I Got Over 100 New Wishlists in the Last 48 Hours!
Something happened this week that was totally unexpected. I'm used to Wishlists happening at about 1-4 every day. Sometimes less, but rarely more. This week I reached out to the Reddit community for help with a problem I was having with the traffic physics in MiLE HiGH TAXi. Not having a very good way to describe the problem, I posted a video recorded earlier in the day to emphasize the problem. I submitted the post and went to bed. It was 1am. After waking up in the morning and checking the thread, I was amazed to see that the video had been upvoted about 400 times in just 8 overnight hours. Dozens of people, rather than posting answers to my question, instead raved on about what they were seeing. "Just want to say this game looks ***ing amazing! Crazy taxi meets the fifth element. Can't wait." one person said. "(Not helpful BUT): Fifth Element mixed with Crazy Taxi?! That's a ****ing AWESOME idea! I love both the movie and the game, and man, that's a great combination!" said another. The post went on to about 1100 upvotes and some 200 comments. That day I doubled my single-day record high for Wishlists. My previous record was the day after i posted the first official trailer. Oh, and I got my answer too!
Encouraged by the completely unexpected traction of the video, I decided to post it to Twitter too. No hopes at all - I mean the video didn't even feature gameplay goals, it was just me flying around. I rarely see more than 100 views for any video I post, and it usually takes a few weeks to even get that many. Surely the response on Reddit was an anomoly, right? Well within just a few minutes of posting the video to Twitter I had a dozen likes and 3 or 4 retweets. Then suddenly the video view jumped rapidly to 100 within a minute. Then to 200. 300. 500. 1000. 5000. Users with 50k...100k followers started retweeting. The thread was ram-packed with people telling me how much they love the visuals, the concept... how they didn't know they wanted a game like this before they saw my video. Or how they had been waiting forever for a game like this. 10,000 views. 15,000. As of this writing my humble little tweet has received 18,390 views - and 54,489 impressions. WOW! Oh, and here's the tweet
The first 24 hours after that tweet, I doubled the Wishlist record achieved only the day before, thanks to my Reddit post. The second day of my tweet doubled the first day. Short story long, I know just a few days ago I posted that I had achieved 200 wishlists to date. That took half as long as the first 100 - just one month. Well, today it's already passed 300. Over 100 new wishlists in 3 days.
For all of you that are new to my game and are here reading this: Thank you! Thank you for Wishlisting MiLE HiGH TAXi. Thank you for all the wonderful things you said about my game on Twitter and Reddit. Thank you to all the people that have reached out to me directly with ideas, concepts, ways to work together, and of course thank you to all those that helped me on Reddit. I'm energized!
I don't usually ask people to post comments on these news announcements, but if you came here through Reddit or Twitter, I'd be curious to know what drew you in with my video. I work on MiLE HiGH TAXi just about every day so to me it's all kinda starting to look the same. I need to know why this video is different to help me focus my time on the things you like. Please comment. It really does matter to me - it's invaluable.
If you're reading this for some reason and haven't already Wishlisted MiLE HiGH TAXi, please do that now! It would mean so much to me, and it reminds Steam's algorithm that there is genuine interest and support for the game. Just like the sudden display of support has reminded me. By the way, here's the unedited video, 4K 60fps. (skip the first 6 seconds or so) [previewyoutube=XAfYhRz-gAs;full][/previewyoutube] That's all for now, but expect a new Dev Log posting in the next few days. I'll finish up by saying a HUGE THANK YOU to the 300+ Wishlisters and supporters. For those who are Wishlisting now; thanks and welcome to the family! Sincerely, Cassius John-Adams Solo developer of MiLE HiGH TAXi
https://store.steampowered.com/app/1366560/MiLE_HiGH_TAXi
[ 2020-10-15 00:03:55 CET ] [ Original post ]
Another New Wishlist Milestone
Something happened this week that was totally unexpected. I'm used to Wishlists happening at about 1-4 every day. Sometimes less, but rarely more. This week I reached out to the Reddit community for help with a problem I was having with the traffic physics in MiLE HiGH TAXi. Not having a very good way to describe the problem, I posted a video recorded earlier in the day to emphasize the problem. I submitted the post and went to bed. It was 1am. After waking up in the morning and checking the thread, I was amazed to see that the video had been upvoted about 400 times in just 8 overnight hours. Dozens of people, rather than posting answers to my question, instead raved on about what they were seeing. "Just want to say this game looks ***ing amazing! Crazy taxi meets the fifth element. Can't wait." one person said. "(Not helpful BUT): Fifth Element mixed with Crazy Taxi?! That's a ****ing AWESOME idea! I love both the movie and the game, and man, that's a great combination!" said another. The post went on to about 1100 upvotes and some 200 comments. That day I doubled my single-day record high for Wishlists. My previous record was the day after i posted the first official trailer. Oh, and I got my answer too!
Encouraged by the completely unexpected traction of the video, I decided to post it to Twitter too. No hopes at all - I mean the video didn't even feature gameplay goals, it was just me flying around. I rarely see more than 100 views for any video I post, and it usually takes a few weeks to even get that many. Surely the response on Reddit was an anomoly, right? Well within just a few minutes of posting the video to Twitter I had a dozen likes and 3 or 4 retweets. Then suddenly the video view jumped rapidly to 100 within a minute. Then to 200. 300. 500. 1000. 5000. Users with 50k...100k followers started retweeting. The thread was ram-packed with people telling me how much they love the visuals, the concept... how they didn't know they wanted a game like this before they saw my video. Or how they had been waiting forever for a game like this. 10,000 views. 15,000. As of this writing my humble little tweet has received 18,390 views - and 54,489 impressions. WOW! Oh, and here's the tweet
The first 24 hours after that tweet, I doubled the Wishlist record achieved only the day before, thanks to my Reddit post. The second day of my tweet doubled the first day. Short story long, I know just a few days ago I posted that I had achieved 200 wishlists to date. That took half as long as the first 100 - just one month. Well, today it's already passed 300. Over 100 new wishlists in 3 days.
Thank You!
For all of you that are new to my game and are here reading this: Thank you! Thank you for Wishlisting MiLE HiGH TAXi. Thank you for all the wonderful things you said about my game on Twitter and Reddit. Thank you to all the people that have reached out to me directly with ideas, concepts, ways to work together, and of course thank you to all those that helped me on Reddit. I'm energized!
Your Feedback Matters to Me
I don't usually ask people to post comments on these news announcements, but if you came here through Reddit or Twitter, I'd be curious to know what drew you in with my video. I work on MiLE HiGH TAXi just about every day so to me it's all kinda starting to look the same. I need to know why this video is different to help me focus my time on the things you like. Please comment. It really does matter to me - it's invaluable.
Shameless Plug
If you're reading this for some reason and haven't already Wishlisted MiLE HiGH TAXi, please do that now! It would mean so much to me, and it reminds Steam's algorithm that there is genuine interest and support for the game. Just like the sudden display of support has reminded me. By the way, here's the unedited video, 4K 60fps. (skip the first 6 seconds or so) [previewyoutube=XAfYhRz-gAs;full][/previewyoutube] That's all for now, but expect a new Dev Log posting in the next few days. I'll finish up by saying a HUGE THANK YOU to the 300+ Wishlisters and supporters. For those who are Wishlisting now; thanks and welcome to the family! Sincerely, Cassius John-Adams Solo developer of MiLE HiGH TAXi
Don't miss launch day savings. Wishlist Now!
https://store.steampowered.com/app/1366560/MiLE_HiGH_TAXi
MiLE HiGH TAXi
Cassius John-Adams
Cassius John-Adams
Coming Soon!
Indie Casual Racing Singleplayer
Game News Posts 36
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed
(64 reviews)
https://www.milehightaxi.net/
https://store.steampowered.com/app/1366560 
[288.22 M]
MiLE HiGH TAXi is The Fifth Element meets Crazy Taxi.
In this 24th century scifi game you're the driver of a flying taxi cab in a race against time to transport as many paying customers as you can before the meter runs out. Earn enough cash, experience and respect to work the upper floors and skywalks. The higher you work the cleaner the air, richer the customers, and the more cash you can make!
You'll play as Kyle, Emma, or Skyler, a down-on-your-luck citizen relegated to the polluted airs of the city's sub-100th floor level. Your new career as a taxi driver is an opportunity to get out of the slum, the smog, and the eternal shadows, earn money and promotions, and make it to clean air. As you drive through 24th century Toronto, pick up passengers from mile-high super skyscrapers and deliver them to their destinations as fast as you can. Do it fast enough and you'll earn bonus time and make happy customers. Happy customers are well paying customers. Use the GPS to help you navigate, and Driver App mode to find hidden customers. But keep your eyes on the sky - especially when using your Hyper Drive Boost! You're not the only one driving the Skyways and other cars and traffic obstacles will slow you down. Once you get a handle on your new job and learn the city, start using narrow back alleys to navigate the city faster. As you progress, expect to be promoted to the city's higher floor levels where you can earn more money. Become an expert and experience sunlight for your first time as you blast through Skyways at the 600+ floor levels.
MiLE HiGH TAXi is a single player, game controller or mouse-keyboard arcade game that you download and play on your PC (Windows, Linux) or Mac. It isn't about customizing your car or public achievements. There are no save points. Just start it up and get playing!
In this 24th century scifi game you're the driver of a flying taxi cab in a race against time to transport as many paying customers as you can before the meter runs out. Earn enough cash, experience and respect to work the upper floors and skywalks. The higher you work the cleaner the air, richer the customers, and the more cash you can make!
You'll play as Kyle, Emma, or Skyler, a down-on-your-luck citizen relegated to the polluted airs of the city's sub-100th floor level. Your new career as a taxi driver is an opportunity to get out of the slum, the smog, and the eternal shadows, earn money and promotions, and make it to clean air. As you drive through 24th century Toronto, pick up passengers from mile-high super skyscrapers and deliver them to their destinations as fast as you can. Do it fast enough and you'll earn bonus time and make happy customers. Happy customers are well paying customers. Use the GPS to help you navigate, and Driver App mode to find hidden customers. But keep your eyes on the sky - especially when using your Hyper Drive Boost! You're not the only one driving the Skyways and other cars and traffic obstacles will slow you down. Once you get a handle on your new job and learn the city, start using narrow back alleys to navigate the city faster. As you progress, expect to be promoted to the city's higher floor levels where you can earn more money. Become an expert and experience sunlight for your first time as you blast through Skyways at the 600+ floor levels.
MiLE HiGH TAXi is a single player, game controller or mouse-keyboard arcade game that you download and play on your PC (Windows, Linux) or Mac. It isn't about customizing your car or public achievements. There are no save points. Just start it up and get playing!
MINIMAL SETUP
- OS: LinuxMemory: 8 GB RAMStorage: 10 GB available space
- Memory: 8 GB RAMStorage: 10 GB available space
- Storage: 10 GB available space
- Memory: 16 GB RAMStorage: 10 GB available space
- Storage: 10 GB available space
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