It is a pleasure and honor to tell you all that, after a year and a half of development, Unscripted has finally launched!
I had no idea what I was exactly getting into when I first started making Unscripted. Initially, I had many plans for the plot, but I didn't necessarily plan out everything else for an indie game. Fast-forward to today, and I've done a lot for the game. With the choices and routes for this game, the minigame levels, and collaboration with artists like Raseruuu and music composer Marek Domagaa, Unscripted is far beyond what I imagined doing my summer job.
Get it now on Steam with the special launch discount of 10% off! Thanks to everyone who made this release possible. I hope you all enjoy Unscripted as much as I did making it.
Take on your developer dream in Catalina City in Unscripted! Follow the journey of a software developer aspiring to publish their video game into the PackStore's prestigious arcade while starting a new life in Catalina City, the city for software developers. Reconnect and meet close friends like Zen'no, new peers like Katorin, the Kotlin-loving developer, and possibly new enemies like Christina, an enigmatic Python developer.
Features
Discord rich presence integration with each chapter* (opt-in by default)
Personalized routes based on choices and story maps (four base routes)
Ambient sounds and support for emphasizing sound effects and ambience over music
Ability to switch to the Lexend font and variant to increase readability
Puzzle mini-game with advanced scripting support
Rich notifications and realistic desktop via AliceOS