Hello, everyone!
In the next 2-3 months, The Story of the Flood will be further improved and optimized in the following aspects:
Bugs Fixes
1. Clipping in hospital scene
2. Image display bug on Mac will be fixed
3. UI adaptation problems in high resolution
Major Feature Updates
1. More interaction with items. For example, we will add the effect of using torches, lamps, and vodka together. Also, items will be able to interact with other objects in the scene.
2. More narrative content. During the game process and at the end, more text information related to the setting of the flood will be added. So that players can have a deeper understanding of the game background and story after a certain degree of experience.
3. Personality test. We will redo this part in the 1.0 version. We will consider the behavior of player in the process as a whole and optimize the accuracy of the test by taking the game context more into account.
4. More achievements. In the future, we will add more rewards for new players, including some hidden achievements that players have not yet discovered.
Optimization
1. Add skip option to cutscene and message in bottle.
2. Optimization of the accuracy of interactive operation judgement.
Thank you for your support of The Story of the Flood and we will keep you updated in the future.
The Story of The Flood is an interactive visual novel. In this story, you survived a great flood and you have to collect fragments of the past world as you explore. Every choice can lead to different endings.
Features:
Multiple endings
Interact with objects
Unique graphic style
Choose your fate: will you get out of this alive?
Collect fragments of the past world as you explore
Life is long and full of an infinite number of decisions, always keep making choices.
Good luck!
MINIMAL SETUP
OS: Ubuntu 12.04+
Processor: Intel Dual CoreMemory: 4 GB RAM
Memory: 4 GB RAM
Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilitiesNetwork: Broadband Internet connection