones.
  • Added a simple tune to the main menu.
  • Updated the wiki to include all of the creatures and additional improvements. Wiki page
  • 2 New console commands "/help" to list all commands and "/togglerain" to toggle rain/snow on and off.
  • Added warning to saves that are not compatible with current version, can still be played but will be quite broken.
  • Added a bunch of random speech bubbles that can happen from time to time, suggesting what you might want to do.

Changes:


  • Increased fishing rod casting speed and reduced the duration needed to catch fish and improved the chances of catching something.
  • Increased the plants that can be planted in plant pots.
  • Changed the way worlds are generated to make them smoother.
  • Updated the maps to better show exploration.
  • Reduced the roll cooldown.
  • Variuos balancing changes to items and creatures.
  • Balancing changes to bosses and raids.
  • Improved skills for bosses and some creatures.
  • Changed the way raids appear on the map to make it smoother.
  • Updated the attack for "Wood staff"
  • Improved the way fertilizer works to instantly grow the plant instead of requiring multiple uses.
  • Improved how gates look, making them a bit bigger.
  • Increased the amount of arrows crafter per craft.
  • Improved a lot of building placements.
  • Fixed snowfall in tundra.
  • Updated some inputs to look better and smoother.
  • Improved raid notification for multiplayer.
This is the biggest update so far, hopefully worth the 1.0 mark. If people will be interested, I will keep updating the game! =]


[ 2021-05-21 17:59:21 CET ] [ Original post ]

Underlings
One Man Games Developer
One Man Games Publisher
2021-01-15 Release
Game News Posts: 15
🎹🖱️Keyboard + Mouse
Mixed (20 reviews)
Public Linux Depots:
  • Underlings Linux_x64 [107.28 M]
  • Underlings Linux_x32 [104.75 M]

Underlings is a game of survival in a ruthless world in which everything is trying to kill you, hunt, gather, farm and build, but most of all, die and try again.

You will play as one of the "evil" creatures of the world, trying to escape your past and live a peaceful life, being forever hunted by the bosses of underworld.
Explore the world of dangerous beasts, gather interesting resources to craft new weapons and armor, build up your base and try to defend it against raids of hell, or fail and have it destroyed as you run away scared and try to rebuild it again.

Who will last, you or them...?

Features:

  • Challenging gameplay:
    Theres no hand holding, you will be dropped in the world where danger lurks everywhere, its up to you to survive, doing whatever it takes.
  • Choose your difficulty:
    Play casually without raids if you prefer just relaxing and doing your thing, or challenge the intended difficulties to get raided daily while you worry of permadeath
  • Randomly generation:
    Start each game on a completely different randomly generated world, try to find the best place for a base, explore the world and find the resources you need.
  • Survival at its core:
    Gather resources, find food, craft better weapons and armor, build a base, farm, breed animals and try to defend all of it each day or die trying.

GAMEBILLET

[ 5974 ]

16.77$ (16%)
3.00$ (80%)
16.79$ (16%)
16.97$ (15%)
12.44$ (17%)
25.19$ (16%)
25.49$ (15%)
25.48$ (15%)
7.03$ (22%)
20.79$ (17%)
53.99$ (23%)
3.00$ (80%)
2.66$ (11%)
16.79$ (16%)
4.12$ (17%)
8.47$ (15%)
13.34$ (11%)
12.38$ (17%)
8.49$ (15%)
16.79$ (16%)
12.74$ (15%)
16.01$ (11%)
12.59$ (16%)
22.24$ (11%)
25.18$ (16%)
4.25$ (79%)
5.33$ (11%)
17.19$ (14%)
26.69$ (11%)
33.97$ (15%)
GAMERSGATE

[ 1644 ]

1.5$ (85%)
6.8$ (66%)
0.96$ (88%)
17.5$ (50%)
0.56$ (81%)
0.58$ (92%)
0.68$ (89%)
2.5$ (50%)
5.63$ (62%)
0.74$ (63%)
6.82$ (51%)
0.94$ (81%)
13.2$ (67%)
3.0$ (70%)
1.13$ (77%)
7.2$ (80%)
0.75$ (85%)
8.91$ (70%)
8.0$ (60%)
2.5$ (75%)
2.47$ (59%)
1.31$ (81%)
7.5$ (75%)
2.25$ (85%)
6.0$ (70%)
0.53$ (95%)
2.25$ (77%)
5.44$ (66%)
0.56$ (81%)
1.88$ (62%)
MacGamestore

[ 1805 ]

16.99$ (15%)
44.49$ (26%)
44.99$ (10%)
37.00$ (7%)
17.49$ (13%)
5.09$ (70%)
10.99$ (11%)
1.19$ (80%)
28.89$ (4%)
93.99$ (6%)
2.29$ (85%)
12.99$ (13%)
14.99$ (70%)
17.83$ (11%)
54.99$ (21%)
10.49$ (48%)
2.29$ (88%)
6.99$ (30%)
78.99$ (17%)
8.24$ (79%)
99.99$ (9%)
49.99$ (17%)
24.99$ (29%)
9.99$ (50%)
83.66$ (16%)
32.99$ (18%)
69.99$ (18%)
26.24$ (25%)
4.99$ (50%)
38.89$ (22%)

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