Greetings, Rockjacks! I have been busy upgrading the game to a newer version of Unity and a new rendering pipeline, and, as often happens with these things, I have some bad news and some good news.
The bad news is, the new rendering pipeline is incompatible with a lot of the visual effects in the game; they have either disappeared or they look lousy, so I'm going to have to do some work to rebuild them. For example, I lost the green glow of the exotic asteroids.
The good news is, the game looks absolutely stunning in the new rendering pipeline, and the effects that still work, really pop! So you're going to be in for a treat when I finally do finish the port to the new pipeline! I can't wait to share it with you!
In the meantime, I've got a bunch of new gameplay updates incoming shortly. The roadmap currently looks like this:
[olist]
v0.4.3 update - gameplay upgrades and quality of life improvements
v0.5? - new rendering pipeline
v0.6? - improved controller support
[/olist]
As always, thank you for your patience and support. If you have any suggestions for how you'd like to see the game evolve, please let me know! [ 2021-09-02 23:16:46 CET ][ Original post ]
ROCKJACK is a new space shooter inspired by the classic ASTEROIDS from 1979, as well as other games in the genre, all given a modern refresh. Fast, fluid, immersive gameplay is our primary goal in creating ROCKJACK!
You're a gig worker in the distant future, scrounging a living as best you can on the interstellar frontier. Short on funds, you've decided to become a ROCKJACK - and signed a contract with the GOX CORPORATION to venture out into the asteroid fields of deep space to mine for valuable resources! Your job will be to harvest those rocks and not get killed in the process. Ancient seeker mines and alien marauders haunt the asteroids and will try to stop you! And if the asteroids don't crush you, or the aliens vaporize you, the interest payments might bury you anyway...
Classic Arcade Action updated with modern graphics!
Six different types of asteroids to harvest!
Three different types of enemies to get in your way! (More on the way!)
Eighteen different types of powerups to enhance your asteroid-hunting experience! (More on the way!)