Happy Halloween!
The Development version of Ducktopia is now going live, with some spooky additions as an extension of Halloween! This means some changes in UI, addition to gameplay consisting of upgrade requirements and storage limits.
Gameplay
Building requirements
There have been added upgrades and build requirements. This means they can have requirements such as having other buildings within a certain radius or in the same city.
Storage limits
A limit to food, water, and duckeronies storage has been added. This means you can not store an infinite amount of supplies and need to be more strategic with buildings compared to previously.
Happiness
Happiness is now more clearly get affected by different factors. This can also be seen more clearly in each ducks' information.
User Interface
New UI for Information boxes
There is a new layout for information regarding buildings and ducks which makes it possible to show more information to the player.
Locking for Notification
The notification bar can be locked so it does not go up automatically by pressing the lock button on the notification bar.
Graphics
Scenic mode
The scenic mode has been reworked so it is easier to control and give better information. Try it out by pressing tab.
Bank
A Bank has been added to increase the storage limit on duckeronies.
Modding
Halloween
Halloween models for the ducks have been added. These can be toggled in the mods menu on the title screen.
Other
Research
Research now takes the efficiency of research buildings, as well as how many research buildings exist when researching.
Firestation
Firestations are more reliable and are better at getting rid of fires they are targeting.
Mass sell
You can now mass sell by holding Shift with the Bulldozer active.
Bug fixes
- Fire is handled better.
- Research does not instantly finish overnight anymore.
- Research progress is now saved.
- Ducks can more easily be clicked on.
- Only the highest refresh rate available is now in the settings menu.
- Camera can no longer be moved while you are typing a name for your city.
- Fire hazard overlay values have been decreased to better fit with the current fire hazard risks.
- Some buildings could not be sold, this has been fixed.
- Fixed a bug in factory animations.
- Fixed weird placement of details, now they can't be placed in front of entrances.
- Fixed a bug where you could select nonpresent ducks.
- Fixed bugs where ducks were stuck when loading.
- Fixed a bug regarding loading jobs.
- Fixed a bug making notification UI not being able to be dragged all the way down.
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Known bugs
- Sometimes duck might get stuck.
- If you zoom out too far, clipping may occur.
If you are to encounter any other bugs or have some questions, feel free to use the bug report button in the game, or write here on Steam or on Discord.
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Some of the newly added things are still in early work. We will of course continue to work on and improve them.
Quack quack Llama Softworks!
[ 2020-10-17 20:56:00 CET ] [ Original post ]