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Name

 Dungeon League 

 

Developer

 Achebit 

 

Publisher

 Surprise Attack 

 

Tags

 Action 

 Indie 

 

RPG 

Release

 2018-10-31 

 

Steam

 8,19€ 7,19£ 9,99$ / 0 % 

 

News

 24 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 0 

 

Steam Rating

 Positive 

Steam store

 https://store.steampowered.com/app/362310 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Dungeon League Linux [504.2 M] 




LINUX STREAMERS (0)




Major Update Coming This Week!




Greetings Champions

The first update for Dungeon League will be hitting your Steam libraries this Friday! After an insane showing at PAX Prime (thanks to everyone who stopped by the booth!), we wanted to give you a heads up on what the update will contain, and why we made some of the changes that you will find.

Survival Mode

The first iteration of Survival Mode will be launching, supporting 1-4 players. Competitors will face off against endless waves of Monsters, attempting to last the longest and be crowned the ultimate Dungeon League survivor. We're looking forward to gathering your feedback on the first pass at the new game mode, and together we'll really make this a challenge for the ages!

Goodbye XP Screens, Hello Builds!



After watching people play the game, and taking feedback from the Steam Community Hub, we quickly realised that having players assign XP to certain skills and upgrades was a bit of a chore. Players love Dungeon League because the game is fast and frenetic, so we have decided to scrap the in-between rounds skill screen in favour of auto-leveling! When starting a game, players will choose a "build" for their character, and the game will automatically assign and unlock the next skills during the action. Every time you level up, you MP and HP will be fully replenished, which also creates some interesting swings in the heat of competition. We tested the new feature at PAX Prime, and seeing the pace of the game change so dynamically was amazing. We can't wait to get your feedback on this new change once you start playing the game at home - so please keep giving us your feedback once the update drops later this week.

Character and Monster Balance

Once again, this comes directly from your player feedback. We've tweaked each individual hero and made some changes to their abilities to help balance the game. On Friday we'll give you the complete rundown, but Albert is getting the brunt of the changes in order to balance him out against the others. We've also lowered the difficulty of the monsters to make them a little less punishing, and they will now scale accordingly to the number of players competing.

There's a tonne of other new bits and bobs in Friday's update, but we hope this short glimpse will pump you up and get ready to enter the dungeon this Friday!

Steve - Community Manager


[ 2015-09-08 03:15:19 CET ] [ Original post ]