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Major Update: New Roles and More

Hello Jungle Nation! This month, we have some exciting new updates including our first gameplay updates that adds new roles to the game. Thank you for your continued support by playing the game and providing feedback. It greatly helps us in making a better game and sharing the great party game experience that we all enjoy with more players! What's New: - Three New Roles: Take your games to a whole new level of depth and introduce a new level of mind games and twists to your gameplay. - Trustee: a Loyalist who sees two suspects. One of them is the Agent, the other one is the Faker, but it's not clear who's who. - Faker: a Leaker who can use this position to trick the Trustee and earn his trust. - Mole: the only Leaker that is not seen by the Agent. - Coin Toss Coin toss allows you to leave your vote up to the chances, only once per game. A new fun way to play mind games when voting. Everyone sees the coin toss, so you can use it to blow off some heat by not accepting responsibility about the outcome and feel like a true politician. - Easy Game Restart You can now restart the game with the same players after it's finished, so you don't have to join in again. You will be taken to the lobby where you can immediately start a new game, or change the game config or add/remove players. - More Tutorial Slides (web app) We added more visual slides to our tutorial in the web app (jungle.buzz) to make it easier for you learn and review the rules. Well continue to invest more here to make it easy for you invite new friends to your games! - MacOS Port Adding to the Linux support last month, you can now play Republic of Jungle on your MacOS devices too. The Desktop realm is complete! Wait for exciting news about our upcoming platforms... - Small Bug Fixes As usual, you report bugs, we squash them! Cheers, Team Gerdoo


[ 2024-04-11 17:52:52 CET ] [ Original post ]

Republic of Jungle: Update and Pricing Announcement

Hello, Jungle Nation We hope you've enjoyed sneaking, strategizing, and outsmarting your friends and foes alike in the dense foliage of Republic of Jungle. Our month-long free promotion has come to an end, and we want to thank everyone who joined us on this wild adventure. Your enthusiasm and feedback have been incredibly valuable, and we're excited to announce that Republic of Jungle will now be a paid product on Steam. This transition marks a new chapter for us, and with it, we're rolling out some exciting updates to enhance your gameplay experience. What's New: - Educational Tutorial Slides: We've launched new tutorial slides available on jungle.buzz. These slides are designed to guide you through the basics and dive into the advanced rules of the game, making it easier for both new recruits and seasoned veterans to thrive in the jungle. - Linux Port: By popular demand, we're thrilled to announce that Republic of Jungle is now available on Linux! Dive into the game on your preferred platform. And for our MacOs users, hang tight your version is on its way soon. - Enhanced Localization: We've expanded our localization coverage and implemented fixes to make Republic of Jungle more accessible and enjoyable for players around the globe. Your feedback has been instrumental, and we're committed to continuing these improvements. - Bug Fixes: We've squashed some pesky bugs that were lurking in the underbrush. These fixes aim to provide a smoother and more stable gameplay experience for all. Looking Forward: As we transition Republic of Jungle to a paid product, we're more committed than ever to supporting our community and delivering an unforgettable gaming experience. These updates are just the beginning we have plenty more in store for you. We want to extend our heartfelt thanks to everyone who participated in our free promotion. Your support and feedback have been the driving force behind these updates. If you've enjoyed your time in the jungle and want to continue supporting us, consider writing us a positive review on Steam. This would help us a lot! Stay wild and civil! - Gerdoo Team


[ 2024-03-07 14:00:15 CET ] [ Original post ]

Republic of Jungle is in Early Access

Today, we are releasing Republic of Jungle on Steam Early Access, and we have a shocking launch promotion for you! As indie developers, we strive to create something fresh. We take every constraint as an opportunity to create something authentic. Republic of Jungle is a unique party game. Its designed to be played with friends and colleagues, local or online. You can play it in the living room, classroom, conference room, or in Zoom, Discord, or your favorite screen-sharing app. As our Launch Promotion, the game will be %100 OFF for the first month. RoJ is not a free-to-play game. There are no ads and no in-app purchases. After a month, the game will be priced at $19.99 (and its equivalent in your local currency). Yes Were offering our premium game at %100 OFF at launch. Go to Steam and add it to your library! https://store.steampowered.com/app/1413250/Republic_of_Jungle/?utm_source=steam&utm_campaign=ea-launch&utm_medium=social Cant wait to see you play! Team Gerdoo


[ 2024-02-08 15:53:11 CET ] [ Original post ]

Welcome to the Jungle

Who do you trust? In a community game for 5 to 10 players, a secret group of Leakers undermines President Puma and his Loyalists by earning their trust and leaking their confidential affairs to the media. Bluff, betray, confide and conspire in a crossover between Jackbox and social deduction classics like Mafia and Resistance.


[ 2023-10-09 17:58:25 CET ] [ Original post ]

Welcome to the Jungle

Who do you trust? In a community game for 5 to 10 players, a secret group of Leakers undermines President Puma and his Loyalists by earning their trust and leaking their confidential affairs to the media. Bluff, betray, confide and conspire in a crossover between Jackbox and social deduction classics like Mafia and Resistance.


[ 2023-10-09 17:57:17 CET ] [ Original post ]

Introducing the All New Republic of Jungle

Welcome, Jungle Nation!


[previewyoutube=iqzS9vWXm_Q;full][/previewyoutube] We're thrilled to be back with an exciting Republic of Jungle dev log. Let's dive into the latest updates we've been working on.

1. Updated UI Designs:



Our talented UI artist, Erfan, has been hard at work to make the game more accessible and user-friendly, particularly for beginners. You'll notice clearer outcomes of tasks and the all-new leader board, this shows the history of task leaders, as well as whose team got approved and whose got rejected. Allowing the player to easily keep track of peoples suspicious choices.

2. Enhanced Visual Style



To provide a richer and more immersive experience, we've added animated transitions to the flow of the game. Prepare to witness the visual upgrade and renaming of the Wiretap and Confide mechanics to "power plays." These changes showcase the depths the Loyalists will go to protect their president.

3. Improved Controller Layout



We understand the importance of quick decision-making. That's why we've been diligently working on a new controller layout. It will provide you with easy access to crucial information, ensuring you can make game-changing decisions at a glance. Please note that we're still fine-tuning the final look, so expect some minor differences in the build.

4. Introducing the RoJ Discord App



We're excited to announce the development of the RoJ Discord App. This innovative app allows you to control the game directly within your Discord community, without the need to open a browser. It's a seamless experience for both desktop and mobile players. Community leaders can add the app to their servers, enabling groups to learn and play the game together.

5. Search for RoJ Events


The RoJ Discord App features a powerful search function. You can easily find in-action or planned upcoming RoJ events across our partner servers. This function allows us to promote our partner servers and shows you where and when you can join a game of RoJ. Stay tuned for a special event announcement in the near future!
We appreciate your patience and support throughout the game's development. Creating RoJ has been a monumental task, and your enthusiasm motivates us to make it the best it can be. Don't forget to wishlist the game on Steamit greatly helps us spread the word and reach more players. Thank you, Jungle Nation, for being a part of this incredible journey. We'll be back soon with more exciting updates!


[ 2023-07-07 19:04:29 CET ] [ Original post ]

Republic of Jungle Unleashed at INDIE Live Expo 2023

Republic of Jungle Takes the Stage at INDIE Live Expo 2023! Join us for an electrifying showcase of indie gaming at INDIE Live Expo 2023, where Republic of Jungle, our thrilling game of political intrigue and social deduction, will take centre stage! Immerse yourself in a world where tensions run high, as the Loyalists and the Leakers engage in an intense battle filled with betrayal, deception, and treason. In this politically charged environment, one team strives to leak sensitive information to the press, while the other fights tooth and nail to protect President Puma's secrets.
Make sure to mark your calendars for Saturday, May 20th and be ready to be captivated at 7 PM JST | 11 AM BST | 3 AM PST as INDIE Live Expo unfolds. You won't want to miss this exciting event, which can be watched at: [previewyoutube=pq98_h4V3_s;full][/previewyoutube]. While you're there, dive deep into the thrilling gameplay of Republic of Jungle. Experience the exhilaration as you navigate a web of deceit, strategize your moves, and uncover the truth amidst a world teeming with political turmoil. Will you side with the Loyalists, striving to complete secret missions and protect the agent's identity? Or will you join the Leakers, aiming to leak classified information and expose the agent? The choice is yours! Discover more about Republic of Jungle and indulge in the indie gaming extravaganza by visiting https://indie.live-expo.games/en/. This is your chance to join a passionate community of gamers, explore diverse titles, and celebrate the power of indie games. Prepare for an unforgettable experience as Republic of Jungle shines bright at INDIE Live Expo 2023. Save the date, gather your fellow gamers, and get ready to immerse yourself in the world of intense social deduction and political intrigue! Don't miss the chance to be part of the indie gaming revolution at INDIE Live Expo 2023! [url=https://discord.gg/republicofjungle]
Note: For further details about Republic of Jungle and to stay updated on the latest news, join our Discord and make sure you wishlist the game. https://store.steampowered.com/app/1413250/Republic_of_Jungle/ Thanks for your ongoing support. Team Gerdoo Games


[ 2023-05-20 00:00:49 CET ] [ Original post ]

Uncover the Truth at the Steam Mystery Fest

Attention all detectives and mystery enthusiasts in the Jungle Nation! Steam Mystery Fest is back and it's time to sharpen your investigative skills because Republic of Jungle is taking part! From February 20 at 10:00 AM PST (UTC-8) to February 27 at 10:00 AM PST (UTC-8), join us in celebrating the spirit of investigation and solving mysteries, both big and small.
During this event, you can enjoy discounts on current and upcoming mystery and detective games of all kinds. Whether you're into hidden object games, puzzle-solving adventures, crime dramas, or social deduction titles like ours, there's something for everyone. Explore the darkest corners of the gaming world and uncover clues to solve the most challenging mysteries. Everyone here at Gerdoo Games is excited because, in addition to the discounted games, there will be sections for unreleased games and games with demos. Meaning we all get a sneak peek at upcoming titles and can try out demos of games we've had our eyes on. It's the perfect opportunity to discover new games for our community game nights on Discord, and a chance for you to expand your mystery-solving horizons. It's time to put your investigative skills to the test and solve some mysteries. So gather your magnifying glass, dust off your detective hat, and join us at the Steam Mystery Fest. As always thanks for your support Jungle Nation. See you soon. Team Gerdoo Games x


[ 2023-02-19 18:30:35 CET ] [ Original post ]

It's Time for Some Multiplayer Madness

Get ready to gather your friends and family, as Friendship Games Week is back for 2023, and it's better than ever! The event is a celebration of couch co-op, local multiplayer, and split-screen gaming, all in the name of friendship, love, and family bonds. So grab the comfiest spot on the sofa, because it's time to play video games together! Take your time browsing through the gallery of fantastic games, and discover something new and exciting in the world of indie gaming. The legends over at Frongsong Studios have handpicked and curated a delightful selection of over 300 indie titles that can be enjoyed by two or more players on the same machine. From bestsellers to hidden gems, from demos to upcoming releases, there's something for everyone in this collection, and we're excited to say that Republic of Jungle is joining the party this year!
Keep an eye on our store page as we will be streaming our Community Game Night, all week, as part of the event. Join us in the chat and have some fun as, no doubt, shenanigans will be afoot, knowing our Jungle Nation.steamhappy You can join in on the fun by visiting the page below when it goes live next week! The event runs from February 13-19, 2023, so don't miss out on this opportunity to experience the best in local multiplayer gaming. Join in on the fun: Check out Friendship Games Week HERE! (Feb 13-19)
As always, thank you for your support. It really does mean a great deal to us all. See you soon. Team Gerdoo x


[ 2023-02-10 15:20:43 CET ] [ Original post ]

A Look at 2022

Happy Holiday Season Jungle Nation


From expanding the team to launching the closed beta, we've had a super busy year and we couldn't be more proud of how far the game has come this year alone. With 2022 drawing to a close we thought we'd take a moment to reflect upon the past year of development, highlighting some of the key moments, and taking a look at what it took to get to where we are today. So without further ado, this was 2022...

The Team Grew



At the start of the year, we expanded Team Gerdoo, adding Jarvis as our Marketing and Community Director. She brought with her experience of managing the communities of several indie games, as well as of a huge YouTube channel in the UK, PlayStation Access. For a community-based game like ours, this was an important role to fill and according to you guys, we definitely made the right choice in bringing Jarvs on board. She has been a key member of the team this year and we're glad you seem to love her as much as we do.

The Big Update


For most of the year, the team was hard at work updating the game prior to the launch of our closed beta. We wanted to overhaul pretty much everything bar the core gameplay loop itself, which was no small undertaking, to say the least. A great deal of coding needed to be rewritten, and whilst we won't bore you with the details, trust us it was a long but fun process.
Our artist Naeim did an incredible job redesigning the characters, developing a completely new art style for the game in the process.
The feedback from the community on the new art style has been wonderful, and we cannot wait to show you all what he's been working on in recent months as well. At the same time as the characters were being given new life, our UI/UX Designer Erfan was busy overhauling the UI to change the way the game feels to play, making it more accessible for players and easier to follow from a viewer's standpoint.
The little flourishes he added, such as the candid scandal photos in the secret files or the species info of each character, continue to be fan favourites and we are so grateful for his incredible work this year. We honestly can't believe just how different the game looks now from the start of 2022.
We also knew that, with the big update underway, we needed new marketing materials to reflect the changes to the game's look. Work began on several iterations of possible new logos and whilst it took us a while to settle on the final designs, we absolutely fell in love with the new key art Naeim produced. It gave us confidence going into our first big in-person event of the year, that the look of the game was strong enough to attract new players who previously knew nothing about it.

EGX London


With Jarvs being based in Europe we were able to attend EGX London this year, without the need for trans-Atlantic travel, making it the first time RoJ would be shown at a big in-person event outside of the US. A lot of preparation went into our presence at the show as we knew this would be our biggest opportunity to get more people to sign-up to play the closed beta. We hired an intern, Jerreau, just for EGX, who helped Jarvs and her partner to run our booth on the show floor.
We had everything from merch to giveaway, to a TikTok treasure hunt, to beta sign-up forms and the game on display for people to see, at the booth and we were inundated with people wanting to know more. We had some great conversations with eventgoers and even managed to make some new friends, whilst telling people about the game. But the booth wasn't our only focus for the event as Jarvs also managed to wrangle two stage appearances across the weekend. The first being a talk on careers in the games industry, titled Finding What You CAN Do , on the Barclay's Rezzed stage, on the Saturday. It was well attended and we are honoured that she spoke about how much working on RoJ has meant to her as a disabled dev. We always try to be inclusive in all that we do here at Gerdoo Games, so to hear a member of the team speak about what that has meant to them really made us smile.
The second stage appearance was to show off the new beta, in all its upgraded glory, to the audience of the EGX Main Stage. Jarv was joined on stage by Twitch Partners Captain Badgertail and Nikoheart, as well as Psy White, Scott Tailford and Jules Gill from YouTube's WhatCutlure Gaming, for a few rounds of RoJ. Chaos ensued, as we're sure you can imagine, and the audience laughed all throughout the show. Almost every single person watching that day signed-up for the closed beta and we were blown away by the love and support given to the game across the entire event.

Launching the Closed Beta


That brings us to the launch of the closed beta this November. The culmination of all the team's hard work since the start of 2022. Everyone who signed up during EGX or had previously backed our Kickstarter campaign received an email inviting them to take part in the new phase of beta testing, and we sat back, nervously awaiting their first impressions. The feedback soon came rolling in and we were delighted to hear that you loved the new look of RoJ as much as we did. You let us know what you liked, where the bugs were and gave important opinions of the subtle changes to the gameplay.
Each week Jarvs ran an RoJ game night in our Discord server, which quickly became a regular hangout for our core community. There she was able to get valuable feedback on the beta, which she then relayed to the rest of the team, in order for us to iterate on and improve your experience when playing the game. We encourage more of you to join the game nights too, because not a single one has ended without at least one person crying with laughter, and we challenge you to name a better way to end your week than laughing with friends over a good game. Plus, the more feedback we get whilst in beta, the better the final product will be.
One of the things that we mentioned earlier which was continually commented on during the early beta game nights, was the inclusion of the characters' species in the UI. Out of this, the community suggested it would be nice for us to do a fundraiser for an animal preservation charity, if possible, and we took this to heart. So, we got in touch with The Humane Society of America. They loved the fact that our game has no violence towards animals and we loved the work they do on their Black Beauty Ranch in Texas, rescuing animals of all kinds, from tigers to kangaroos, to the tiniest of kittens. So, together we planned a stream as part of their December Dash in order to help raise money for the ranch to continue to support the animals in their care. We smashed our original goal of $100 making three times that in the end, and had the best time working with them. We look forward to working together on future fundraisers in 2023.

Thank You


A huge thank you to every single person who has shown an interest in RoJ this year. Your support inspires us to do what we do, and we can't wait to share more with you in the new year. Don't forget that it's not too late to get access to the beta for yourself. All you need to do is head to the Republic of Jungle website and sign-up to get a place on the waitlist and we will email you as soon as more slots become available.
We hope you have a wonderful holiday season whatever you get up to. See you all in the new year, when we'll have even more updates to share with you. But for now... ...Thank you Jungle Nation and here's to a great 2023! Team Gerdoo Games.


[ 2022-12-23 21:25:04 CET ] [ Original post ]

Republic of Jungle is now in Closed Beta

We're thrilled to announce the launch of the closed beta of Republic of Jungle. After months of work, we now have a completely revamped version of the game ready for you to try. If you are a Kickstarter Backer or have already pre-registered for our closed beta, you should find another email in your inbox with the instructions to access the game.
If you have not signed up, you can head to https://republicofjungle.com to join the waitlist. We will be rolling out access to more players in the coming weeks. We can't wait for you to try the game with your friends and family. Please feel free to provide your feedback and report bugs via our Bug Report & Feedback form. We still have a lot more planned for the full release, and as always, we rely on your help to make the game better.
We also run multiple game nights every week on our Discord server, and we'd love it if you joined us. Thank you for your ongoing support Team Gerdoo Games


[ 2022-10-28 23:16:12 CET ] [ Original post ]

Closed Beta Roll Out

For this month's #DevLog we are focusing on our experience at EGX London, as well as the rollout of our closed beta. We hope you enjoy getting an insight into our development cycle and we can't wait to hear what you think of what we have been working on. [previewyoutube=ZziQeRErbWs;full][/previewyoutube] Thanks for your ongoing support, it really does mean the world to us.
See you soon. Team Gerdoo Games


[ 2022-10-14 20:00:28 CET ] [ Original post ]

Closed Beta Game Nights

Join Us in Playing the Closed Beta of Republic of Jungle We are about to roll out our closed beta, to those who signed up over the past month, and we couldn't be more excited to hear your thoughts on the game. Those of you who didn't sign up will still be able to try the Republic of Jungle closed beta by coming along to one of our Discord game nights. For the duration of the beta, we will be hosting a minimum of four game nights a week. With a mix of European and American-friendly start times, we hope to accommodate as many of you as possible.
All you need to do to come along is join our Discord server (link below) and head to the Community Games voice channel for the start of a session. That being said we usually run the events for a minimum of two hours and during that time we roughly get through four or five games. So if you can't make it to the start of a session, please do feel free to hop into the channel whenever you see a group of us playing in there. The beta is browser-based so all you need to play is a phone/tablet/pc and an open browser. We will give you the link to play once we start. Bonus Games In addition to the regularly scheduled game nights above, our Mod Squad will be running extra games throughout the week, so keep an eye on the Events tab, above the channel list, to stay up to date with what's going on. Join Our Discord All that's left to do is for you to join our server. When you get there why not go to the #introduce-yourself channel and have a go at our intro quiz?
Looking forward to seeing you over there. Team Gerdoo Games x


[ 2022-10-10 14:24:20 CET ] [ Original post ]

Closed Beta Launch Party

We're starting Spooky Season off with a bang! We're back from EGX and are excited to launch our closed beta for Republic of Jungle very soon. We want to make playing the beta as smooth an experience as possible. So, Mon, 3rd Oct @ 6pm PST (that's tonight) we're hosting a launch party.
The purpose of the party is to show new players how the game is played, as well as to show returning players what has changed since our big update. We want to make it so you can confidently go away and host your first game as soon as we send out the beta in mid-October. This will also be the launch of our Twitch channel so it would mean to world to us to see you there if you can make it. Head to our Twitch channel, & hit the & buttons to make sure you're notified if you would like to join us this evening. : http://twitch.tv/gerdoogames
Don't forget that we hold game nights in our Discord server twice a week; Sundays at 10:30 pm BST & Wednesdays at 8:30 pm PST. We'd love to see you there. Thanks again for supporting RoJ All the best, Team Gerdoo Games xx


[ 2022-10-03 16:55:49 CET ] [ Original post ]

We're Going to EGX London This September

We're super excited to announce that we're heading to EGX this September!



Hearing from you directly about your experience with Republic of Jungle is invaluable to us as developers. So, we're genuinely extremely excited to get to go to an in-person event again and to hopefully meet some of you there. We will post a map of our position on the show floor closer to the event, so keep an eye out for that.

Streamers and Content Creators


If you're thinking of playing Republic of Jungle on stream, we want to help. We'd love to chat with you about how we can make streaming RoJ as seamless as possible. We will be taking the names of those who would like to make Republic of Jungle content at our booth, across EGX, so drop by and let us know if you're thinking of doing so. We will also be opening applications to join our Ambassador Programme (more details to follow soon) on the first day of the event and will be giving exclusive RoJ merch to those who apply, whilst stocks last.

It's Showtime!


On the Sunday we'll be live on the EGX Stage where our Jarvis will be joined by WhatCulture Gaming's Scott Tailford, Jules Gil & James Dowsee, plus Twitch Partner Nikoheart.
Head to the stage area for 1:30 pm to watch us reveal the brand new version of Republic of Jungle LIVE! We will be playing a couple of rounds with the boys and can already foresee the chaos that will unfold. Trust us, you won't want to miss this! Then we will be adding a couple of players to the roster when we ask two people from the audience to join us on stage to play one final round with us. We may even have a few things to giveaway during the show...who knows?

Hope to See You There


We'd love to meet you all. So, please do find us at our booth to say hello or join us for a meet and greet after our show on Sunday, where you'll get the chance to meet Nikoheart and the WhatCulture Gaming guys and to chat to Jarvis about Republic of Jungle, should you have any questions. Looking forward to meeting you all. Team Gerdoo Games.


[ 2022-08-16 17:00:33 CET ] [ Original post ]

Our Revamped UI & UX

For this month's dev log we're focusing on the changes to our UI & UX, since the start of development. As well as giving you a sneak peek at the latest iteration! We hope you enjoy getting an insight into our development cycle & we can't wait to hear what you think. [previewyoutube=BgwqJiP8rk0;full][/previewyoutube] Thanks for your ongoing support, it really does mean the world to us.
See you soon. Team Gerdoo Games


[ 2022-08-05 21:00:56 CET ] [ Original post ]

Republic of Jungle at PAX Rising Online

We're excited to announce that this weekend we are taking part in PAX Rising Online. Republic of Jungle & our Marketing and Community Director, Sadie, will be part of the fun. So, head to the link below to see the full schedule & find out how you can watch events. Link: https://www.paxsite.com/global/en-us/risingonline.html
Thank you for your ongoing support. Team Gerdoo Games.


[ 2022-07-04 21:00:29 CET ] [ Original post ]

A Colorful Cast of Characters

It's that time of the month when we let you know what we have been up to. This month we are taking a closer look at the character redesigns, with a particular reveal plenty of you have been asking for. You can see what's been happening with the dev cycle for Republic of Jungle in our latest dev log: A Colourful Cast of Characters [previewyoutube=39xNDUj8JyM;full][/previewyoutube] Don't forget about our weekly game nights over on our Discord server. Hit the link below to join the server and become part of the Jungle Nation.


[ 2022-06-30 23:00:43 CET ] [ Original post ]

Discord Game Nights

Jarvis is here to tell you how to get involved with our Discord Game Nights. [previewyoutube=klvQWwrZKUM;full][/previewyoutube]
RoJ Discord: [url=https://discord.gg/nPF97TV7Xk]https://discord.gg/nPF97TV7Xk Thanks for your ongoing support. It really does mean a lot to us. Hope to see you for this week's game night. See you soon. Team Gerdoo.


[ 2022-06-15 22:00:41 CET ] [ Original post ]

It's all About You!

Republic of Jungle is all about having fun with friends. So, this month we've been focusing on community. You can see what we have been up to in our latest dev log: It's All About You | Dev Log #6 [previewyoutube=LbUKlvvp_6w;full][/previewyoutube]
To join our Discord and become a part of the Jungle Nation head to the link below. Discord Thank you for your ongoing support. Team Gerdoo Games


[ 2022-06-01 17:05:41 CET ] [ Original post ]

It's Community Game Night Time Again

Our Community Game Night is back! This Saturday @TheRadioDemonHex will be hosting the official Republic of Jungle Community Game Night. Join us for some social deduction madness from 2pm PST/ 10pm BST.
We'd love to have you there on the night, so hop into our Discord server, where all the games will be played from. Also, make sure to follow TheRadioDemonHex's Twitch Channel to watch the fun. See you there. Team Gerdoo Games x


[ 2022-05-25 16:12:54 CET ] [ Original post ]

Gerdoo Games Take On the Community




[ 2022-05-16 21:30:02 CET ] [ Original post ]

Let's Shake Things Up!

This month we decided to shake things up a bit. We wanted to find a more personal way to tell you what's been going on behind the scenes. So, we thought we would start by making video dev logs, instead of writing a report for you to read. We hope you enjoy getting an insight into our development cycle and we can't wait to hear what you think of what we have been working on. [previewyoutube=mN2k_B76iLQ;full][/previewyoutube] We will also be releasing a series of mini developer interviews that will be exclusive to our mailing list. So do make sure to subscribe to that, so you don't miss out. The sign-up can be found at the link below. Link: https://republicofjungle.com/#emailForm Thanks for your ongoing support, it really does mean a great deal to us. Team Gerdoo Games. P.S. Don't miss out on our next Community Game Night. Join our Discord today.
Link: https://discord.gg/DFPwcnMYZr


[ 2022-04-30 19:01:18 CET ] [ Original post ]

Community Game Night Shenanigans

We had so much fun during Friday's Community Game Night last week, & want to thank @CainenMcGuffin for being such a fab host. Watching people play our game never gets old and it is actually super helpful to us as developers. We get to improve the game based on your interactions with it, making sure Republic of Jungle is both accessible and fun for everyone. Enjoy our video celebration of Cainen's night. [previewyoutube=SHC_lSlhnwU;full][/previewyoutube] Make sure you join our Discord server so you don't miss out on next month's community event! Link: https://discord.gg/DFPwcnMYZr
Thank you for your ongoing support. Team Gerdoo Games


[ 2022-04-27 15:57:25 CET ] [ Original post ]

Dev Log #4 - Thinking Outside the Fox


Hello everyone, and welcome to our 4th Dev Log! Today were gonna talk some more about the UI rework, show off the Fiona Fox rework, touch base on some game mechanics, and more upcoming community events! Now, lets dive into it, shall we?

UI/UX:


Erfan, our UX designer has finalized the new character card designs, and we have started adding them to the game engine. He also started working on the new design for operation folders''. More info on the folders will be shown in the near future, but what we will say is that they are not only going to indicate the number of players needed in the task force, but a lot more! Heres a first look:
There are a lot of changes we want to make to the trial phase, the end summary, and the initial loadout, so more to come on that.

Art:


Naeem, our game artist, was primarily busy with the character redesign for Fiona Fox, who is President Pumas antagonist and one of the 2 main characters of the game. We believe shes coming along nicely:
Hes also been busy creating the new loadout screen (the starting screen where everyone joins the game), showing off some Bite House staff striking poses!

Game Design:


One of the discussions that came up a lot this past month was how we could have different achievements and recognition badges for players. Our brainstorming sessions had some excellent results, and we now have a better idea about what we can do in this area.
With that said, theres a lot of different challenges and scenarios that we want to add to the game to add some replayability value for the veterans.

Tech:


We are making great progress on the tech side. The code for the new server and the new backend API is coming along nicely, and we have already connected this new backend infrastructure to Unity. Last but not least, a big point of focus has been the codes testability, and we are aiming to make this new infrastructure much more testable than what we had before. This means that you as players will see much less game-breaking bugs and issues in the future, making the game experience smoother for everyone!

Community:


We are glad to announce that our last community Game Night was yet again a blast, hosted by our dear Melfice! You can check out the vod here. More events are coming, so if you missed the opportunity to test the game before, make sure to check our socials and to join our Discord so you can join us on the next Game Night!
That is all for this month, friends! Thanks for reading our Dev Log, and stay tuned for more! See you next month, Gerdoo Games


[ 2022-03-08 17:39:33 CET ] [ Original post ]

The New Community Game Night is Here!


Calling all Jungle Citizens! We want to invite you all to the Bite House for our third community game night, on Tuesday, February 8th, at 7PM PST! We wanted to make our first game night of 2022 extra special, so we invited a special friend to host the game! Our awesome host for this night is going to be Melfice! The Game Night will happen on our Discord and on his twitch channel! Get ready for a night of laughs, banter, and deception! Join us on Discord before the event! See you there. :)


[ 2022-02-04 20:18:58 CET ] [ Original post ]

Dev Log #3 - A Roar-some Update


Welcome to our third Dev Log Jungle Nation! Were stoked to have you here for our first update of 2022, so let's jump in. Its an exciting time for the team, with new character redesigns, UI reworks taking shape, as well as the playtesting of new mechanics! We are also approaching the point where all the different pieces of the game are integrating with each other. Its so fun and fulfilling to see these combined ideas materialize into a real game! Were also excited to announce that a major update might come in the Closed Beta, more information below.

Art:


Our artist has been creating brand new character redesigns, coloring styles/palettes, and animations. Here's a new look into some of the coloring decisions that were finalized that we thought would be cool to show you!

Hot Take: You might get flashbacks to the Halftone Patterns from a previous Dev Log! We are also exploring icon designs for different characters. These icons will help us tremendously in making concise, clean, and intuitive presentations, especially when we have to show a lot of game information in a limited space.

Game Design:


Were playtesting new mechanics and features that we want to add to the game. We threw out a few ideas that didn't seem to fit, and we are testing extensively and hammering down the most promising ones. We're not going to talk about the details just yet as we don't want to make any promises, but just so you know, we are looking into new roles, new powers, new voting mechanisms, etc. There is a chance that these new mechanics/features won't make it in the major update, BUT, you'll see them in the subsequent updates that we will push out after. We want RoJ to be a live and evolving game, so were counting on our community to keep giving us their valuable feedback to take the game to new heights!

UI/UX Rework:


We are revamping our Host UI (what you see on the shared screen of the game), to make the overall RoJ experience better for both the host, and players. To give each character more personality, we decided to revisit the player cards for each Bite House member, and make them more thematic by making it look like a video call to President Puma. Its important for us to create a visual language that conveys game information to all players quickly and intuitively, so everyone can just focus on having fun with the gameplay.
Another challenge we overcame was about the 8+ players game, and especially the 10 players game, where we had limited space to show all the player cards. The first solution we had was to start the design layout from the highest capacity of players, in this case 10, and work backwards from there. We revisited this idea though because it meant sacrificing the 5, 6, and 7 players UI experience a bit. So, as a result, the solution we went for is to give 8+ players games their own UI, a slightly different layout than the 7- player games, which gives all a better visual experience in game! You can see the 7 player layout below:

Timeline Update:


The final integration of different elements in a game is usually an exciting and unpredictable period. With that in mind, were really happy with our progress so far and we think were on track to launch a version of the redesigned game in Spring 2022!! Were also hoping to release a major update to our Closed Beta, so those of you who are lucky enough to snag a Beta key can get a sneak peek sooner, but this will ultimately depend on how well the integration goes. Previously, we had mentioned that the major update to the Closed Beta will be in Jan/Feb 2022, but we are changing it to TBD. Our focus is to have something concrete for our Spring launch, and pushing an update to the Closed Beta may distract us from that, because it entails an extra round of QA and support. So, in favor of our overall progress, we may delay the major update until we feel confident in the last stages of development. Stay tuned! In any case, were committed to giving an early update to our core community on Discord before releasing it to the broader audience. If you want to follow our development process more closely or have any questions, please feel free to join our Discord! Thats it for Devlog #3 friends, thanks for coming and for being such dedicated jungle citizens! See you next month for #4! GerdooGames


[ 2022-01-31 21:57:55 CET ] [ Original post ]

Devlog #2 - Getting Closer


Hello everyone, welcome to our second devlog! Were excited to have you here, and we have some things were sure youre going to like, lets jump in! UI/UX rework: We have reworked, and are finalizing the layouts for different phases of the game's core loop, and are planning to implement them in game very soon. Another feature we have been working on, called "susometer", shows how suspicious each player is based on other players' input on their devices.
Art: We have been busy making a final call for the color palette we want to use, and the overall visual style. We mentioned in last month's devlog that we've made some decisions regarding this matter, but still, we consolidated our ideas this month to have a proper direction in our implementation work. The character redesigns are also coming along to the stage where we can start animations. Our animator has been hard at work animating a few of our characters as proof of concepts. Were glad to show the first results, and a lot more is coming!
We are also working on a new logo for the game, and have been brainstorming ideas that would communicate the theme and core of the game better than the current one.
Game Design: As mentioned in the previous devlog, we are still running regular playtest sessions to test new features and mechanics we have in mind. Some of them seemed super promising, while we had to throw away others. We meet every week to brainstorm and report the findings. We feel that everyone will be happy with the end results! Tech: We are still working on our backend APIs to make future development robust, and straightforward on all our front end clients. We have been experimenting with many ideas on how to make the wrapper around the game's core loop (e.g. the menus, config pages, etc.) more user friendly. Expect more news on that in future devlogs. Community: Were also glad to say we ran another successful Game Night, with Cole965s as host! It was super fun meeting new players and getting their thoughts on the game. A lot more of those nights are planned, if you want to try out the game and play with us, make sure to join us next time in our Discord! Thanks everyone for coming in!
We are also happy to announce our Content Creator Partnership Program! If you are a streamer, youtuber, or content creator and want to join our family, we would be ecstatic to see you apply! Perks will include getting in touch with the devs, plan colabs with other partnered streamers, exclusive Q&As, first peek at upcoming content, and more! Find out more on our Discord. Thanks everyone for joining us on this devlog! Were super excited about those UI changes, and whats coming in terms of animations for our characters. We hope you liked what we shared today, and we cant wait to share more development details on the next one! GerdooGames


[ 2021-12-22 20:08:23 CET ] [ Original post ]

The Republic of Jungle Partnered Content Creator Program is Here!


Loyalists, leakers, and friends! Everyone here at Gerdoo Games is super excited to announce our brand new Republic of Jungle Partnered Content Creator Program! The program aims to create a core team of streamers and youtubers interested in social deduction games, with many opportunities to grow their community, as well as within ours! If you are interested, rush to our Discord and fill out the application form there! We cant wait to have you join our streaming family!


[ 2021-11-30 18:54:13 CET ] [ Original post ]

The Community Game Night is Upon Us Again!


Friends, Loyalists, and Leakers! We are glad to announce that another Game Night is coming, so rush and get your agendas! The next Game Night will happen Thursday, December 2nd, at 8PM EST! Do you want to have fun, talk with the development team, the streaming community, and a fun crowd? Join us on Discord before the event! We cant wait to see you there!


[ 2021-11-29 18:01:57 CET ] [ Original post ]

Devlog #1 - The Leap Forward


Hello everyone, happy to have you jump in and read our first devlog!! With PAX out of the way, and development in full swing again, its a good time to show you all our current plans and what we have been working on recently. I hope youre as excited as we are! Art and UI/UX: After multiple meetings and considering different options, we have decided to use a simpler and more uniform color palette as well as a more comic-like art style that we can use in the game. We also decided to use Halftone Patterns in our art designs, which is something we believe to be unique that is rarely seen in games.
We revisited our character design, and we decided to reimplement the characters with animations in mind. Since we decided to animate the characters and have finalized the new style/color palette, our game artist, Naeem, is redesigning the characters around these details.
We are making great progress with the games UI/UX revamp. We started this work from scratch by analyzing the player journey for each type of player, and trying to find out the pain points, and where to improve. The UI/UX design for the host (the shared screen) is consolidated now, and we are hard at work with the implementation work. We are excited to share more with the community in the upcoming weeks as we make more progress (which you can get a first peek at by joining our Discord).
Game Design: We are analyzing some of the pain points RoJs gameplay has, and we are brainstorming ideas on how to fix/improve them. As part of this, we are implementing some experimental features/mechanics, which we are playtesting on a regular basis using experimental builds.
Tech: As part of preparing to do the host UI/UX revamp, we completed the refactor/re-architecture work in our host code. The new architecture will let us add new content to the game in a more stable, and customizable process. Integrating artwork to the game is usually much slower than creating the assets, and we want to minimize this bottleneck. Similarly, our server code is getting a massive upgrade and new architecture. RoJ is a live game designed to be enjoyed in real-time on multiple platforms using multiple devices. Operating and maintaining a live game is no easy feat, even for larger teams. The new architecture will let us add new features, track performance and reliability, and most importantly, scale faster. We want to be prepared when we see new waves of players on the horizon marching towards the gates of Republic of Jungle. Community: We successfully held our first RoJ Gaming Night event on Thursday, October 28th. Our community streamers, and some of our community members got together to play the game with the devs and celebrate the successful Kickstarter campaign. We will be running more RoJ Gaming Night events in the future, we are aiming to hold one once a month!
We also introduced Infernozilla, the community management team who will be taking care of RoJs community in the same event. We are excited to be working with them!
Last but not least, we sent out the backer surveys to our Kickstarter backers, and fulfilled 2 of the initial Kickstarter rewards: Beta Keys and Discord Roles. Thanks for reading our Devlog! Stay tuned for more very soon! GerdooGames


[ 2021-11-17 17:03:16 CET ] [ Original post ]

The Community Game Night is Here!


Leakers, Loyalists, and Bite House Staff of every kind! The Gaming Night is upon us! Thanks to everyone for RSVPing, we are excited to have you on board! The event will start in two hours at 7:30 PM (EST) and we cannot wait to get started! Join us at https://www.twitch.tv/cliqueplaymark tonight for the event. We will also have a community contest during the stream! You can guess whos a leaker and whos a loyalist to win prizes here: https://forms.gle/KLTtAn9m2aVT7Uj5A See you there!


[ 2021-10-28 21:36:49 CET ] [ Original post ]

The Republic of Jungle Gaming Night is here!


Loyalists, Leakers, and friends! We are closing in on our newest event, the Republic of Jungle Gaming Night! It will take place on October 28th, at 8PM EST! This brand new event will allow you to take part in a community stream, talk with the developers, try out the game, and so much more! But how will it work? Well my friend, its easy! Join us on Discord and fill out the simple form in our Gaming Night channel! You have until October 26th to RSVP! We cant wait to play with you!


[ 2021-10-25 21:09:32 CET ] [ Original post ]

Let's Play Republic of Jungle

Watch the No Rolls Barred folks and Paula Deming from Things Get Dicey play RoJ with friends!


[ 2021-10-22 07:05:44 CET ] [ Original post ]

Let's Play Republic of Jungle

Watch the No Rolls Barred folks and Paula Deming from Things Get Dicey play RoJ with friends!


[ 2021-10-21 17:23:49 CET ] [ Original post ]

Devlog #0 - The Journey So Far and The Road Ahead

A Quick Recap During the past few months, a lot of things have changed for us, and for Republic of Jungle. When we quit our jobs to kick off this project, we had some ideas and a rough plan, but you never know where you land with these things. You just have to try your best at every step, learn from mistakes and improve as you go. That was our mentality when we decided to launch a Kickstarter campaign, and when we re-launched it so we could show it at PAX too. As it turns out, in the list of the notoriously exhausting things that a small studio can do, running an expo booth and running a Kickstarter campaign are not far from the top. Doing both simultaneously while an existing campaign is in motion is considered somewhat insane. To be honest, we didnt know what we were getting into, and it was undoubtedly difficult, but were happy to say that it was well worth the effort! A New Beginning As a result of our presence on Kickstarter and attendance at PAX, we are now more confident than ever in our project thanks to community members like you that have supported and continue to do so in various ways. Seeing so many people back us, play the game, join our Discord and provide feedback has taken our commitment to the project to the next level. So far, we could only plan for the next immediate step to minimize our risk, but now we have a clearer picture of what were building, and we can plan with more confidence. With our Kickstarter stretch goals unlocked, and our team fully focused on production, we are excited to work on things like the new UI/UX, usability features, new artwork, and a lot of polish! In many ways, this is a new beginning for Republic of Jungle. A Strong Foundation The current beta of the game is built based on a minimal scope that we felt comfortable with when we started the project. Game development is a risky business and we wanted to be smart and play our cards right, and thats why we focused on making a playable version rather than a perfect one. We wanted to fail small and learn fast, so we focused on core gameplay and gradually built on top of our prototype based on feedback from our community. Republic of Jungle is a bit of an unconventional game, and it heavily relies on playtests and player feedback to evolve and improve. Now thanks to the support of our community, we are designing a new UI/UX for the game that includes a lot of the exciting ideas proposed during the early stages. We are now committed to work on this project long-term, so we are focusing on building a strong foundation first. Game industry at large suffers from rushed plans and product stability issues. Having experience as software engineers in large scale projects, we are fully aware of the challenges that come from unpreparedness in live software production. Therefore, we are taking a moment to assess our goals, build our pipelines, and put systems in place that would help us stay focused on the game instead of fighting fires. A good foundation built with preparedness in mind is going to pay a lot of dividends in the long run. Whats Coming Next We are aiming to first release a major update to the current beta that significantly improves the build on top of a new, and better foundation. It might take a while, but it will be worth the wait. Fixing bugs and adding features on top of the current foundation is not sustainable and scalable. Many parts of the game are changing due to the new design, and we want to minimize the risk of doing throw-away work. Here are few foundational things were working on:

  • A more detailed design based on collected feedback to increase focus at the implementation stage
  • Better development tools and pipelines to allow our team members to stay productive
  • A better architecture to enable us to add new features faster, and with less risk
  • Automated tests to help us push updates faster, and more confidently
  • Better dashboards and alarms for data-driven improvements, adding the opportunity to catch issues early
While the current version does not provide the smoothest experience, it has been played thousands of times. It lets our community members enjoy the core loop of the game and its fundamentals. Since this version has been built with simpler assumptions in mind, trying to push updates puts its availability at risk. Therefore, we wont be pushing bug fixes to the current beta for a while. This lets us stay focused on our top priorities and allows the community to keep playing the game. We will keep track of all reported bugs and feedback and incorporate it in our new designs and implementations, but it will take a while for you to see the actual changes in the game. So, please keep in mind that your input is taken into account even though you may not see it reflected in the beta for a while. Stay Tuned For New Content and Dev Logs As were working on the new designs and concepts of the game, we will share a summary of our progress here in our dev logs. You can also see WIPs, early designs and artwork in our Discord, or even contribute to development by your feedback and ideas for improvement. Throughout these dev logs, you will gradually see more of the game come to life, until the eventual release of our first major update that will capture a lot of the new content and features were adding to the game. At this time, we dont have any public estimates on when the major update will be released. As pieces come together, we will start communicating the roadmap in more detail. The best way to stay informed about our progress is to join our Discord, follow our social media channels, and follow our future dev logs. Thank you, Team Gerdoo


[ 2021-10-20 19:26:55 CET ] [ Original post ]

Republic of Jungle @ Steam Digital Tabletop Fest


Loyalists and Leakers, the second annual Steam Digital Tabletop Fest is here! We are excited to announce that ROJ will be joining the event with an amazing stream for your enjoyment! A lot of fun stuff is coming around the corner! Stay tuned on our socials, Discord, and Steam for any announcements! ;)


[ 2021-10-19 18:01:49 CET ] [ Original post ]

Our Kickstarter Campaign is Concluded

Hey Jungle Denizens, It's over! We are funded! Thank you so much for backing us and sharing the campaign with others! We couldn't have done it without our fantastic community. Regarding the final stretch goal that we failed to unlock, we have decided to implement it anyways as a thank you to our backers and our community and since we got super close (only short $1.5k). So RoJ will have an improved controller interface when it is launched later in Spring 2022! Cheers, Team Gerdoo


[ 2021-09-21 23:02:48 CET ] [ Original post ]

Final Hours for Republic of Jungle's Kickstarter Campaign

Hey friends! I will keep this short: We have less than 9 hours until the end of the Kickstarter campaign. Please share the word with friends and help us reach the last stretch goal. Let's make today a national celebration day for the denizens of the Republic of Jungle :) https://www.kickstarter.com/projects/gerdoogames/republic-of-jungle-party-game


[ 2021-09-20 17:44:27 CET ] [ Original post ]

5th Kickstarter Milestone Reached!

Everyone, gather round! We are su-puuurr excited to announce that we have reached our $20k milestone on our kickstarter! We are blown away by all of your support and love, thank you all so much! You will now be able to hop on your friend's games with just a quick scan of a QR Code!
Now, for our new milestone, let us tease you about a brand new controller design. Its going to be a huge improvement to the gameplay of your favorite game! New UI design and new features will help you digest game information faster and easier, as well as track your progress, game achievements, and immerse yourself in a new job as a Bite House advisor. Coming Soon!


[ 2021-09-17 21:24:32 CET ] [ Original post ]

4th Kickstarter goal unlocked!

Its the meowment youve all been waiting for: We have reached our 4th Kickstarter goal! There will now be an interactive tutorial narrated by Katie Cat, President Pumas purrfect secretary!
But now it is time for our 5th stretch goal at $20,000, One-Touch Join! Scan a QR Code or tap a shareable link to skip the room code and instantly join games.
If logged in to your player profile, you won't have to enter your name either; simply jump into the game with zero hassle. Meowsic to your ears! Did you know we also have a Kickstarter-limited web Demo too? Click here to try now! Dont forget, you can join us on Discord to hear about our latest announcements and updates, as well as follow us on Facebook and Twitter for all the jungle action. Till next time!


[ 2021-09-13 23:20:25 CET ] [ Original post ]

3rd Kickstarter Milestone Reached!

We have unlocked the 3rd stretch goal, and we can barely keep up with all of your support! Thank you so much from the bottom of our hearts for your support. We cannot begin to tell you how much this means to us. So without further ado, this milestone allows you to be able to keep track of your progress and achievements by logging in on jungle.buzz! If we can reach $18,000, we will be creating an interactive and easy-to-follow tutorial narrated by Katie Cat, the secretary of President Puma!
The current tutorial in the game has received a lot of feedback. It's a very popular feature as it lets our players quickly onboard their friends into the game, but it has a lot of room for improvement. Especially since we are updating the overall UI/UX, the new narration will be designed on top of the new UI. We will bring in Katie Cat (voice by Katherine Tole) so you can get introduced to your job at the Bite House by the expert! Also, you will be able to invite Katie Cat to your games so she can help you by reminding your friends they have to vote, and things like that! Dont forget, you can join us on Discord to hear about our latest announcements and updates, as well as follow us on Facebook and Twitter for all the jungle action. Till next time! Your ROJ Friends


[ 2021-09-10 19:19:46 CET ] [ Original post ]

2nd Kickstarter Milestone Reached

Gather round, everyone! The second stretch goals been reached in just a few days, which means character animations have been unlocked! A huge thank you to all those that have supported us this far.
But were not stopping there! Were now looking to our next stretch goal, Record & Achievements. Help us reach $16,000 to unlock it here on Kickstarter. Did you know we also have a Kickstarter-limited web Demo too? Download and play here. Dont forget, you can join us on Discord to hear about our latest announcements and updates, as well as follow us on Facebook and Twitter for all the jungle action. Till next time!


[ 2021-09-08 15:55:44 CET ] [ Original post ]

1st Kickstarter Milestone And Social Goal Reached!


Gather round, everyone! We're delighted to announce that weve recently reached our $12k Kickstarter milestone, as well as our 400 steam followers milestone! Do you know what that means? A new feature and character are going to be added to Republic of Jungle of course!
We want to thank everyone whos supported our Kickstarter so far. Its only been 3 days since our relaunch and we are on our 1st milestone already! What a week! None of this though has been possible without our supporters. To show our gratitude, we will be implementing the promised "Streaming Features" which adds audience interaction mechanics, to make each ROJ stream a unique and fun experience! Weve also reached a very important milestone on Steam; we now have over 400 followers! To celebrate this milestone, we will be adding the wolf as one of our playable characters! Just look at his stylish 3-piece suit.
Follow us on Facebook and Twitter now to hear the latest gossip on the jungle vine and do support us on Kickstarter here. Also, please do join our Discord for updates and play with us! Till next time!


[ 2021-09-02 21:08:43 CET ] [ Original post ]

Fully Funded Kickstarter Campaign!


Were very happy to announce that our game has reached its funding goal! A huge thank you to all those who supported Republic of Jungle and helped us reach this goal. This means the world to us! We still have 19 days left of the goal and your support is already overwhelming. We are glad to announce that we will be adding stretch goals beyond our initial funding goal for more content as a way to show our deepest gratitude for our supporters. You can check out our Kickstarter here link: ROJ Kickstarter Join our discord and play a round of ROJ with us: Discord Link


[ 2021-09-01 17:07:26 CET ] [ Original post ]

JUST NOW: We re-launched on Kickstarter. Back us now.


Make a pledge to the Republic! We just re-launched on Kickstarter. Back us now: https://bit.ly/3gLD5H5 We are making our web demo available ONLY during KS campaign, so you can try RoJ with your friends. Have fun with your pals, and back us if you liked it. Your fun is our fuel.


[ 2021-08-31 16:00:48 CET ] [ Original post ]

ATTENTION: We are re-launching our Kickstarter campaign!

We are re-launching our Kickstarter campaign. Read all about it here: https://bit.ly/2W6GCYK We are very thankful to our community who worked hard alongside us and helped us with this campaign. We now have more support than ever and we want to do our best to appreciate it. Please read the update and let us know if you have any questions or concerns.


[ 2021-08-18 21:58:45 CET ] [ Original post ]

Win a free upgrade to our $1000 reward tier THIS WEEKEND!

Were almost halfway through to our funding goal. To encourage our backers and followers to push us forward, and to show our appreciation for your support, we are offering a special giveaway for this weekend! All backers will be entered a raffle for a chance to win a free upgrade to our max ($1000) reward tier: Feline Father!

Rules


  • Our Kickstarter must get past $15,000 by the end of Monday August 16th (Pacific Time)
  • You get an entry ticket for each $15 you have pledged (2 tickets for a $30 pledge, and so on. Early bird tier gets one ticket.)
  • If you win, you cannot keep the reward if you cancel or decrease your pledge afterwards.
  • Obviously, the rewards will be sent out if our campaign gets funded. (Reminder: Kickstarter is all-or-nothing. If we dont meet our goal, all pledges will be canceled by Kickstarter.)

What you can do to increase your chance


  • Back our campaign if you have not already
  • Increase your pledge amount
  • Tell your friends about this raffle
  • Reminder: The deadline is in a few days! Do it now so you dont miss it.
  • Reminder: You can play our web demo with your friends this weekend!
Back now or increase your pledge on our Kickstarter: https://www.kickstarter.com/projects/gerdoogames/republic-of-jungle Lets build a Republic together!


[ 2021-08-11 22:41:12 CET ] [ Original post ]

Kickstarter Update: We are 1/3 of the way there!

The $10K milestone is passed on our Kickstarter! That's 1/3 of the way, and we need your help for the rest! Most Kickstarter campaigns slow down during the second week. We are counting on you to spread the word and keep the momentum going throughout the next two weeks if we hope to get to our funding goal in the last week. Some may not know this, but We won't get any of the pledges if we don't get to our $30K goal! So please help us in any way you can :) Our base tier is only $15 which might convince a lot of your friends to let go of a burrito for it! Link to the Kickstarter campaign: https://www.kickstarter.com/projects/gerdoogames/republic-of-jungle Watch the devs play with our community streamers tonight at 5:30 pm PT / 8:30 pm ET hosted by CliquePlayMark who continues to insist he's better than us with no basis whatsoever. https://www.twitch.tv/cliqueplaymark


[ 2021-08-02 22:02:01 CET ] [ Original post ]

LIVE: Watch our Kickstarter Launch Day Special Stream + Giveaway

Going LIVE Now! Watch six of our partner streamers play Republic of Jungle in our Launch Day Special Stream! You can guess who the leakers are, and get a chance to win one of the 3 Steam $25 gift cards we're giving away! Thanks to CliquePlayLive for hosting on Twitch! Click here to watch now: https://www.twitch.tv/cliqueplaymark


[ 2021-07-28 01:01:47 CET ] [ Original post ]

LIVE NOW! Republic of Jungle just launched on Kickstarter. Don't miss Day 1!

WE ARE NOW LIVE ON KICKSTARTER!



Why should you back?


- Get a copy of the game when it's out. - Get exclusive rewards only available to backers. - Get beta access right after the campaign! - Help us finish the game with the best quality. - Make the game better by unlocking stretch goals. - Be a part of our journey.

Act quick to get 20% Early Bird Discount


Please share with your friends and communities to support us Click here to back us now: [url=https://bit.ly/374TalG]


[ 2021-07-27 16:18:03 CET ] [ Original post ]

Kickstarter Campaign for RoJ has a Launch Date Now!

We have a date! Republic of Jungle's Kickstarter campaign will launch on Tuesday, July 27th! Go on our pre-launch page, and click on "Notify me on launch" button so that you get an email notification as soon as the campaign goes live: https://www.kickstarter.com/projects/gerdoogames/republic-of-jungle Also, don't forget to share the news with your friends who might be interested! Thank you so much for your continuous support! If you want to learn more about the process of us getting ready for our Kickstarter campaign, join our Discord server: https://discord.gg/9tkwa7cGs7


[ 2021-07-14 21:52:17 CET ] [ Original post ]

Republic of Jungle going on Kickstarter

We have a big announcement today! Republic of Jungle is going to hit Kickstarter in early July! The Kickstarter Pre-Launch Page is now live, and it would be a huge help if you follow it. So be sure to click on the notification button to get notified on day one! Also, dont forget to share it on social media, so all your friends know about RoJ going on Kickstarter https://www.kickstarter.com/projects/gerdoogames/republic-of-jungle If you want to learn more about the process of us getting ready for our Kickstarter campaign, join our Discord server: https://discord.gg/9tkwa7cGs7


[ 2021-06-09 19:18:10 CET ] [ Original post ]

Steam Demo is being taken down. Join our Closed Beta

We will be taking down our limited Steam Demo 24 hours from now. If you are still using the Steam Demo to play the game, please join our Discord to get a Steam key for our closed Beta. Unlike the Steam Demo that was limited to 6 players only, you can play the closed Beta with 5 to 10 players and it has a bunch of new roles and powers you can play with. So why are you waiting? Go get a key now!
What's different from the demo? Play with 5-10 players! New Roles: Trustee, Faker, Mole (added to Agent and Testifier) New Powers: Sniff and Coerce (added to Confide and Wiretap) Remember to provide feedback and suggestions and report bugs! Thank you!


[ 2021-06-02 17:02:22 CET ] [ Original post ]

Our Closed Beta is now live on Steam!

Today is the day! Our closed beta is live. Tune in tonight at 7pm PT to watch one of our community streamers play it on Twitch: https://twitch.tv/cainenmcguffin If you have not signed up yet, you can do so on our Discord.
What's different from the demo? Play with 5-10 players! New Roles: Trustee, Faker, Mole (added to Agent and Testifier) New Powers: Sniff and Coerce (added to Confide and Wiretap) We can't wait to see how much fun you'll have with the beta! Remember to provide feedback and suggestions and report bugs! Thank you!


[ 2021-03-17 01:16:25 CET ] [ Original post ]

Our demo remains live until upcoming closed beta!

It's great day in Republic of Jungle! Steam Game Festival is over and we're happy to see so many new fans joining our community! It's been a great week! We have seen a lot of interest in the game, many new players and good fresh feedback to help us make the game better. We have thousands of new wishlists and demo downloads, and that gives us energy to work harder on the game. RoJ is a party game with focus on communities. Getting people together for a party game can take time, that's why we have decided to keep our demo live for a while. It's important for us to always have a version of the game available to its core fans, and it provides us with great feedback to iteratively and continuously make the game better.
At some point in the coming weeks we will announce our closed beta, which will include many more features of the game and will be playable by 5-10 players. The sign up process will be on our Discord server and we will hand out Steam beta keys. We will have limits and give away keys in multiple phases, so make sure you're tuned in to our Discord if you want to get yours early. Thank you for your support! P.S. Apparently, our inexperience with Steam Community led to spamming some of you with announcements during the festival. We apologize for the inconvenience and will be aware of this in the future.


[ 2021-02-09 22:23:09 CET ] [ Original post ]



Learn and play with the devs. Join our Discord for future play tests and closed beta access.
Also, feel free to post questions in the chat. We'll try to answer them all.


[ 2021-02-09 06:48:36 CET ] [ Original post ]

Steam Game Festival: Let's Play (Recorded)


Learn and play with the devs. Join our Discord for future play tests and closed beta access.
Also, feel free to post questions in the chat. We'll try to answer them all.


[ 2021-02-07 07:02:58 CET ] [ Original post ]

Steam Game Festival: Let's Play


Watch an explanation of rules followed by multiple sessions of gameplay with the devs. Join our Discord and say hi to be a part of future games. Also, feel free to post questions in the chat. We'll try to answer them all.


[ 2021-02-05 20:52:21 CET ] [ Original post ]

Steam Game Festival: Let's Play


Watch an explanation of rules followed by multiple sessions of gameplay with the devs. Join our Discord and say hi to be a part of future games. Also, feel free to post questions in the chat. We'll try to answer them all.


[ 2021-02-05 19:40:22 CET ] [ Original post ]

Our Steam Demo is live!

After months of hard work, we're thrilled to release our PC Demo on Steam. Today, our demo goes live aspart of Steam Game Festival. It's a good showcase of what we envision for Republic of Jungle, and what we have done so far.
Some of the new things we're excited to show you:

  • Single-player tutorial to teach the basics on your pace
  • Interactive narrated tutorial to teach new players in the party as the game is played
  • New character (Katie Cat) voiced by our talented voice actor (Kat!)
  • New intro with glimpses at the world of Republic of Jungle
  • New outro and game summary view to show you what happened
  • Music and sound effects everywhere!(Shout out to Navid and Matheiu)
  • New artwork, unified artstyle, animations, flavor texts, and more
  • Our updated Steam page (with new little details for our perceptive fans!)
Thank you for being a part of our journey. It'd help us a lotif you check out the game on Steam, wishlist the game, and/or download the demo, tell your friends, and play RoJ with them! Have fun, Moein & Kasra


[ 2021-02-03 18:22:35 CET ] [ Original post ]

Steam Game Festival: Let's Play


Watch an explanation of rules followed by multiple sessions of gameplay with the devs. Join our Discord and say hi to be a part of future games! Also, feel free to post questions in the chat. We'll try to answer them all.


[ 2021-02-03 00:56:54 CET ] [ Original post ]

Steam Game Festival: Let's Play


Watch an explanation of rules followed by multiple sessions of gameplay with the devs. Join our Discord and say hi to be a part of future games! Also, feel free to post questions in the chat. We'll try to answer them all.


[ 2021-02-03 00:52:44 CET ] [ Original post ]

Let's Play


Watch an explanation of rules followed by multiple sessions of gameplay with the devs. Join our Discord and say hi to be a part of future games!


[ 2020-10-25 07:37:13 CET ] [ Original post ]

Let's Play


Watch an explanation of rules followed by multiple sessions of gameplay with the devs. Join our Discord and say hi to be a part of future games!


[ 2020-10-24 03:12:47 CET ] [ Original post ]

Let's Play


Watch an explanation of rules followed by multiple sessions of gameplay with the devs. Join our Discord and say hi to be a part of future games!


[ 2020-10-23 23:03:47 CET ] [ Original post ]

Let's Play


Watch an explanation of rules followed by multiple sessions of gameplay with the devs. Join our Discord and say hi to be a part of future games!


[ 2020-10-23 19:25:11 CET ] [ Original post ]

Let's Play


Watch an explanation of rules followed by multiple sessions of gameplay with the devs. Join our Discord and say hi to be a part of future games!


[ 2020-10-23 14:39:42 CET ] [ Original post ]

Let's Play


Watch an explanation of rules followed by multiple sessions of gameplay with the devs. Join our Discord and say hi to be a part of future games!


[ 2020-10-23 14:39:05 CET ] [ Original post ]

Let's Play


Watch an explanation of rules followed by multiple sessions of gameplay with the devs. Join our Discord and say hi to be a part of future games!


[ 2020-10-22 23:07:37 CET ] [ Original post ]

Let's Play


Watch an explanation of rules followed by multiple sessions of gameplay with the devs. Join our Discord and say hi to be a part of future games!


[ 2020-10-22 20:15:01 CET ] [ Original post ]

Dev Q&A


Ask us questions about the game and its development process in the chat of our broadcast.


[ 2020-10-22 15:40:26 CET ] [ Original post ]

Let's Play


Watch an explanation of rules followed by multiple sessions of gameplay with the devs. Join our Discord and say hi to be a part of future games!


[ 2020-10-22 15:37:50 CET ] [ Original post ]

Digital Tabletop Fest: Let's Play


Watch an explanation of rules followed by multiple sessions of gameplay with the devs. Join our Discord and say hi to be a part of future games!


[ 2020-10-22 00:52:46 CET ] [ Original post ]

Digital Tabletop Fest: Let's Play


Watch an explanation of rules followed by multiple sessions of gameplay with the devs. Join our Discord and say hi to be a part of future games!


[ 2020-10-22 00:14:45 CET ] [ Original post ]

PAX Online: Let's Play


We will have Steam broadcast every day with one game session and then a dev Q&A during PAX. In addition, we will stream the game along with the CliquePlayLive gang on https://www.twitch.tv/cliqueplaylive every day. The game sessions we are going to stream will be open to all, and you can signup for playing with the hosts live on the stream on our website at https://republicofjungle.com Check out our PAX booth at https://www.paxegx.com/games/republic-of-jungle


[ 2020-09-20 16:16:26 CET ] [ Original post ]

PAX Online: Let's Play


We will have Steam broadcast every day with one game session and then a dev Q&A during PAX. In addition, we will stream the game along with the CliquePlayLive gang on https://www.twitch.tv/cliqueplaylive every day. The game sessions we are going to stream will be open to all, and you can signup for playing with the hosts live on the stream on our website at https://republicofjungle.com Check out our PAX booth at https://www.paxegx.com/games/republic-of-jungle


[ 2020-09-19 01:27:34 CET ] [ Original post ]

PAX Online: Let's Play


We will have Steam broadcast every day with one game session and then a dev Q&A during PAX. In addition, we will stream the game along with the CliquePlayLive gang on https://www.twitch.tv/cliqueplaylive every day. The game sessions we are going to stream will be open to all, and you can signup for playing with the hosts live on the stream on our website at https://republicofjungle.com Check out our PAX booth at https://www.paxegx.com/games/republic-of-jungle


[ 2020-09-18 16:00:25 CET ] [ Original post ]

PAX Online: Let's Play


We will have Steam broadcast every day with one game session and then a dev Q&A during PAX. In addition, we will stream the game along with the CliquePlayLive gang on https://www.twitch.tv/cliqueplaylive every day. The game sessions we are going to stream will be open to all, and you can signup for playing with the hosts live on the stream on our website at https://republicofjungle.com Check out our PAX booth at https://www.paxegx.com/games/republic-of-jungle


[ 2020-09-18 05:36:00 CET ] [ Original post ]

PAX Online: Let's Play


We will have Steam broadcast every day with one game session and then a dev Q&A during PAX. In addition, we will stream the game along with the CliquePlayLive gang on https://www.twitch.tv/cliqueplaylive every day. The game sessions we are going to stream will be open to all, and you can signup for playing with the hosts live on the stream on our website at https://republicofjungle.com Check out our PAX booth at https://www.paxegx.com/games/republic-of-jungle


[ 2020-09-17 21:37:47 CET ] [ Original post ]

PAX Online: Let's Play


We will have Steam broadcast every day with one game session and then a dev Q&A during PAX. In addition, we will stream the game along with the CliquePlayLive gang on https://www.twitch.tv/cliqueplaylive every day. The game sessions we are going to stream will be open to all, and you can signup for playing with the hosts live on the stream on our website at https://republicofjungle.com Check out our PAX booth at https://www.paxegx.com/games/republic-of-jungle


[ 2020-09-17 21:35:30 CET ] [ Original post ]

PAX Online: Let's Play


We will have Steam broadcast every day with one game session and then a dev Q&A during PAX. In addition, we will stream the game along with the CliquePlayLive gang on https://www.twitch.tv/cliqueplaylive every day. The game sessions we are going to stream will be open to all, and you can signup for playing with the hosts live on the stream on our website at https://republicofjungle.com Check out our PAX booth at https://www.paxegx.com/games/republic-of-jungle


[ 2020-09-17 21:33:26 CET ] [ Original post ]

PAX Online: Let's Play


We will have Steam broadcast every day with one game session and then a dev Q&A during PAX. In addition, we will stream the game along with the CliquePlayLive gang on https://www.twitch.tv/cliqueplaylive every day. The game sessions we are going to stream will be open to all, and you can signup for playing with the hosts live on the stream on our website at https://republicofjungle.com Check out our PAX booth at https://www.paxegx.com/games/republic-of-jungle


[ 2020-09-15 05:26:48 CET ] [ Original post ]

PAX Online: Let's Play


We will have Steam broadcast every day with one game session and then a dev Q&A during PAX. In addition, we will stream the game along with the CliquePlayLive gang on https://www.twitch.tv/cliqueplaylive every day. The game sessions we are going to stream will be open to all, and you can signup for playing with the hosts live on the stream on our website at https://republicofjungle.com Check out our PAX booth at https://www.paxegx.com/games/republic-of-jungle


[ 2020-09-15 05:26:00 CET ] [ Original post ]

PAX Online: Let's Play


We will have Steam broadcast every day with one game session and then a dev Q&A during PAX. In addition, we will stream the game along with the CliquePlayLive gang on https://www.twitch.tv/cliqueplaylive every day. The game sessions we are going to stream will be open to all, and you can signup for playing with the hosts live on the stream on our website at https://republicofjungle.com Check out our PAX booth at https://www.paxegx.com/games/republic-of-jungle


[ 2020-09-15 05:25:26 CET ] [ Original post ]

PAX Online: Let's Play


We will have Steam broadcast every day with one game session and then a dev Q&A during PAX. In addition, we will stream the game along with the CliquePlayLive gang on https://www.twitch.tv/cliqueplaylive every day. The game sessions we are going to stream will be open to all, and you can signup for playing with the hosts live on the stream on our website at https://republicofjungle.com Check out our PAX booth at https://www.paxegx.com/games/republic-of-jungle


[ 2020-09-15 05:24:46 CET ] [ Original post ]

PAX Online: Let's Play


We will have Steam broadcast every day with one game session and then a dev Q&A during PAX. In addition, we will stream the game along with the CliquePlayLive gang on https://www.twitch.tv/cliqueplaylive every day. The game sessions we are going to stream will be open to all, and you can signup for playing with the hosts live on the stream on our website at https://republicofjungle.com Check out our PAX booth at https://www.paxegx.com/games/republic-of-jungle


[ 2020-09-15 05:23:52 CET ] [ Original post ]

PAX Online: Let's Play


We will have Steam broadcast every day with one game session and then a dev Q&A during PAX. In addition, we will stream the game along with the CliquePlayLive gang on https://www.twitch.tv/cliqueplaylive every day. The game sessions we are going to stream will be open to all, and you can signup for playing with the hosts live on the stream on our website at https://republicofjungle.com Check out our PAX booth at https://www.paxegx.com/games/republic-of-jungle


[ 2020-09-15 05:23:04 CET ] [ Original post ]

PAX Online: Gameplay and Dev Q&A


We will have Steam broadcast every day with one game session and then a dev Q&A during PAX. In addition, we will stream the game along with the CliquePlayLive gang on https://www.twitch.tv/cliqueplaylive every day. The game sessions we are going to stream will be open to all, and you can signup for playing with the hosts live on the stream on our website at https://republicofjungle.com Check out our PAX booth at https://www.paxegx.com/games/republic-of-jungle


[ 2020-09-13 02:23:57 CET ] [ Original post ]

PAX Online: Let's Play


We will have Steam broadcast every day with one game session and then a dev Q&A during PAX. In addition, we will stream the game along with the CliquePlayLive gang on https://www.twitch.tv/cliqueplaylive every day. The game sessions we are going to stream will be open to all, and you can signup for playing with the hosts live on the stream on our website at https://republicofjungle.com Check out our PAX booth at https://www.paxegx.com/games/republic-of-jungle


[ 2020-09-13 02:22:50 CET ] [ Original post ]

PAX Online: Let's Play


We will have Steam broadcast every day with one game session and then a dev Q&A during PAX. In addition, we will stream the game along with the CliquePlayLive gang on https://www.twitch.tv/cliqueplaylive every day. The game sessions we are going to stream will be open to all, and you can signup for playing with the hosts live on the stream on our website at https://republicofjungle.com Check out our PAX booth at https://www.paxegx.com/games/republic-of-jungle


[ 2020-09-13 02:21:57 CET ] [ Original post ]

PAX Online: Let's Play


We will have Steam broadcast every day with one game session and then a dev Q&A during PAX. In addition, we will stream the game along with the CliquePlayLive gang on https://www.twitch.tv/cliqueplaylive every day. The game sessions we are going to stream will be open to all, and you can signup for playing with the hosts live on the stream on our website at https://republicofjungle.com Check out our PAX booth at https://www.paxegx.com/games/republic-of-jungle


[ 2020-09-13 02:14:54 CET ] [ Original post ]

PAX Online: Gameplay and Dev Q&A


We will have Steam broadcast every day with one game session and then a dev Q&A during PAX. In addition, we will stream the game along with the CliquePlayLive gang on https://www.twitch.tv/cliqueplaylive every day. The game sessions we are going to stream will be open to all, and you can signup for playing with the hosts live on the stream on our website at https://republicofjungle.com Check out our PAX booth at https://www.paxegx.com/games/republic-of-jungle


[ 2020-09-13 02:12:34 CET ] [ Original post ]

PAX Online: Let's Play


We will have Steam broadcast every day with one game session and then a dev Q&A during PAX. In addition, we will stream the game along with the CliquePlayLive gang on https://www.twitch.tv/cliqueplaylive every day. The game sessions we are going to stream will be open to all, and you can signup for playing with the hosts live on the stream on our website at https://republicofjungle.com Check out our PAX booth at https://www.paxegx.com/games/republic-of-jungle


[ 2020-09-13 02:10:44 CET ] [ Original post ]

PAX Online: Let's Play


We will have Steam broadcast every day with one game session and then a dev Q&A during PAX. In addition, we will stream the game along with the CliquePlayLive gang on https://www.twitch.tv/cliqueplaylive every day. The game sessions we are going to stream will be open to all, and you can signup for playing with the hosts live on the stream on our website at https://republicofjungle.com Check out our PAX booth at https://www.paxegx.com/games/republic-of-jungle


[ 2020-09-13 02:10:02 CET ] [ Original post ]

PAX Online: Let's Play


We will have Steam broadcast every day with one game session and then a dev Q&A during PAX. In addition, we will stream the game along with the CliquePlayLive gang on https://www.twitch.tv/cliqueplaylive every day. The game sessions we are going to stream will be open to all, and you can signup for playing with the hosts live on the stream on our website at https://republicofjungle.com Check out our PAX booth at https://www.paxegx.com/games/republic-of-jungle


[ 2020-09-13 02:07:38 CET ] [ Original post ]

PAX Online: Gameplay and Dev Q&A


We will have Steam broadcast every day with one game session and then a dev Q&A during PAX. In addition, we will stream the game along with the CliquePlayLive gang on https://www.twitch.tv/cliqueplaylive every day. The game sessions we are going to stream will be open to all, and you can signup for playing with the hosts live on the stream on our website at https://republicofjungle.com Check out our PAX booth at https://www.paxegx.com/games/republic-of-jungle


[ 2020-09-13 01:28:51 CET ] [ Original post ]

PAX Online: Let's Play


We will have Steam broadcast every day with one game session and then a dev Q&A during PAX. In addition, we will stream the game along with the CliquePlayLive gang on https://www.twitch.tv/cliqueplaylive every day. The game sessions we are going to stream will be open to all, and you can signup for playing with the hosts live on the stream on our website at https://republicofjungle.com Check out our PAX booth at https://www.paxegx.com/games/republic-of-jungle


[ 2020-09-13 01:24:53 CET ] [ Original post ]

PAX Online: Gameplay and Dev Q&A


We will have Steam broadcast every day with one game session and then a dev Q&A during PAX. In addition, we will stream the game along with the CliquePlayLive gang on https://www.twitch.tv/cliqueplaylive every day. The game sessions we are going to stream will be open to all, and you can signup for playing with the hosts live on the stream on our website at https://republicofjungle.com Check out our PAX booth at https://www.paxegx.com/games/republic-of-jungle


[ 2020-09-13 01:22:04 CET ] [ Original post ]

PAX Online: Let's Play


We will have Steam broadcast every day with one game session and then a dev Q&A during PAX. In addition, we will stream the game along with the CliquePlayLive gang on https://www.twitch.tv/cliqueplaylive every day. The game sessions we are going to stream will be open to all, and you can signup for playing with the hosts live on the stream on our website at https://republicofjungle.com Check out our PAX booth at https://www.paxegx.com/games/republic-of-jungle


[ 2020-09-13 01:18:21 CET ] [ Original post ]

PAX Online: Let's Play


We will have Steam broadcast every day with one game session and then a dev Q&A during PAX. In addition, we will stream the game along with the CliquePlayLive gang on https://www.twitch.tv/cliqueplaylive every day. The game sessions we are going to stream will be open to all, and you can signup for playing with the hosts live on the stream on our website at https://republicofjungle.com Check out our PAX booth at https://www.paxegx.com/games/republic-of-jungle


[ 2020-09-13 01:14:55 CET ] [ Original post ]

PAX Online: Let's Play


We will have Steam broadcast every day with one game session and then a dev Q&A during PAX. In addition, we will stream the game along with the CliquePlayLive gang on https://www.twitch.tv/cliqueplaylive every day. The game sessions we are going to stream will be open to all, and you can signup for playing with the hosts live on the stream on our website at https://republicofjungle.com Check out our PAX booth at https://www.paxegx.com/games/republic-of-jungle


[ 2020-09-13 01:12:05 CET ] [ Original post ]

PAX Online: Let's Play


We will have Steam broadcast every day with one game session and then a dev Q&A during PAX. In addition, we will stream the game along with the CliquePlayLive gang on https://www.twitch.tv/cliqueplaylive every day. The game sessions we are going to stream will be open to all, and you can signup for playing with the hosts live on the stream on our website at https://republicofjungle.com Check out our PAX booth at https://www.paxegx.com/games/republic-of-jungle


[ 2020-09-13 01:10:44 CET ] [ Original post ]

PAX Online: Gameplay and Dev Q&A


We will have Steam broadcast every day with one game session and then a dev Q&A during PAX. In addition, we will stream the game along with the CliquePlayLive gang on https://www.twitch.tv/cliqueplaylive every day. The game sessions we are going to stream will be open to all, and you can signup for playing with the hosts live on the stream on our website at https://republicofjungle.com Check out our PAX booth at https://www.paxegx.com/games/republic-of-jungle


[ 2020-09-13 01:08:29 CET ] [ Original post ]

PAX Online: Let's Play


We will have Steam broadcast every day with one game session and then a dev Q&A during PAX. In addition, we will stream the game along with the CliquePlayLive gang on https://www.twitch.tv/cliqueplaylive every day. The game sessions we are going to stream will be open to all, and you can signup for playing with the hosts live on the stream on our website at https://republicofjungle.com Check out our PAX booth at https://www.paxegx.com/games/republic-of-jungle


[ 2020-09-13 00:57:47 CET ] [ Original post ]

PAX Online: Gameplay and Dev Q&A


We will have Steam broadcast every day with one game session and then a dev Q&A during PAX. In addition, we will stream the game along with the CliquePlayLive gang on https://www.twitch.tv/cliqueplaylive every day. The game sessions we are going to stream will be open to all, and you can signup for playing with the hosts live on the stream on our website at https://republicofjungle.com Check out our PAX booth at https://www.paxegx.com/games/republic-of-jungle


[ 2020-09-13 00:56:59 CET ] [ Original post ]

PAX Online: Let's Play


We will have Steam broadcast every day with one game session and then a dev Q&A during PAX. In addition, we will stream the game along with the CliquePlayLive gang on https://www.twitch.tv/cliqueplaylive every day. The game sessions we are going to stream will be open to all, and you can signup for playing with the hosts live on the stream on our website at https://republicofjungle.com Check out our PAX booth at https://www.paxegx.com/games/republic-of-jungle


[ 2020-09-13 00:54:00 CET ] [ Original post ]

PAX Online: Let's Play


We will have Steam broadcast every day with one game session and then a dev Q&A during PAX. In addition, we will stream the game along with the CliquePlayLive gang on https://www.twitch.tv/cliqueplaylive every day. The game sessions we are going to stream will be open to all, and you can signup for playing with the hosts live on the stream on our website at https://republicofjungle.com Check out our PAX booth at https://www.paxegx.com/games/republic-of-jungle


[ 2020-09-13 00:44:17 CET ] [ Original post ]

RoJ @ PAX Online

PAX Online will kick off on Saturday 9/12, and Republic of Jungle will have a virtual booth in its Indies Zone. Make sure to check our virtual booth space out and share it with your friends. Because of the pandemic, PAX is going full digital this year, and it is free for all the attendees. It will have 24/7 programs from 9/12 to 9/20, so make sure to check it out: https://www.paxegx.com/ During PAX, we will have Steam broadcast every day with one game session and then a dev Q&A. In addition, we will stream the game along with the CliquePlayLive gang on https://www.twitch.tv/cliqueplaylive every day. The game sessions we are going to stream will be open to all, and you can signup for playing with the hosts live on the stream on our website at https://republicofjungle.com


[ 2020-09-12 08:46:21 CET ] [ Original post ]

Republic of Jungle
Gerdoo Games Developer
Gerdoo Games Publisher
Coming Soon Release
Game News Posts: 109
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive (154 reviews)

Features

  • Accommodates 5 – 10 players
  • Interactive tutorial and easy-to-learn game mode
  • Play using your phone or smart device (like Jackbox Games)
  • Play anywhere. In a physical room. In online chat rooms. On the streams.
  • Convenient setup. No moderators. No eye-closing. No reaching across the table.
  • Unique “social deduction” mechanics unlike in any other games in the genre, because each player has a private screen for secret information and actions.
  • Smooth gameplay and guided experience for players of all skill levels.
  • Streaming friendly. Built-in audience engagement features. Viewers don’t need to buy or install anything.
  • Relatable theme and funny interactions with a satirical theme.


What you do in the game

In Republic of Jungle, you and your friends play as the staff of the Bite House, where President Puma is the sitting president of the Republic and his administration is under pressure by frequent leaks and publicized scandals. There are rumors of an undercover agent infiltrating the ranks, and The President is trying to save himself by all means necessary. You might be a leaker trying to undermine the president, or a Loyalist trying to keep the president in power. There are hidden roles and powers in play that can turn the tides at any moment.


A unique experience

Each player having a private screen opens up new possibilities for designing social deduction games. The devil is in the details, and you have to experience it to fully feel the difference, but here is some details:


Are you a social deduction fan? Here is why you’ll love Republic of Jungle

Do you love social deduction games like Mafia, Werewolf, The Resistance and Secret Hitler? We do too! But we noticed some shortcomings in the genre. They are sometimes hard to set up and inconvenient to play. Some games need too much room or a big table, some require a moderator with godlike precision, some require to close your eyes for minutes, and quite often the game is ruined because someone forgot to do their part correctly or a newbie player asked the wrong question and revealed their secret. We have built Republic of Jungle to address to these issues and distill the fun of social deduction games into a more enjoyable and convenient experience. Inspired by Jackbox Games, we have built a platform where players can use their smartphones (or any device with a browser) to play the game. This way, the game does all the moderation for you, guides the players throughout the game and adds a fun narrative on top. More importantly, we have unique mechanics specific to this platform because they are almost impossible to implement in a traditional tabletop setting.

MINIMAL SETUP
  • OS: Ubuntu 16.04
  • Processor: 2.66 Ghz Core 2 Duo or GreaterMemory: 512 MB RAMNetwork: Broadband Internet connection
  • Memory: 512 MB RAMNetwork: Broadband Internet connection
GAMEBILLET

[ 6092 ]

1.24$ (79%)
6.00$ (70%)
4.14$ (17%)
16.97$ (15%)
16.52$ (17%)
1.11$ (93%)
16.39$ (18%)
21.22$ (15%)
2.98$ (85%)
5.31$ (73%)
4.00$ (80%)
10.00$ (50%)
20.98$ (30%)
22.99$ (8%)
15.99$ (20%)
5.03$ (16%)
0.73$ (93%)
21.24$ (15%)
27.99$ (30%)
7.43$ (17%)
16.79$ (16%)
6.77$ (15%)
9.19$ (8%)
6.71$ (16%)
2.21$ (78%)
2.00$ (80%)
2.30$ (92%)
17.29$ (71%)
5.94$ (15%)
8.49$ (15%)
GAMERSGATE

[ 3458 ]

4.0$ (90%)
2.04$ (83%)
8.55$ (71%)
2.5$ (50%)
5.0$ (75%)
0.45$ (85%)
1.25$ (75%)
12.99$ (35%)
24.0$ (60%)
2.0$ (90%)
2.5$ (75%)
0.45$ (85%)
1.5$ (85%)
8.0$ (60%)
7.2$ (82%)
2.0$ (60%)
8.0$ (60%)
8.99$ (40%)
15.0$ (75%)
6.0$ (90%)
10.0$ (75%)
2.0$ (75%)
2.48$ (77%)
4.28$ (86%)
19.8$ (67%)
5.0$ (90%)
0.45$ (85%)
6.25$ (75%)
1.32$ (91%)
12.74$ (58%)

FANATICAL BUNDLES

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3 days, 12 hours, 15 minutes


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6 days, 12 hours, 15 minutes


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34 days, 12 hours, 15 minutes


HUMBLE BUNDLES

Time left:

12 days, 6 hours, 15 minutes

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