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Patch 0.2 now live!

New Content


Storks are here!


These aliens seem stranded on our planet and are struggling to stick together and move forward.
During your adventure you might find some of them needing help from you; you can assist, ignore or be hostile towards them. This will affect your reputation level with the Storks. Befriend them to get access to their hidden encampment and get a chance to buy Golem Upgrade Unlocks and other rare items.

Alien Translator


Seems like Grool landed with his own escape pod, which contained a fully working alien translator! This incredibly useful item will help the player translate alien items, recipes, and even talk with some of the alien species that the spaceship was carrying. Unfortunately, the translator has not been fully initialized.
You will have to upgrade it throughout your runs by plugging it into any terminal you might find, hoping it will work. [previewyoutube=bc1L36Is8-I;full][/previewyoutube]

New Hunter Golem


This golem will feature upgrades specific for Jarin. They are perfect candidates for getting an early boost in the first runs.

Unlockable Upgrades


Golems now have a "Specials" tab available, with a list of very powerful permanent upgrades that must be unlocked using specific items. Some of them are Storks exclusives, some are lost recipes and blueprints.. the hunt begins!

Important Dialogues


NPCs that have something meaningful to say, but patently wait for the player to interact with them, now have a blu exclamation mark on top of them,

Balancing


Community feedback is extremely important to the development of Medievalien, especially during our Early Access phase. We received a lot of feedback in the 2 weeks following the Early Access release, and it helped us pinpoint a lot of weak points in some of our game mechanics. Here are the changes we implemented in this patch to mitigate them.

Smoother Difficulty


The first levels will have a smoother difficulty ramp up. One of the changes has been to create a variant of 2 enemies: Drones and Zubs.
  • Drone's basic version will still shoot little plasma bolts, but without movement prediction AI.
  • Zub's basic version is a little slower and will not spawn a toxic cloud when it dies.
These basic versions will be replaced during your run around level 2/3; you'll recognize them as they will have a different, more menacing, avatar.
This change will help new players acclimate to the playstyle when doing the first runs, while also giving a chance to fetch the first crystals and start a little bit of permanent progression. We want to hear feedback from you on this, we have a lot of knobs we can tweak yet; the end goal is to make a wonderful game experience for everyone.

Closed Encounters


Most zones now have their accesses locked by energy walls. You will be able to pass through them when entering, but they will close behind you as soon as you get inside.
This change completely replaces the disengage mechanic we had in place before. We listened to your feedback, watched hours of gameplay (thanks for our Roguelike Advisory Council for providing the footage!) and came to the conclusion that the disengage mechanic, while useful on paper, was causing more unexpected and unwanted outcomes than intended.

Other Changes


For completeness, here are the other minor changes we applied on top of the ones above:
  • Player now gets a brief invulnerability period if it takes too much damage in a short time. This is to avoid getting insta-killed by nasty unavoidable combos after taking the first hit (like multiple Burrowers chain stunning or multiple Beasts jumping at the same time).
  • The Burning Dash passive now counts as DoT, and will not stagger Beasts anymore.
  • Fixed a nasty visual glitch on linux with Vulkan.


[ 2021-02-27 04:13:45 CET ] [ Original post ]

Medievalien
dOOb games srl Developer
dOOb games srl Publisher
2021-02-11 Release
Game News Posts: 27
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive (71 reviews)
Public Linux Depots:
  • Medievalien Depot Linux [5.44 G]

Medievalien is an action rogue-like that features RPG and strategy elements, all supported by a rich and compelling storyline.
Defeat hordes of alien creatures in procedurally generated medieval fantasy environments, gather loot and manage your equipment to overcome ever harder challenges, unlock additional characters to play, and unravel the incredibly rich story and its secrets.

MAGIC VS TECHNOLOGY

Nobody seems to know why the aliens came to earth: is it for conquest? Food? Slavery? Theft?
An unexpected help from a powerful wizard and his magic will assist your quest on solving these and many other riddles.
Will magic withstand the incredible power of the technologically developed alien race?

ITEMS AND EQUIPMENT

Loot gold, artifacts, crystals, weapons, bombs.. you will have a plethora of items to manage, buy, sell and smuggle.
Each dropped weapon will feature a unique set of properties that will affect its gameplay.
Resistances, weaknesses, combos: all of those need to be exploited to overcome the incredible alien technology.

REPLAYABILITY

Death is not the end when you have a powerful time-bending dimension-shifting wizard assisting you!
The world will change and so will you, by unlocking permanent power-ups and altering the fates in your favor.
Procedurally generated natural environments will feel full of life and feature secrets, hidden pathways, dangers and treasures, all ready to be discovered.

PATH TO TRUTH

Get destiny in your hands. Each run will feature a Map with waypoints that all get to the same destination: truth!
Try to plan your path carefully, and twist the fate in your favor using Fate Shards when there is nothing left to lose.

CHARACTERS

Seek the truth playing different characters, each one featuring a unique play-style with specific weapons and skills.

MINIMAL SETUP
  • Processor: Dual Core 3.4ghzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 660. Radeon R7 370 or 2 GB of video RAM with DX11 support
RECOMMENDED SETUP
  • Processor: Dual Core 3.4ghzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: GeForce 960. Radeon RX 570 or 4GB of video RAM with DX11 support
GAMEBILLET

[ 5944 ]

25.47$ (15%)
8.59$ (14%)
12.42$ (17%)
29.04$ (17%)
25.19$ (16%)
12.44$ (17%)
6.22$ (11%)
48.98$ (18%)
8.17$ (18%)
16.94$ (15%)
11.99$ (20%)
34.39$ (14%)
17.79$ (11%)
34.79$ (13%)
5.00$ (75%)
4.21$ (16%)
17.17$ (14%)
25.47$ (15%)
12.59$ (16%)
6.79$ (15%)
13.27$ (17%)
16.95$ (15%)
26.69$ (11%)
41.49$ (17%)
1.64$ (18%)
5.91$ (15%)
21.24$ (15%)
22.24$ (11%)
26.69$ (11%)
33.99$ (15%)
GAMERSGATE

[ 1567 ]

0.6$ (70%)
0.37$ (63%)
9.0$ (70%)
2.54$ (36%)
11.99$ (40%)
17.5$ (50%)
4.46$ (70%)
1.0$ (80%)
1.0$ (80%)
6.12$ (66%)
0.75$ (85%)
4.5$ (75%)
16.0$ (60%)
0.18$ (91%)
5.63$ (81%)
2.0$ (90%)
9.99$ (50%)
9.0$ (70%)
1.0$ (90%)
6.25$ (75%)
5.0$ (80%)
9.41$ (69%)
19.79$ (34%)
0.75$ (92%)
12.0$ (60%)
0.61$ (80%)
4.0$ (60%)
6.82$ (51%)
20.0$ (50%)
10.49$ (48%)
MacGamestore

[ 1755 ]

44.99$ (10%)
73.99$ (8%)
16.99$ (15%)
49.99$ (17%)
17.99$ (10%)
1.29$ (84%)
15.29$ (10%)
11.79$ (9%)
21.49$ (14%)
27.99$ (7%)
59.49$ (8%)
1.19$ (76%)
95.89$ (13%)
12.89$ (8%)
19.49$ (22%)
1.19$ (94%)
26.37$ (12%)
13.49$ (10%)
61.49$ (23%)
17.69$ (12%)
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32.99$ (34%)
10.99$ (45%)
26.99$ (10%)
17.99$ (10%)
51.49$ (14%)
5.39$ (82%)
1.19$ (76%)
1.19$ (60%)
23.99$ (20%)

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