Hello everyone,
To celebrate Sacred Fires participation in the Czech and Slovak Games Week, weve prepared a historically low discount of 33% and another short development update.
While we continue to add more bits of Act 3, were also going to be testing quite a few new things in todays update to the testing build:
Role-playing
The player character has always been able to use insights to spread rumors about characters and weaken their renown. To add another layer of consequence to your choices, if feeling angered or betrayed, characters from your community can now spread rumors about you to weaken the strength of your titles (epithets like the Strong, or the Swift).
On top of the above change, level-up costs for Titles and Ideas have been rebalanced to make the higher levels more valuable and reward the player for unlocking more of them.
End-of-line dice rolls can be boosted now to further increase the level of control players have over their stories, but also to rebalance what it means to have enough motivation points, as it increases the number of places they can prove useful.
As promised, non-lethal attacks that slow down the dogs chasing after the escaped slaves in Act 1 are part of the new build.
User Experience
The process of toggling the in-game tutorials at the start of the game has been refined.
Each of the many orchestral tracks is now alternated with 2 new tracks to increase the variability of the experience.
Rewind mode not only shows what choices the player made in the past steps but also remembers the probability of success of the selected choices, including which of them were boosted with motivation.
The UI bars at the bottom effects when reaching critical values have been refined.
The new build introduces various fixes, including a fix to a left-over tooltip bug and a bug that caused the game to misremember the last save slot.
Feedback welcome
Feel free to join the testing of this Act 3 build via our Discord and help us test and tweak these changes before we release them publicly. In the meantime, thank you for your support and patience.
Sacred Fire
Sacred Fire
Poetic
Iceberg Interactive
2021-10-18
Singleplayer
Game News Posts 51
🎹🖱️Keyboard + Mouse
Very Positive
(404 reviews)
https://www.sacredfiregame.com
https://store.steampowered.com/app/900400 
Sacred Fire Depot Linux [640.46 M]
CREATE
Create the body and mind of your own hero. Will you be brave, vengeful or gifted but traumatized? Customize your appearance and traits that will determine your playstyle.ROLE-PLAY
Enjoy the freedom of choice and interpretation to tell your own story. Track your progress through a nuanced story with no filler events, full of opportunities to use your wits to triumph.FIGHT
Use psychological tactics in battles. Overcome fear, pain and anger to perform at your peak. Show skill, lethal determination or total control to unnerve your opponent.STRATEGIZE
Resort to diplomacy in relationships to rise as a leader, gain allies and resolve conflicts peacefully. Compete with other story characters for respect, renown, wealth and followers.DEVELOP
Expand your mind and overcome beliefs holding you back. Unlock motives, weakness and secrets of others. Will you use them to build or to destroy?EXPLORE
Each of the three acts comes with real story branching. Playing as a male or female offers fresh surprises. Can you reach all 5 distinct endings and gain all 8 major achievements?- OS: Ubuntu 12.04+. SteamOS+Memory: 4 GB RAMStorage: 2 GB available space
- Memory: 4 GB RAMStorage: 2 GB available space
- Storage: 2 GB available space
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