Hello Everyone!
Here is part #3 of our previews about the next content patch.
Since our Early Access launch, this past Feb 11, we have been collecting feedback from all of you, and it helped us tremendously in pinpointing the faults of Medievalien.
One aspect of the game that many players found underwhelming was the Bear Trap skill.
It's no secret that we knew the skill system was incomplete at launch; no golem was available for skill upgrades and the lack of choice left no room for experimentation to the players.
Bear Trap Rework
We decided to start with the rework for the Bear Trap.
This skill is a staple in a hunter arsenal, so we wanted to keep it available to Jarin, our Hunter character.
In order to make it feasible to use, we decided to give the skill an
area of effect instead of just being a single throw.
Using the new bear trap will still need good aiming, but a new indicator will help you targeting it in the best way possible.

Here is a video showcasing the new Bear Trap skill, as well as a couple upgrades you can unlock in the new Skill Golem:
[previewyoutube=-yxYV4IHIsw;full][/previewyoutube]
Skill Golem
Many of you have asked us about this new statue making an appearance in Wulfrid's tower, and some of you correctly guessed that this will be the new
Skill Golem.
Here you will unlock upgrades for the new Bear Trap skill (check the video to see a couple of them in action), as well as
new skills.

Someone asked about that little statue beside the Skill Golem: it is indeed a statue of a dog.
Stay tuned for the next (and last, for this patch) dev blog, as we will reveal
a new unlockable skill!
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dOOb games
[ 2021-04-05 00:46:02 CET ] [ Original post ]