Dear Un-Muters, Steam Achievements are finally implemented in "Mutated Muter's Invasion", so now playing the game is more rewarding than it was before! This update brings 31 achievements. Of course, the Community is still welcome to express achievement-related ideas, and will always be (even after Early Access)! This includes both ideas for other achievements that could potentially be added and feedback on the current ones. You may have noticed that few achievements have expert-mode counterparts, while others that, as it may seem, could do the same, do not. For example, since the "Ain't Afraid of Any Saws" achievement does have an expert-mode counterpart, it might seem reasonable that the "That Crazy Jump" achievement do too. However, doing the "crazy jump" in the first quarter-note level is actually equally difficult in all of the difficulty modes, whereas passing the "annoying saws section" in the expert mode is an exceptional task. This is why the developer believes that choosing which gameplay-related achievements should have expert-mode counterparts should be done mindfully. At the same time, however, considering how difficult the game becomes in general in the expert mode, getting to promote your musical note rank in the expert mode ought to be rewarded; this is why these ("Quarter Note", "Half Note", and "Whole Note") DO have expert-mode counterparts. Now here is the nice part: if you unlock an expert-mode achievement, you automatically win its regular (non-expert) counterpart! In addition, there are achievements for beating the game in the hard and the expert modes. The same principle applies: if you win the expert-mode achievement without having won the other corresponding achievement, the latter is also immediately yours! Please know that beating this game in the expert mode means you are really special! Have fun!
[ 2021-03-21 18:02:53 CET ] [ Original post ]
🕹️ Partial Controller Support
- Mutated Muter's Invasion GNU/Linux Content [53.85 M]
Imagine a world without something that is everywhere in our everyday lives... Not only does music sound at concerts, parties, and other events, but it also follows you while you are watching TV or a video on the Internet, driving, or maybe even jogging or on your way somewhere with earbuds on. Although there do exist games that are based on music as a video game genre, there seems to be a lack of (if any at all) games that are NOT music-based genre-wise yet are wholly ABOUT music, especially saving music, as a subject. So, the idea of "Mutated Muter's Invasion" was born.
This game's idea is to provide a mostly 2D platforming action experience, often loosely described as "Mario-esque", while focusing on music as the main subject. Some side-scrolling shooter levels are also present. Fight the Mutated Muter's agents at different locations/levels stylized as music scores with some fancy mechanics and collect sharps, flats, naturals, clefs, and other power-ups and useful items in the fancy universe of "Mutated Muter's Invasion"! Shoot un-muting sonic bullets and super sonic bullets, avoid the muting weapons of the enemies, and more. And, of course, punish the overconfident Muter himself!
WARNING: the game is HARD! Choosing the "expert" mode right away is highly discouraged.
One (but not the only!) challenge is timings, which are as important here as if you actually were a performer learning a musical piece... Bad timings will cause you to fall down into the abyss or take hits. Other dangers await the player too, even where things may look nice and relaxing. It's not only the mobs who are nasty and sinister... Even some platforms will try to trick you!
Features include:
- fun gameplay mechanics
- original (for the most part) fun graphics and audio
- 4 difficulty modes: easy, medium, hard, and expert
- tries are unlimited—that's right, no annoying "lives" and "continues"!
- external controller support (tested with the Xbox 360 controller)*
- on the keyboard, control with both arrows and W-A-S-D is supported
*NOTE: please refer to the Early Access section for important information on controller support
- OS: Ubuntu 14.04 LTS 64-bit with UPDATED libstdc++6
- Processor: 2.2 GHz
- Graphics: OpenGL-compatible graphics card supporting at least OpenGL 3.0
- Storage: 100 MB available spaceAdditional Notes: Heavy background applications/services and other CPU-consuming software may cause the game to lag
- OS: Ubuntu 14.10 64-bit or later
- Processor: 2.4 GHz or faster
- Graphics: OpenGL 3.1 or higher
[ 6132 ]
[ 2625 ]