It's been a while, I hope you forgive me for mentioning my new venture here.
I'm trying to get a new game green-lit for publication. It is a Pyramid Building Simulator.
If you can spare a few minutes, check out Imhotep, Pyramid Builder, your vote can help get this game to market.
Like Little Crane, it has a big emphasis on simulation, not so much mechanical simulation, but crowd simulation.
If you like my previous work, you may also like this one.
Thank you,
Bram Stolk.
It's been a while, I hope you forgive me for mentioning my new venture here.
I'm trying to get a new game green-lit for publication. It is a Pyramid Building Simulator.
If you can spare a few minutes, check out Imhotep, Pyramid Builder, your vote can help get this game to market.
Like Little Crane, it has a big emphasis on simulation, not so much mechanical simulation, but crowd simulation.
If you like my previous work, you may also like this one.
Thank you,
Bram Stolk.
The Little Crane is back! And it brought its friends to play in the dirt.
Driving and operating heavy machinery is a blast!
Test your operating skills in this simulator game with a diverse set of challenges.
Use the crane to load an unload, the bulldozer to shape the terrain, and an excavator to dig up the terrain.
Speaking of terrain: it is the real hero in this game!
With never seen before dig-anywhere technology™ you can shape the world.
Any changes to the world will persist between levels and game sessions, and there are no restrictions: cliffs, overhangs, caves, tunnels: it is all possible.
The world size is near infinite: you can dig a hole, then drive for an hour in a random direction and backtrack by following your track impressions in the terrain.
You will then find your dug hole as you left it: no short-cuts: real terrain simulation!
The game features 8 levels, and for each challenge you are given one or more vehicles to fulfill your mission. Each vehicle comes to life with quality physics simulations, and faithfully interacts with its environment.