Update
It has been a very long time since I have posted an update here on Steam. My apologies for that, I will try to do more updates.
MiLE HiGH TAXi is still in development - in fact I usually spend at least 4 hours a day on development, building the environment, tweaking, and optimizing performance. As one can imagine, a solo-developer packing all this stuff into a game can be challenging and time-consuming. But there has been definite forward-progression on the game's development since my last news update - most of which isn't visually apparent in the game since it deals with performance enhancements.
Voice Acting
I have recently engaged with additional voice acting talent through Fiverr and personal contacts. Most of the voice work is complete and I'm currently waiting on finals. I took some time to figure out an efficient way of "connecting" the voices with the pedestrians and passengers along with the subtitling and translation system. That's very close to being complete but does need some minor tweaks (see what I mean towards the end of the video below - things get chatty and volume adjustments are needed).
Environment Status
I'm well into the latter half of building out the environment. At this point I'd say that is about 75%+ complete and generally doesn't cause any complications as I progress. So that's just about putting in the hours, which I'm always doing.
Beta Testing
I'm getting very close to being ready for beta testing. As of this writing, there are three things I need to finish/fix before that can happen.
[olist]
More in-game passengers
Join the various scenes, such as menu, tutorial, player selection, game play, etc
Some fixes to my traffic system
[/olist]
Don't hold me to it, but I believe those can all be done within a month, so if you're interested in beta testing and providing constructive feedback, please let me know here or reach out to me by other means. I'll aim for beginning of February 2022.
Steam Achievements
I wasn't originally planning on implementing Steam Achievements for initial release, but back around May/June I began tinkering with the API. I'm still not 100% it'll make it into the initial release (currently I've only built in 2 achievements) but if things move along quickly enough from here I'll see if I can finish that up too.
Latest DevLog Video
Here's my latest devlog video on YouTube. See you again soon!
[previewyoutube=pm5636_jiP0;full][/previewyoutube]
Don't miss launch day savings. Wishlist Now!
https://store.steampowered.com/app/1366560/MiLE_HiGH_TAXi
[ 2021-12-28 18:47:31 CET ] [ Original post ]