Final Launch Countdown + Dev Update
Thank you to all who played the demo and provided feedback in the forum. We could already improve several things since the demo for the Early Access launch tomorrow. Here is a little overview for you of the most important (not content-related): Revised UI for mouse controlling Battle and dialogs can now be controlled fully with mouse without having to use the keyboard (you can still use the keyboard). All UIs have been reviewed to offer buttons which can be clicked with the mouse to control it as alternative without having to press specific keyboard keys. Added shop symbols to NPCs Characters selling items have now an icon over their head.
Improved Player Movement Collision You are now able to pass trough more narrow gaps than in the demo which feels more natural and also prevents to being "trapped in the wilderness" (:-P) when going to the back of your farm. Example: In the demo passing between the tree and mud pile wasn't possible.
Balanced week length Instead of 7 days a week has now 4 days. This results in seasons changing faster, festivals occuring more often and has a lot of benefits. Festivals help with raising friendship of all NPCs and faster changing seasons add more variety to the gameplay. And in case you missed unlocking things in year 1, you also don't have to play as long anymore to reach year 2. (Info : Day length itself was not reduced.)
Key Remap You can now remap in the settings menu your controls both for mouse + keyboard and controller.
Photosensitivity Improvements Removed blob flashing in battle when selecting a target and blobs taking damage. Added in the settings menu an additional setting "Reduce flashing lights and effects" to disable also over-world some effects. Adding warning + information at the beginning of the game about photosensitivity.
Thank you for reading and see you tomorrow!
[ 2024-07-22 13:53:11 CET ] [ Original post ]
Can you believe it? Tomorrow you will be able to play Ova Magica!!!
We also decided to offer a limited launch discount! We are counting down the hours and are super excited! Hope you all join us tomorrow at 10am EST / 2pm UTC / 7am PDT / 4pm MESZ!
We use this occasion to highlight below some of the gameplay improvements the dev team already made since the demo for the EA launch tomorrow.
Game Improvements
Thank you to all who played the demo and provided feedback in the forum. We could already improve several things since the demo for the Early Access launch tomorrow. Here is a little overview for you of the most important (not content-related): Revised UI for mouse controlling Battle and dialogs can now be controlled fully with mouse without having to use the keyboard (you can still use the keyboard). All UIs have been reviewed to offer buttons which can be clicked with the mouse to control it as alternative without having to press specific keyboard keys. Added shop symbols to NPCs Characters selling items have now an icon over their head.
Improved Player Movement Collision You are now able to pass trough more narrow gaps than in the demo which feels more natural and also prevents to being "trapped in the wilderness" (:-P) when going to the back of your farm. Example: In the demo passing between the tree and mud pile wasn't possible.
Balanced week length Instead of 7 days a week has now 4 days. This results in seasons changing faster, festivals occuring more often and has a lot of benefits. Festivals help with raising friendship of all NPCs and faster changing seasons add more variety to the gameplay. And in case you missed unlocking things in year 1, you also don't have to play as long anymore to reach year 2. (Info : Day length itself was not reduced.)
Key Remap You can now remap in the settings menu your controls both for mouse + keyboard and controller.
Photosensitivity Improvements Removed blob flashing in battle when selecting a target and blobs taking damage. Added in the settings menu an additional setting "Reduce flashing lights and effects" to disable also over-world some effects. Adding warning + information at the beginning of the game about photosensitivity.
Thank you for reading and see you tomorrow!
Ova Magica
ClaudiaTheDev
Top Hat Studios Inc
2022-2023
Indie RPG Simulation Singleplayer
Game News Posts 75
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(284 reviews)
http://ovamagica.com
https://store.steampowered.com/app/1299170 
Work in progress
Remember that the game is still in development and the footage shown is not final. Do you have questions, ideas and would you like to be part of the development process? Do not hesitate to contact the developer!Main features
You can grow crops and fruit trees and take care of your blob animals! Work hard to create your own dream farm! You need good products to produce quality feed for your blobs.
Blobs hatch from eggs and it's up to you to train them!
Unlike other games, you don't receive experience points after battle. To make your blobs stronger, you must feed them well, pet them and use specific skills in battles.
Your blobs can also help you with your farm work.
You can make friends and build relationships with different characters. Talking, battling and gifting increases your friendship and unlocks new events, places and more. There are wonderful stories you can experience!
Fight against other trainers and wild blobs. Experience a strategic Active Time Battle system with a little twist! Attacks throw you back to the ATB bar and can even cancel your current action. Think carefully when it's time to defend and when to attack. Also plan to use the right skill type to gain elementary advantages.
You can explore dangerous mazes where you can find eggs and rare treasures. These dungeons change every time you enter them! In the end a strong blob boss guards the rare eggs. A tough battle awaits you!
Grow stronger and unique blobs! You can crossbreed all blobs!
Create your dream team and become the strongest trainer.
Enjoy many wholesome activities like fishing, bug catching, cooking and more!
Gather resources to create new items with the workbench and decorate your farm and home!
MINIMAL SETUP
- OS: Ubuntu 14.04.2 64-bit / SteamOS
- Processor: Quad-core Intel. 2 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 4.1 compatible graphics card
- Storage: 1 GB available space
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