Hey everyone,
With the summer almost behind us, were pleased to share a summary update on our development progress.
This month we participated in the Steam Visual Novel Fest, which brought a little bit of feedback here on the Steam forums and on Discord, which we appreciate. Overall its been a quiet summer which is great because it allowed us to keep our full focus on writing out Act 3 scenes spanning everything from terror tactics, rage filled attack charges, tender romance moments, and acts of unyielding loyalty.
We sincerely appreciate all the words of encouragement. With Act 3, we remain steadfast in our determination to produce the best version of the game possible. This is the core reason why things are taking longer than expected. While being careful to not add fluff, and subsequently cutting out what doesnt work, there are moments when I come across choices so thrilling and worth exploring, that not doing it would hurt the role-playing experience. These are the moments where I do take the extra time to write an entire branch giving the appropriate weight to the choice being added.
As a result, I am still writing and tweaking Act 3. Ill need another three months to finish the story by the end of November, which together with a period for community testing sets the public Act 3 release to Q1 2024.
I understand the wait for Act 3 and full release is long, and as a solo developer I can only agree; its a long stretch for me too. However, Im proud of how the game is shaping up.
We've decided a long time ago to not rush the game and thanks to a patient and supporting community and partners we were able to create something unique. The Act 3 scenes I already have are definitely the best Ive written yet, full of player choices, overwhelming odds, and heartwarming character interactions, and Im looking forward to sharing them with you all.
With many of the in-depth character conversation scenes locked-in, it feels like the crux of writing Act 3 has been solved, and now all thats left to do is diligently finish writing out the action scenes and tying up the loose ends for a satisfying conclusion to your journey.
Thank you for your support and patience. This game wouldn't exist without you all.
Sacred Fire
Sacred Fire
Poetic
Iceberg Interactive
2021-10-18
Singleplayer
Game News Posts 51
🎹🖱️Keyboard + Mouse
Very Positive
(404 reviews)
https://www.sacredfiregame.com
https://store.steampowered.com/app/900400 
Sacred Fire Depot Linux [640.46 M]
CREATE
Create the body and mind of your own hero. Will you be brave, vengeful or gifted but traumatized? Customize your appearance and traits that will determine your playstyle.ROLE-PLAY
Enjoy the freedom of choice and interpretation to tell your own story. Track your progress through a nuanced story with no filler events, full of opportunities to use your wits to triumph.FIGHT
Use psychological tactics in battles. Overcome fear, pain and anger to perform at your peak. Show skill, lethal determination or total control to unnerve your opponent.STRATEGIZE
Resort to diplomacy in relationships to rise as a leader, gain allies and resolve conflicts peacefully. Compete with other story characters for respect, renown, wealth and followers.DEVELOP
Expand your mind and overcome beliefs holding you back. Unlock motives, weakness and secrets of others. Will you use them to build or to destroy?EXPLORE
Each of the three acts comes with real story branching. Playing as a male or female offers fresh surprises. Can you reach all 5 distinct endings and gain all 8 major achievements?- OS: Ubuntu 12.04+. SteamOS+Memory: 4 GB RAMStorage: 2 GB available space
- Memory: 4 GB RAMStorage: 2 GB available space
- Storage: 2 GB available space
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