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Shrooms
Immersive Douro Developer
Immersive Douro Publisher
2015-05-08 Release
Game News Posts: 30
🎹🖱️Keyboard + Mouse
Mostly Negative (33 reviews)
The Game includes VR Support
Public Linux Depots:
  • Shrooms Linux [1.69 G]
Huge update on the BETA branch! And fixes on the main...those too. - Patch 17/07/2015

Hello everyone! We're starting to get things ready for the introduction of building in the game so we've added a good chunk of new stuff to the BETA branch for the brave souls that dare enter it, try out. Don't like playing on the BETA branch? No fear! The Bugquisition continues and this week we managed to slay some pretty ugly monsters! Check the list below for the full patch notes:

New Stuff:


Building BETA Branch - The building system is starting to get into place! Has we get close to its addition to the Main branch we added a couple more things:
  • You can now build battlements on defensive walls
  • The ghost that appears when you place a building, should now correctly show you the space that building is going to cover.
  • A new type of staircase that can be built on walls.
  • All building parts can now be rotated.
  • You can now destroy buildings! NOTE: Buildings have a Soak stat that makes them only take damage if you hit above a certain number. Ex: A normal punch only hss for 5.Won't damage a wall. A berserker punch deals 15 damage so it will damage a wall.
  • Texture-less models for the wall and door are now in place.

Artsy Stuff


The models for the first tier of buildings are starting to get finished!

Changes and Fixes:


  • The Panther now only attacks at melee range. No more instant damage before she even arrives at your position.
  • The items now last 100x more time to disappear from the world (That's around 10 minutes)
  • When you die your offhand item should now drop on the ground.(Please tell us if it keep happening to you!)
  • After dying, you should again be able to punch people to death.
  • Charge now correctly throws people into outer-space.
  • Arrow collision is now much more accurate.
  • When your item breaks, a server wide message will now play, to let everyone know of your embarrassment. Seriously now, this is just a temporary solution until we complete our GUI revamp.
  • The campfire has been fixed and should now average your body temperature correctly. Range of effect and Light radius were also increased.
  • A major bug that was causing mutations to appear incorrectly or not at all on characters was fixed and all mutations should now appear and work properly.
  • A problem with the save system preventing a client to save if the server exited is now fixed and all characters should now save upon quiting a game.
This was quite a week but more stuff coming soon! Like always, don't hesitate to give us your feedback! Have an awesome weekend!


[ 2015-07-17 17:27:38 CET ] [ Original post ]

Huge update on the BETA branch! And fixes on the main...those too. - Patch 17/07/2015

Hello everyone! We're starting to get things ready for the introduction of building in the game so we've added a good chunk of new stuff to the BETA branch for the brave souls that dare enter it, try out. Don't like playing on the BETA branch? No fear! The Bugquisition continues and this week we managed to slay some pretty ugly monsters! Check the list below for the full patch notes:

New Stuff:


Building BETA Branch - The building system is starting to get into place! Has we get close to its addition to the Main branch we added a couple more things:
  • You can now build battlements on defensive walls
  • The ghost that appears when you place a building, should now correctly show you the space that building is going to cover.
  • A new type of staircase that can be built on walls.
  • All building parts can now be rotated.
  • You can now destroy buildings! NOTE: Buildings have a Soak stat that makes them only take damage if you hit above a certain number. Ex: A normal punch only hss for 5.Won't damage a wall. A berserker punch deals 15 damage so it will damage a wall.
  • Texture-less models for the wall and door are now in place.

Artsy Stuff


The models for the first tier of buildings are starting to get finished!

Changes and Fixes:


  • The Panther now only attacks at melee range. No more instant damage before she even arrives at your position.
  • The items now last 100x more time to disappear from the world (That's around 10 minutes)
  • When you die your offhand item should now drop on the ground.(Please tell us if it keep happening to you!)
  • After dying, you should again be able to punch people to death.
  • Charge now correctly throws people into outer-space.
  • Arrow collision is now much more accurate.
  • When your item breaks, a server wide message will now play, to let everyone know of your embarrassment. Seriously now, this is just a temporary solution until we complete our GUI revamp.
  • The campfire has been fixed and should now average your body temperature correctly. Range of effect and Light radius were also increased.
  • A major bug that was causing mutations to appear incorrectly or not at all on characters was fixed and all mutations should now appear and work properly.
  • A problem with the save system preventing a client to save if the server exited is now fixed and all characters should now save upon quiting a game.
This was quite a week but more stuff coming soon! Like always, don't hesitate to give us your feedback! Have an awesome weekend!


[ 2015-07-17 17:27:38 CET ] [ Original post ]

Explore this survival game in which you adapt to the world around you.
Mutate and evolve to face different challenges in the rich and colorful environments of Shrooms. Join your friends to create the tools of your survival or the weapons of their demise.
This game is in an early alpha state, expect missing features and unbalanced gameplay as we develop the game so do NOT buy this game unless you truly want to support it.




  • Explore a world that is being built at this very moment, but remember to take your friends, the night is dark and full of panthers.
  • Adapt by gaining body mutations that unlock different abilities. These can be mixed and matched to customize the gameplay to your liking and needs. Right now there are 24 different mutations for a total of 126 combinations.
  • Survive by overcoming the cold and heat while fending off animals and other survivors.
  • Hunt the wildlife for resources, just make sure you wont become the prey.
  • Harvest materials and craft tools to gather better fungi.




  • The game is a bit unstable at the moment so bugs and crashes can and will happen. We are hoping to have your help in finding these bugs.
  • The maximum number of people per server is low to keep things sane, as we stabilize the game networking we will increase this number accordingly.
  • The save system is still being worked on so the gameplay is sped up significantly.




  • Specialized Crafting: A progression based crafting system that will allow you to specialize in your favorite crafting areas.
  • TRUE Cooperative Crafting: Help your friends craft difficult gear by holding down that blazing sword blade while he hammers the metal.
  • Dynamic Building: A system that will allow you to build from a small shack to a huge stronghold.
  • PVE Bosses: Get that rare material by defeating a hidden Beast that will need a coordinated group of survivors to take down.
  • Gear: From weapons and tools to armor and working attire, everything you'll need to make you better at every field.
  • More Mutations: With growing content comes more mutations with more abilities to face the new challenges.
  • Others: There will be tweaks, reworks and changes to all other areas of the game like a more intuitive UI, better controls, graphical options, balance changes or any doable features that you might ask us to do.

MINIMAL SETUP
  • Processor: Intel i5 2410MMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: 1 GB VRAMNetwork: Broadband Internet connection
  • Storage: 2 GB available spaceAdditional Notes: These are ALPHA Requirements and might change in the future
RECOMMENDED SETUP
  • Processor: Intel i5 3350PMemory: 6 GB RAM
  • Memory: 6 GB RAM
  • Graphics: 1 GB VRAMNetwork: Broadband Internet connection
  • Storage: 2 GB available spaceAdditional Notes: These are ALPHA Requirements and might change in the future

GAMEBILLET

[ 6084 ]

2.40$ (84%)
13.02$ (13%)
5.36$ (82%)
8.54$ (57%)
5.03$ (16%)
8.38$ (16%)
4.47$ (78%)
4.07$ (90%)
16.57$ (17%)
5.00$ (75%)
2.50$ (75%)
12.42$ (17%)
5.10$ (91%)
25.74$ (57%)
10.26$ (66%)
25.47$ (15%)
16.79$ (16%)
34.59$ (42%)
5.32$ (79%)
1.60$ (90%)
1.50$ (90%)
8.78$ (12%)
0.84$ (91%)
4.24$ (79%)
4.25$ (79%)
16.57$ (17%)
8.54$ (79%)
4.19$ (16%)
4.24$ (79%)
13.34$ (11%)
GAMERSGATE

[ 1481 ]

1.0$ (90%)
30.0$ (50%)
3.0$ (70%)
1.13$ (96%)
2.5$ (50%)
17.5$ (50%)
4.0$ (80%)
1.8$ (90%)
16.0$ (60%)
2.64$ (82%)
1.7$ (83%)
7.83$ (74%)
16.2$ (73%)
1.5$ (90%)
2.61$ (83%)
1.6$ (80%)
0.75$ (92%)
4.73$ (68%)
3.48$ (83%)
5.0$ (80%)
3.0$ (80%)
1.6$ (90%)
3.52$ (82%)
10.13$ (77%)
2.25$ (85%)
5.28$ (82%)
2.61$ (83%)
17.5$ (50%)
6.0$ (80%)
7.5$ (50%)
MacGamestore

[ 4227 ]

2.98$ (85%)
21.99$ (27%)
1.99$ (80%)
1.09$ (89%)
3.99$ (80%)
1.99$ (90%)
17.49$ (13%)
1.99$ (87%)
8.99$ (10%)
2.49$ (88%)
0.99$ (90%)
0.98$ (95%)
7.79$ (40%)
0.99$ (75%)
13.89$ (72%)
3.99$ (90%)
6.24$ (75%)
18.99$ (24%)
14.29$ (43%)
1.28$ (87%)
3.99$ (73%)
1.19$ (88%)
17.99$ (10%)
7.69$ (23%)
0.99$ (75%)
38.99$ (13%)
1.19$ (76%)
5.99$ (90%)
0.69$ (30%)
2.49$ (75%)

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