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Dungeon League
Achebit Developer
Surprise Attack Publisher
2018-10-31 Release
Game News Posts: 24
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive (38 reviews)
The Game includes VR Support
Public Linux Depots:
  • Dungeon League Linux [504.2 M]
1.6 - Lair of the Goblin King Update - Gauntlet Mode Now Available

Hello Dungeon Competitors! The first Dungeon League update for 2016 is here, Gauntlet mode is finally here, and it will test the best of the best. It's kinda like Top Gun, but with way more goblins. This brand new mode is a 1-4 player co-op Roguelike that plays more like a traditional dungeon crawler. While the competitive multiplayer of Dungeon League has always been the focus, creating a fun single-player or co-op experience seemed like a great way to make sure that anyone can enjoy the game, no matter what their favourite game modes are.
So the first iteration only includes one dungeon, Lair of the Goblin King. Your party will need to make your way through a series of enemies, some familiar, others completely new. If you make it to the end, you'll have to face off against the horrendous Goblin King, who can call in swarms of minions with his trusty horn. Be careful, he has a habit of farting poisonous gasses which will hinder our heroes, or perhaps even cause death. Among the new enemies are the Troll, who regenerates his health which is particularly annoying considering he is quite a beefy enemy. There's also a Goblin Shaman who will be spewing spells left, right and centre, and make sure you watch out for the Goblin Boomer who will be chasing you with his exploding bombs! There have also been a healthy amount of tweaks and bug fixes behind the scenes as we ramp up development towards the online multiplayer modes. As always we appreciate all the feedback, so if you have suggestions or find some bugs, please throw them into the Lair of the Goblin King thread. The update took a little longer than expected, mainly due to the fact that we needed to recode the entire backend from scratch as we moved to a new version of Unity. Many sleepless nights and hundreds of squashed bugs later, we are happy to unleash this new update for you all! Until next time! Steve - Community Manager

Dungeon League v 1.6.0 - Lair of the Goblin King Patch Notes


Gauntlet Mode


  • 1-4 players can now co-op their way through a procedural dungeon!

Dungeons


  • Dungeon sections now have unique roll charts for monsters and traps
  • New dungeon section! Caves
  • New dungeon section! Mines
  • New dungeon section! Treasury

Monsters


  • New boss! The Goblin King
  • New monster! Goblin Shaman
  • New monster! Goblin Boomer
  • New monster! Troll
  • New monster! Bat
  • Goblins now have 4 sub types (Goblin, Imp, Kobold, Gremlin)
  • General balancing across existing monsters

All Stars


  • Reginald: Attack speed slowed from 0.4 to 0.45
  • Reginald Bash: Max stun reduced, Stun scales better in lower levels
  • Luna: Attack speed increased from 0.3 to 0.25
  • Albert: Move speed increased by 1
  • Cosmos Wrath: Damage increased, Stun scales better in lower levels
  • Gasket Tickin' Chkicken: Damage reduced, Stun scales better in lower levels
  • Drake Phoenix: Now cleanses Drake of all debuffs
  • Freya Totem: Healing per wave reduced

Items


  • New item! Juggernaut: 12% chance to stun with basic attacks
  • New item! Brass Knuckles: +2% chance to inflict a critical hit
  • New item! Barbarella: +6% chance to inflict a critical hit
  • New item! Hunting Spear: +1 piercing to all damage
  • New item! Phase Dagger: +2 piercing to all damage
  • Skull Cap: Removed for balancing
  • Short Sword: Removed for balancing
  • Cruel Ring: Damage bonus reduced to +1 from +2
  • Bloodmourne: Damage bonus reduced to +2 from +3

Tournament


  • King of the Hill: The Goblin now strolls around as opposed to teleporting

General


  • New combat mechanic! Piercing: Piercing reduces the opponents defence when checking for damage
  • Shock damage now works the same as piercing rather than ignoring armour all together
  • Max poison stacks is now dynamically set based on the effect level of the poison
  • Max fire stacks is now dynamically set based on the effect level of the fire


[ 2016-02-24 02:21:06 CET ] [ Original post ]

1.6 - Lair of the Goblin King Update - Gauntlet Mode Now Available

Hello Dungeon Competitors! The first Dungeon League update for 2016 is here, Gauntlet mode is finally here, and it will test the best of the best. It's kinda like Top Gun, but with way more goblins. This brand new mode is a 1-4 player co-op Roguelike that plays more like a traditional dungeon crawler. While the competitive multiplayer of Dungeon League has always been the focus, creating a fun single-player or co-op experience seemed like a great way to make sure that anyone can enjoy the game, no matter what their favourite game modes are.
So the first iteration only includes one dungeon, Lair of the Goblin King. Your party will need to make your way through a series of enemies, some familiar, others completely new. If you make it to the end, you'll have to face off against the horrendous Goblin King, who can call in swarms of minions with his trusty horn. Be careful, he has a habit of farting poisonous gasses which will hinder our heroes, or perhaps even cause death. Among the new enemies are the Troll, who regenerates his health which is particularly annoying considering he is quite a beefy enemy. There's also a Goblin Shaman who will be spewing spells left, right and centre, and make sure you watch out for the Goblin Boomer who will be chasing you with his exploding bombs! There have also been a healthy amount of tweaks and bug fixes behind the scenes as we ramp up development towards the online multiplayer modes. As always we appreciate all the feedback, so if you have suggestions or find some bugs, please throw them into the Lair of the Goblin King thread. The update took a little longer than expected, mainly due to the fact that we needed to recode the entire backend from scratch as we moved to a new version of Unity. Many sleepless nights and hundreds of squashed bugs later, we are happy to unleash this new update for you all! Until next time! Steve - Community Manager

Dungeon League v 1.6.0 - Lair of the Goblin King Patch Notes


Gauntlet Mode


  • 1-4 players can now co-op their way through a procedural dungeon!

Dungeons


  • Dungeon sections now have unique roll charts for monsters and traps
  • New dungeon section! Caves
  • New dungeon section! Mines
  • New dungeon section! Treasury

Monsters


  • New boss! The Goblin King
  • New monster! Goblin Shaman
  • New monster! Goblin Boomer
  • New monster! Troll
  • New monster! Bat
  • Goblins now have 4 sub types (Goblin, Imp, Kobold, Gremlin)
  • General balancing across existing monsters

All Stars


  • Reginald: Attack speed slowed from 0.4 to 0.45
  • Reginald Bash: Max stun reduced, Stun scales better in lower levels
  • Luna: Attack speed increased from 0.3 to 0.25
  • Albert: Move speed increased by 1
  • Cosmos Wrath: Damage increased, Stun scales better in lower levels
  • Gasket Tickin' Chkicken: Damage reduced, Stun scales better in lower levels
  • Drake Phoenix: Now cleanses Drake of all debuffs
  • Freya Totem: Healing per wave reduced

Items


  • New item! Juggernaut: 12% chance to stun with basic attacks
  • New item! Brass Knuckles: +2% chance to inflict a critical hit
  • New item! Barbarella: +6% chance to inflict a critical hit
  • New item! Hunting Spear: +1 piercing to all damage
  • New item! Phase Dagger: +2 piercing to all damage
  • Skull Cap: Removed for balancing
  • Short Sword: Removed for balancing
  • Cruel Ring: Damage bonus reduced to +1 from +2
  • Bloodmourne: Damage bonus reduced to +2 from +3

Tournament


  • King of the Hill: The Goblin now strolls around as opposed to teleporting

General


  • New combat mechanic! Piercing: Piercing reduces the opponents defence when checking for damage
  • Shock damage now works the same as piercing rather than ignoring armour all together
  • Max poison stacks is now dynamically set based on the effect level of the poison
  • Max fire stacks is now dynamically set based on the effect level of the fire


[ 2016-02-24 02:21:06 CET ] [ Original post ]

The Dungeon Masters have grown incredibly bored counting the days until some tasty new morsels enter their dungeon. The answer? Invite them in and make a show of it! Enter, the Dungeon League.

The Dungeon Masters have a new favourite sport, Dungeon League takes everything that is awesome about dungeon crawling and spews it out as 10 minutes of chaotic, multiplayer, party-game action. Up to four All Stars take to the procedurally generated dungeon to battle each other (and hordes of enemies) in a series of two minute rounds pulled at random from a stack of wildly different Quests. From the classic Deathmatch to the ever frantic (and kind of gross) Witches Eye, each round is hard fought and requires unique tactics to succeed.

Teaming up or standing only for themselves, each of the classic RPG heroes will rapidly level up and equip new gear between rounds, going from zero to hero in minutes not hours.

Features



Intense Dungeon Crawling Action - Rounds last just two minutes and feature hordes of enemies to kill, objectives to achieve, traps to avoid and opponents to be vanquished. Win three rounds to be hailed as the Dungeon League Champion.

Easy to pick up, hard to put down - Dungeon League takes everything awesome about RPGs and removes the boring bits. It’s simple to learn, anyone can play and there’s always time for one more go.

All the RPG tropes got invited: Heroes, warriors, rogues, trolls, wizards, dungeons, traps, flickering torches, goblins, loot, skills, stat points, sweet epic gear sold by a mysterious and seductive merchant of indeterminate species and an anthropomorphised unicorn - they all came to the party.

More modes than your Dad’s old dungeon crawler: Every Tournament match randomly pulls from a stack of different Quests. From Deathmatch to Capture the Flag to Witches Eye and Obelisk, your Dad has never played a game like this. Take time out from the competition in the co-operative Gauntlet and Survival game modes or chuck the old trollskin around in Dungeon Ball, all due to arrive during Early Access along with more Tournament Quests.

Level at light speed: These All Stars take three or four levels at a time, man. Rapidly train your hero through their skill path between rounds before visiting Zug the Shopkeeper to purchase the Winged Boots, Vampiric Ring or Shadow Amulet. Find the perfect build to give you the edge in the next bout.

Take your All Star out for a test run: Worried about looking like a sunday crawler or not sure what All Star to choose? Jump into the freeplay area to bash some monsters and learn how to master each character.

MINIMAL SETUP
  • OS: Ubuntu Linux 10.10
  • Processor: 2.0 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: GeForce 8800 or Radeon HD4800 series. 512 MB of memory
  • Storage: 500 MB available space

GAMEBILLET

[ 6079 ]

8.39$ (16%)
26.34$ (12%)
16.18$ (19%)
41.49$ (17%)
13.04$ (78%)
3.05$ (85%)
4.95$ (17%)
20.74$ (17%)
7.44$ (17%)
8.74$ (13%)
23.90$ (20%)
8.39$ (16%)
3.33$ (78%)
17.54$ (12%)
4.75$ (76%)
16.96$ (15%)
12.59$ (16%)
49.79$ (17%)
16.59$ (17%)
6.35$ (68%)
50.37$ (16%)
8.39$ (16%)
4.95$ (17%)
25.16$ (16%)
5.88$ (71%)
6.61$ (17%)
41.49$ (17%)
2.59$ (78%)
3.93$ (21%)
0.90$ (91%)
GAMERSGATE

[ 2063 ]

0.51$ (83%)
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2.55$ (91%)
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1.8$ (91%)
4.42$ (66%)
10.2$ (74%)
1.58$ (95%)
1.7$ (91%)
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1.02$ (74%)
0.17$ (83%)
0.9$ (91%)
0.85$ (83%)
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9.0$ (64%)
1.91$ (87%)
MacGamestore

[ 4245 ]

0.99$ (86%)
0.98$ (95%)
1.49$ (94%)
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39.99$ (20%)
1.99$ (80%)
1.99$ (90%)
1.99$ (80%)
42.99$ (14%)
2.99$ (70%)

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