





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Note: Make sure to update to the 0.905 version. If Steam doesn't update automatic, restart Steam. On Steam Deck games sometimes do not launch after updates, in this case restart your Steam Deck. This update features new content and also lots of improvements based on your feedback. The team uses this occasion to thank all players who left us kind words, suggestions and ideas . Your support during Early Access helps a lot! We are looking forward to the full release and improving the game further during the remaining Early Access period. If you have more feedback and ideas do not hesitate to reach out via the Steam Forum or our Discord. Please also leave a Steam review if you enjoy playing Ova Magica - it helps a lot to get some visibility ! Below are SPOILERS, so stop reading here if you prefer to play the new content blind and figure out how to unlock the new features for yourself.
The second major content update is available Note: Make sure to update to the 0.805 version. If Steam doesn't update automatic, restart Steam. On Steam Deck games sometimes do not launch after updates, in this case restart your Steam Deck. The team uses this occasion to thank all who got Ova Magica in 2024 (and early 2025). Your support during Early Access helps a lot paying for the localization and remaining development. We are looking forward to the full release and improving the game during the remaining Early Access period. If you have feedback and ideas do not hesitate to reach out via the Steam Forum or our Discord. Please also consider leaving a Steam review if you enjoy playing Ova Magica - it helps a lot ! Important Note: Control/Button remapping settings: With progressing Early-Access development, we had to rework some of the code to make it future-proof. As a result, the old button remappings no longer work after this update. If you have previously changed the default controls, you will sadly have to redo them once. We apologize to all players affected by this. (The save data or any other settings are not affected. Only the key/button remapping in the pause menu settings.)
We are proud to be part of this year's Cozy Quest and present our brand new content update!
Get Ova Magica during the event for a discount and play our free demo!
Make sure to check out the Cozy Quest 2024 event to see all the other great games!
https://store.steampowered.com/sale/CozyQuest2024
Ova Magica participates with a discount in Steam Turn-Based RPG Fest ! The team is also working hard on the next huge roadmap content update (0.7) and we will share news about it soon. Here is already a small glimpse of the Blob Dye Center you can build in the 0.7 update which let you recolor your blobs to your liking. This helps in addition to breeding to create a blob of your desired look. (video is a dev progress WIP and not the finished result yet) [previewyoutube=e1Bfmk177Hg;full][/previewyoutube]
Hello - Claudia here
This update took a bit longer than for my usual pace. After the launch i really needed a break and decided to take some time off from game dev. But now i'm back - refreshed and motivated to continue working on Ova Magica!
I also take this occasion to say a HUGE THANK YOU to all players who leave in the Steam Forum or in our Discord feedback and report bugs It helps immensly improving the game. Even when the team can't reply to all feedback: We read it 100% and also have several things planned for the next updates. So please continue posting when you notice things.
This update brings mainly bug fixes and some smaller improvements. The main dev focus is now to work further on feedback but also mainly to focus heavily on the next big roadmap content update (0.7).
Make sure to update the game to 0.634 version.
(If Steam doesn't do the update automatic close and restart Steam.
On Steam Deck sometimes the Deck doesn't start games after updates, in this case restart the Steam Deck.)
QUALITY OF LIFE + IMPROVEMENTS
Various
Fixed that battle sometimes froze when bomb blob used countdown ability
We have a very special treat for you for this year's Wholesome Games Steam Celebration.
To celebrate the participation of Ova Magica we made the DEMO available today until the end of August!
Please also check out the Wholesome Games Steam Celebration event for all the amazing wholesome+cozy games.
The Wholesome Games Steam Celebration officially begins at 1pm ET on August 15:
https://store.steampowered.com/sale/wholesomegames
[Edit: please update to 0.633 hotfix]
This patch comes mainly with bugfixes and smaller improvements. The team continues working on Ova Magica - with the main focus now on the 0.7 content update + adding more descriptions to the game.
There will be still regular smaller patches with QoL features + bug fixes as usual based on your feedback and bug reports
Make sure to update the game to 0.632 version.
(If Steam doesn't do the update automatic close and restart Steam.
On Steam Deck sometimes the Deck doesn't start games after updates, in this case restart the Steam Deck.)
New / Balancing / Improvements
Ova Magica is part of this years Tiny Teams event!
Run by the amazing Yogcast Games the event celebrates games made by small and passionate dev teams
Make sure to check it out to support indie devs
https://store.steampowered.com/sale/TinyTeams2024
[url=https://store.steampowered.com/sale/TinyTeams2024]
Amazing news!
Ova Magica is now officially Steam Deck Verified!
Did you play Ova Magica on the Steam Deck or Desktop PC?
[EDIT: Please update to 0.631 so trees can be planted again and foregable items respawn - i apologize for the inconvenience !]
Before the weekend we have another patch for you with some new things based on your feedback. We hope this update improves your gameplay experience further
Make sure to update the game to 0.63 version.
(If Steam doesn't do the update automatic close and restart Steam.
On Steam Deck sometimes the Deck doesn't start games after updates, in this case restart the Steam Deck.)
- Added "Confine cursor to window" to settings menu with default option checked (mainly relevant for "Windowed" mode) - Improved invisible mouse cursor still clicking things - Fixed blob food cravings not being determined correctly
[EDIT: Please update to 0.629 - it has a mouse cursor fix/improvement when playing in "Windowed" mode]
Hello!
Another patch with several bug fixes and improvements is available! Please make sure to update to 0.628 version.
(If Steam doesn't do the update automatic close and restart Steam.
On Steam Deck sometimes the Deck doesn't start games after updates, in this case restart the Steam Deck.)
Fixed game freezing when interacting with traders in the Ceres season.
Forgot to update the countdown calendar also to 20 days in update 0.625. This hotfix fixes it
[EDIT: Please update to 0.627 - we fixed some bugs related to this big update ] Hi, Claudia here! Monday starts productive with an update and it's a big one! This update has several changes to gameplay, all based on the most requested feedback As devs the team is a bit anxious with changing things because it's always a risk some players enjoyed it the way it was and prefer no change. But we decided to take the risk based on the feedback players provided. Ova Magica is still in Early Access so this changes do not need to be final and the team continues to improve the game. (Notes: You can get all changes in your current save file, no need to restart if you do not want to. Make sure to update to 0.625 version: If Steam doesn't do the update automatic close and restart Steam. On Steam Deck sometimes the Deck doesn't start games after updates, in this case restart the Steam Deck.) FEEDBACK: First blob world is too hard Changes:
Release week is very busy so i can't dev as much as i want - but still wanted to deliver the second patch fixing some of the more major bugs like crashing or hindering to progress quests. i work further on feedback and bug fixes and try to catch slowly up during next week . At the bottom is also an outlook for the next patch. Bug Fixes
First Patch is available! We work further on feedback and bugs. With the launch week being very busy we decided for now to update the game with the things already fixed + implemented and do another update in a few days. New + Changes
Hello everyone!
Can you believe it? We've been counting down, and it's finally time - Ova Magica is out now in Early Access! We have a lot to share coinciding with this huge milestone for the game.
Firstly, if you've played the demo, then you should know on top of all the new content added for this release, there's been tons of changes to the game based on player feedback. If you missed it, you can read the developer's update log detailing these changes in yesterday's dev update.
With our Early Access launch, we begin the journey toward our 1.0 Full Release. You can view our planned roadmap below:
That's all for now - we're extremely excited about the launch, and grateful to everyone who has helped us and followed along. We hope you enjoy Ova Magica!!
Can you believe it? Tomorrow you will be able to play Ova Magica!!!
We also decided to offer a limited launch discount! We are counting down the hours and are super excited! Hope you all join us tomorrow at 10am EST / 2pm UTC / 7am PDT / 4pm MESZ!
We use this occasion to highlight below some of the gameplay improvements the dev team already made since the demo for the EA launch tomorrow.
Hi everyone!
We can't believe it - there's just 48 HOURS LEFT!! In fact, as of the time of posting this, there's even less than 48 hours, isn't that exciting?
We're continuing our countdown as usual today - just 2 days remaining until Ova Magica launches into Early Access. As a reminder, we'll be launching on July 23rd at 10am EST / 2pm UTC - there will be a 10% discount for the first two weeks as well.
Also, just a reminder about our launch contest, which was revealed yesterday!!
As mentioned there, if we can reach 150 reviews in 48 hours, we'll be running a giveaway (through a lottery which we'll link here + across all social media) where we'll be giving out five sets of blob enamel pins (featuring the 3x starter blobs each per set). These enamel pins are test printed from our Kickstarter. We hope the community will be up to challenge, these blobs can't wait to find new homes (:
Note: you do not have to leave a review to be eligible for the raffle once it is live.
See you on Tuesday!!
Hi everyone!
Can you believe it? Just 72 HOURS LEFT!!
We're continuing our countdown as usual today - just 3 days remaining until Ova Magica launches into Early Access. As a reminder, we'll be launching on July 23rd at 10am EST / 2pm UTC - there will be a 10% discount for the first two weeks as well.
That said, we're also happy to reveal a special contest we're running from launch!
If we can reach 150 reviews in 48 hours, we'll be running a giveaway (through a lottery which we'll link here + across all social media) where we'll be giving out five sets of blob enamel pins (featuring the 3x starter blobs each per set). These enamel pins are test printed from the title's Kickstarter. We hope the community will be up to challenge, these blobs can't wait to find new homes (:
Note: you do not have to leave a review to be eligible for the raffle once it is live.
See you on Tuesday!!
Hi everyone!
We're continuing our countdown today - just 4 days remaining until Ova Magica launches into Early Access. As a reminder, we'll be launching on July 23rd at 10am EST / 2pm UTC - there will be a 10% discount for the first two weeks as well. Be sure to come back tomorrow for a big announcement as well!
We hope to see you there!!
Hi everyone!
We're continuing our countdown today - just 5 days remaining until Ova Magica launches into Early Access. As a reminder, we'll be launching on July 23rd at 10am EST / 2pm UTC - there will be a 10% discount for the first two weeks as well. We have some surprises in some future countdowns as well to reveal in coming days - be sure to check back especially around the 72 hour mark (:
We hope to see you there!!
Hi everyone!
We're continuing our countdown today - just 6 days remaining until Ova Magica launches into Early Access. As a reminder, we'll be launching on July 23rd at 10am EST / 2pm UTC - there will be a 10% discount for the first two weeks as well. We have some surprises in some future countdowns as well to reveal!
We hope to see you there!!
Hi everyone!
Today starts our countdown to launch - can you believe it? There's only 7 days remaining until Ova Magica launches into Early Access. We'll be launching on July 23rd at 10am EST / 2pm UTC - there will be a 10% discount for the first two weeks as well. We hope to see you there!!
Hi everyone! This is just a quick announcement that the extended time period for the demo's availability will end on July 12th. As such, we want to let everyone know they should try the demo now if you intend on playing it, as it will removed after that date. The reason for this is that going into Early Access (and even now in a pre-launch state), we have made and continue to make significant improvements to the game (especially from a QoL standpoint), and do not want to leave up a demo which is not reflective of the full game. As a reminder, we are still launching on July 23rd!! Mark your calendars! Leading up to the launch we will have a countdown to remind everyone, and we'll have some other surprises to reveal. See you then and thank you all again! Your feedback for the demo has been instrumental in delivering numerous improvements and fixes for our upcoming launch.
Hello everyone!
We're happy to be participating in the "Games Baked in Germany" event, which runs from June 20th to June 27th. As the development team is based out of Germany, we felt very proud to be able to be apart of this event.
We're also simultaneously very happy to announce that due to overwhelmingly positive feedback on the demo and demand from players, we've decided to leave the demo up instead of taking it down after the Steam Next Fest. We're extremely happy to have collected so much feedback from the demo during the Next Fest, and appreciate everyone who played.
We plan to keep the demo up in respect of demand from players, and also hope that more people will be able to play it and leave feedback thanks to our participation in this event.
Thank you again to everyone, and we hope to see you all for the Early Access release on July 23rd!!
Hello everyone, For those who missed the first stream earlier in the week, we'll have gameplay from Ova Magica streamed today starting at 2PM today (June 14th)! We hope to see you there, and hope everyone has been enjoying the game's NextFest demo.
Hello everyone, We'll have gameplay from Ova Magica streamed today starting at noon! Hope to see you there.
Hello everyone, We wanted to let everyone know that we are extremely thrilled to be in this June's Next Fest! Coming off of the back of Guerilla Collective and the WLG Showcase, we're happy to be participating ahead of next month's Early Access launch (July 23rd). Our demo represents years of hard work and we hope you will all enjoy it! Please be sure to leave feedback on the forums, and also feel free to join the Discord to interact with the developer and leave more direct feedback and ask questions: https://discord.gg/jqfRH2ems3 The demo will remain live until June 17th! We also have 2 livestreams scheduled over the course of the next week, so keep an eye out for those!
Patch: Demo - Version 0.55 Content: - added a marker for players position to the map - added red eye color in character creation - added camera invert x and y axis in pause menu setting - added animation to the button "Switch to Magical Storage" in the shipment box UI until clicking the button first time. Bug fixes; - fixed invisible wall near influencer couple NPC when near mine - slightly reduced saturation of the turquoise hair color - fixed some minor spelling an grammar issues
After a long wait, Ova Magica is finally releasing on July 23 into Early Access! We are so excited to finally share the game with everyone. Thank you ALL for your continued support and interest, especially in light of prior delays and development difficulties. The team is incredibly proud of what we've created, and cannot wait for you to all play Ova Magica! Watch our brand new EA announcement trailer here: [previewyoutube=17GMK2SUftM;full][/previewyoutube] And don't forget: Our limited DEMO is only available until the end of the Steam Next Fest (17th June)! We are grateful for all feedback; it helps us to improve Ova Magica as much as possible for the EA launch. We will share more info about the development roadmap leading to the full game (1.0) soon!
Hotfix: Demo - Version 0.532 Bugfixes: -Fixed the game freezing when placing the "colored egg" decoration via workbench and leaving farm or house. Content: - An additional message is now shown when out of energy and trying to use tools - Reduced bug net energy costs from 10 to 5
Hotfix: Demo - Version 0.531 Bugfixes: - fixed game freezing when moving a blob which is breeding from barn into the team - fixed calendar week days spelling error in menu
Patch: Demo - Version 0.53 Content Changes: - coin bubble is now displayed over the shipment box when new money can be collected - short fishing info is shown before first fishing - wild blob count in fishing battles is now matched towards own team size (to avoid being overwhelmed in early gameplay) - wild blobs in mine do not respawn on same day after leaving and re-entering mine. They respawn on next day.
Hotfix: Demo - Version 0.52 (previous: 0.51) -Fixed Kiwi blob item exploit
Hotfix: Demo - Version 0.51 (previous: 0.5) Bug Fixes -Major: removed second house update which was unintentional available for the demo in Charoi's build store. Getting it broke the game on next in-game day. -Minor: Fixed some typos in quest texts -Minor: Fixed that Kay couldn't be targeted in photo mode -Minor: Fixed invisible wall near mine near Troublemaker Kids NPCs Content Changes: -Changed battle rewards for NPC Johnny
Our demo is OUT NOW! You can find it on the Steam homepage. We're extremely excited to be able to share this with you, after so much hard work and years of effort.
The below is a message from Claudia, the developer of the game:
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For the Cozy & Family Friendly Games Celebration 2024 on Steam, we've launched our very first public demo! The demo will be available until the end of the Steam Next Fest (10th-17th June) for everyone to play.
To all content creators:
You can help us immensely with getting some extra boosted visibility in the Steam Next Fest if you share Ova Magica during or shortly before it launches (10th-17th June). There are a lot of games this year from other big publishers and studios. As small indie dev, it can be hard to get attention, so regardless how small or big your audience is: Please share Ova Magica.
If you are interested in more news about other cozy games, sign up for the Cozy Games newsletter from Rokaplay, who also put in all the hard work needed to run the Steam event.
Next, we have also some more exciting news below!
GUERILLA COLLECTIVE
We're happy to announce that we will make a HUGE announcement on Guerrilla Collective showcase! This will be part of our publisher, Top Hat Studios, included showcase. Make sure to tune in on June 6th @ 10AM PST!
(Don't worry! After the showcase we will also post the news in an update here, just in case you miss or can't watch the show.)
Hi everyone!
Mirroring some major news from the developer here.
First, we'll share the biggest news:
Ova Magica will be available in the Steam Next Fest June 17th with a public demo for all to play.
Around this time we will also post the Q2 update 2024 with news about the release date.
Now, onto some updates from the developer on the game:
Dev update:
As already communicated in the last update of 2023, i currently can't share much new things with you because we need the "new stuff" for marketing. It's sometimes hard to hold back because i have actually A LOT new amazing things but needed to restrict myself here a lot.
As always you can reach out in Discord if you have questions!
Improved breeding symbols
Instead of an egg you can now see the progress (in days) towards the new egg.
And maybe some of you already noticed: the new egg is purple. Now "base blob" eggs are green and all brood eggs are purple.
Character creator
Polished the character creator more and added more options. I separated the "glasses" from the "accessoires" (flower icon) category so you can have even more freedom and options. Also added various new outfits + stuff.
Here are some characters i created
Census Preview
Photograph every resident +their blobs of Clover Town to unlock their entries and gets ome infos about them.
[previewyoutube=O0ME4FdeEvc;full][/previewyoutube]
Time of Day display
Finally implemented in the upper right corner a bar to display what day time it is (day, evening, night). This was on my Todo list for years but now i did it haha. All these small details really pile up at the end
[previewyoutube=0mRfIrC8LB4;full][/previewyoutube]
The Ova Magica Preview Demo is playable at PAX East!
At the Top Hat Studios booth you can try out a bunch of fun games. Other than Ova Magica, you can play Tiny Life, Elementallis and Athenian Rhapsody.
Here's a little snippet of the map, so you know where to find the booth! As you can see, the booth number is 15093. Have a great time!
The past few months, the currently most asked question to us has been:
Hi there, everybody! Claudia here! It's been a whole month already.
First of all, I would like to invite you to join our Discord (if you are not already a member). There I regularly post updates and answer questions:
I also want to share with you our little store where you can pre-order merch like an artbook, trading cards, keychains, pins, a plush and much more to support us. The money from each pre-order is fully invested in the development.
Click here to go to the store
So now to the actual update! We actually worked on a lot of things in May. Here is a selection for you:
Hello together!
First of all, the whole team wishes you happy and relaxing holidays with your loved ones!
I hope you had a nice November! The year is now slowly coming to an end.... I don't know about you, but right now as I write this it's snowing! I use this occasion to give you a little impression of the winter season "Frigus" in Ova Magica: On some quiet Frigus days, the aurora shows itself in its full glory! [previewyoutube=Gkpou7pmcPg;full][/previewyoutube]
Hi everyone! This is a big update and includes quite a bit of stuff, so sorry for the delay! Formatting to Steam with the amount of images was also a hassle. Firstly, Ova Magica now has a professional writer - Meet Renkka! Renkka is a writer who specializes in visual novels and character-driven narratives. She's worked on games such as BTS Universe Story, Bistro Days, and Mizari Loves Company. Renkka enjoys writing about anything from coffee shop romances to thrilling paranormal adventures, and, now, about the wonderful, colorful world of Ova Magica! Her creative inspirations (and all-time favorite titles) include Pokemon, Ace Attorney, Danganronpa, and The House in Fata Morgana.
Hi everyone! Here is Ova Magica's periodic development update for July-August. There have been quite a few things that have been worked on!
Hello everyone! This is our periodic development update for Ova Magica where you'll learn about some of the recent features and progress being added to the game! Do you remember one of the stretch goal features was the special photo mode? Recently I've been working on how this will work in-game! There will also be some funny moments and special objects like photo booths or cut-outs around Clover Town where you will be able to make special poses with your blobs and to capture these memories. There will also be several items in-game related to photography, so be sure to explore the world and market to make best use of this feature! The other thing being worked on are the building interiors and NPC houses. Everybody needs somewhere to call a home, no matter if it's yourself or one of Ova Magica's lovable NPCs! Each house communicates the character and personality of the person who owns it. For example, Garnet and Saphir's beachside eatery is sea themed, whereas Lazuli's room is cute and full of soft things. The soundtrack for the game is also being worked on and new music is arriving! Describing everything is one thing, but how about showing all of these things together? So that's why for this update we've compiled everything into a neat little video for you to watch. Check it out below! [previewyoutube=ipPwQHwBMvc;full][/previewyoutube]
Hello everybody!
We are really happy to bring you a periodic development update for the game. Thanks to the success of fundraising efforts, development on Ova Magica is in full swing, with additional content being added that wasn't possible before! One of these is the Clover Town Museum.
Our Kickstarter campaign launched on January 26 and has exceeded all our expectations. Ova Magica was funded under 3 hours!
[url=https://www.kickstarter.com/projects/claudiathedev/ova-magica]
You still have a little time to support us and get some great items!
We are close to unlock our last stretch goal "Blob Fusion"! Help us to make it possible!
You can also check out our new trailer here:
[previewyoutube=CDY-Rd1jUww;full][/previewyoutube]
I've prepared something special for you - Each day we open a door together !
Day 2 - Penguin blob
This friendly, but also a little clumsy blob, feels most comfortable in the winter season Frigus.
Day 1 - Cow blob
It's not very strong in battle, but it can produce fresh milk.
Many festivals are celebrated in Clover Town. One of them is the Spooky Moon Festival!
[previewyoutube=NKp53zZNtdo;full][/previewyoutube]
You can collect candy and trade it in for great prizes!
But be careful! The town is also overrun by wild blobs!
Can you make the town safe again?
The first festival will be revealed by the end of this month!
Little hint:
The moon looks unusual... what could be happening in Clover Town!?
Have a nice autumn!
There are small but nice news!
So many in the community have expressed the wish to play a female character.
So I worked hard last weekend and you can see the result in the autumnal screenshot:
Your feedback and input is very important to me as a dev to improve Ova Magica! So don't hesitate to write here in the community!
Greetings from Claudia
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