Hey folks , Happy summer! Its almost incredible that were just over halfway into 2021, and we are (arguably) much better than where we were now in 2020. During that time, Ive been working hard on a new feature release to the software developer-oriented visual novel that some may love or hate, and Im pleased to say that you can now get it today. Heres a small look at whats new with Unscripted:
- Adds support for distribution through the Snap store (i.e., Snapcraft).
- Introduces Candella fork of AliceOS with new features such as multiuser support and a new desktop shell.
- Updates RenPy SDK to v7.4.4 with multiple improvements.
- Enables model-based rendering for improved OpenGL effects such as blurring.
- Resolves an issue in the story bootstrapper where some Steam achievements were not properly registered.
- Resolves an issue where the desktop could be called prematurely on the main menu.
- Adds a brand-new maci minigame mode with GUI buttons (arrow keys, p, and r for shortcuts).
- Migrates text-based basic mode to new advanced mode.
- Deprecates Python-based coding experience for minigame.
- Updates graphics for QuickMail and Puzzles to support Candella design language.
[ 2021-07-07 01:53:27 CET ] [ Original post ]
Weve pushed out the first minor update for the full game, v2.0.2. Whats new:
- Resolves an issue where the Whats New screen crashed the main menu due to a missing file.
[ 2020-12-26 16:57:39 CET ] [ Original post ]
It is a pleasure and honor to tell you all that, after a year and a half of development, Unscripted has finally launched! I had no idea what I was exactly getting into when I first started making Unscripted. Initially, I had many plans for the plot, but I didn't necessarily plan out everything else for an indie game. Fast-forward to today, and I've done a lot for the game. With the choices and routes for this game, the minigame levels, and collaboration with artists like Raseruuu and music composer Marek Domagaa, Unscripted is far beyond what I imagined doing my summer job. Get it now on Steam with the special launch discount of 10% off! Thanks to everyone who made this release possible. I hope you all enjoy Unscripted as much as I did making it.
[ 2020-12-17 23:18:37 CET ] [ Original post ]
Unscripted Release Candidate 2 (RC2) is now eligible for review/playthrough for streamers, reviewers, influencers, press, and developers. RC2 represents the stable build that players can expect when downloading the game Steam. For visual novel developers and/or modders, the corresponding Core bundle for RC2 represents the first stable version of the module and can be considered production-ready. To request a copy for review or streaming, contact unscriptedvn @ marquiskurt.net, send a direct message to Twitter at @UnscriptedVN, or join the Discord server.
[ 2020-12-10 22:04:22 CET ] [ Original post ]
🕹️ Partial Controller Support
Features
- Discord rich presence integration with each chapter* (opt-in by default)
- Personalized routes based on choices and story maps (four base routes)
- Ambient sounds and support for emphasizing sound effects and ambience over music
- Ability to switch to the Lexend font and variant to increase readability
- Puzzle mini-game with advanced scripting support
- Rich notifications and realistic desktop via AliceOS
- OS: Ubuntu 12.04
- Processor: 2.0 GHz Core 2 DuoMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 2.0
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