Hello everyone, happy to have you jump in and read our first devlog!!
With PAX out of the way, and development in full swing again, its a good time to show you all our current plans and what we have been working on recently. I hope youre as excited as we are!
Art and UI/UX:
After multiple meetings and considering different options, we have decided to use a simpler and more uniform color palette as well as a more comic-like art style that we can use in the game. We also decided to use Halftone Patterns in our art designs, which is something we believe to be unique that is rarely seen in games.
We revisited our character design, and we decided to reimplement the characters with animations in mind. Since we decided to animate the characters and have finalized the new style/color palette, our game artist, Naeem, is redesigning the characters around these details.
We are making great progress with the games UI/UX revamp. We started this work from scratch by analyzing the player journey for each type of player, and trying to find out the pain points, and where to improve.
The UI/UX design for the host (the shared screen) is consolidated now, and we are hard at work with the implementation work. We are excited to share more with the community in the upcoming weeks as we make more progress (which you can get a first peek at by joining our Discord).
Game Design:
We are analyzing some of the pain points RoJs gameplay has, and we are brainstorming ideas on how to fix/improve them. As part of this, we are implementing some experimental features/mechanics, which we are playtesting on a regular basis using experimental builds.
Tech:
As part of preparing to do the host UI/UX revamp, we completed the refactor/re-architecture work in our host code. The new architecture will let us add new content to the game in a more stable, and customizable process. Integrating artwork to the game is usually much slower than creating the assets, and we want to minimize this bottleneck.
Similarly, our server code is getting a massive upgrade and new architecture. RoJ is a live game designed to be enjoyed in real-time on multiple platforms using multiple devices. Operating and maintaining a live game is no easy feat, even for larger teams. The new architecture will let us add new features, track performance and reliability, and most importantly, scale faster. We want to be prepared when we see new waves of players on the horizon marching towards the gates of Republic of Jungle.
Community:
We successfully held our first RoJ Gaming Night event on Thursday, October 28th. Our community streamers, and some of our community members got together to play the game with the devs and celebrate the successful Kickstarter campaign. We will be running more RoJ Gaming Night events in the future, we are aiming to hold one once a month!
We also introduced Infernozilla, the community management team who will be taking care of RoJs community in the same event. We are excited to be working with them!
Last but not least, we sent out the backer surveys to our Kickstarter backers, and fulfilled 2 of the initial Kickstarter rewards: Beta Keys and Discord Roles.
Thanks for reading our Devlog! Stay tuned for more very soon!
GerdooGames
Republic of Jungle
Gerdoo Games
Gerdoo Games
Coming Soon
Strategy Singleplayer Multiplayer Coop
Game News Posts 109
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive
(139 reviews)
https://republicofjungle.com
https://store.steampowered.com/app/1413250 
Features
- Accommodates 5 – 10 players
- Interactive tutorial and easy-to-learn game mode
- Play using your phone or smart device (like Jackbox Games)
- Play anywhere. In a physical room. In online chat rooms. On the streams.
- Convenient setup. No moderators. No eye-closing. No reaching across the table.
- Unique “social deduction” mechanics unlike in any other games in the genre, because each player has a private screen for secret information and actions.
- Smooth gameplay and guided experience for players of all skill levels.
- Streaming friendly. Built-in audience engagement features. Viewers don’t need to buy or install anything.
- Relatable theme and funny interactions with a satirical theme.
What you do in the game
In Republic of Jungle, you and your friends play as the staff of the Bite House, where President Puma is the sitting president of the Republic and his administration is under pressure by frequent leaks and publicized scandals. There are rumors of an undercover agent infiltrating the ranks, and The President is trying to save himself by all means necessary. You might be a leaker trying to undermine the president, or a Loyalist trying to keep the president in power. There are hidden roles and powers in play that can turn the tides at any moment.A unique experience
Each player having a private screen opens up new possibilities for designing social deduction games. The devil is in the details, and you have to experience it to fully feel the difference, but here is some details:Are you a social deduction fan? Here is why you’ll love Republic of Jungle
Do you love social deduction games like Mafia, Werewolf, The Resistance and Secret Hitler? We do too! But we noticed some shortcomings in the genre. They are sometimes hard to set up and inconvenient to play. Some games need too much room or a big table, some require a moderator with godlike precision, some require to close your eyes for minutes, and quite often the game is ruined because someone forgot to do their part correctly or a newbie player asked the wrong question and revealed their secret. We have built Republic of Jungle to address to these issues and distill the fun of social deduction games into a more enjoyable and convenient experience. Inspired by Jackbox Games, we have built a platform where players can use their smartphones (or any device with a browser) to play the game. This way, the game does all the moderation for you, guides the players throughout the game and adds a fun narrative on top. More importantly, we have unique mechanics specific to this platform because they are almost impossible to implement in a traditional tabletop setting.- OS: Ubuntu 16.04
- Processor: 2.66 Ghz Core 2 Duo or GreaterMemory: 512 MB RAMNetwork: Broadband Internet connection
- Memory: 512 MB RAMNetwork: Broadband Internet connection
[ 5951 ]
[ 3198 ]