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Happy New Year from Trip West Games!
We hope you had a happy and healthy holiday season and are ready to welcome 2021 with us. This year will see the Early Access release of Ars Victor Digital! Improvements to basic gameplay, bug fixes, and minor design updates are being rolled out to alpha testers each week. Right now the big focus of the development team is on the new single-player campaign mode. Look for more screenshots and updates on that project over the next few weeks. To kick the new year off were bringing you the third installment of the Developer Stream Series. This weekend will feature Lead Audio Engineer Jonathan DeBaun vs Producer Alyson Lowe. Tune into the Steam Store Page this Saturday, January 2nd at 11AM PST to watch the game, ask questions, and chat with the developers! If you missed our previous developer stream with Lead Developer Zack Kirsch and Producer Alyson Lowe, you can watch it here: https://www.youtube.com/watch?v=Om6p9Q40x6w
Do you think you have what it takes to be a successful commander? Were looking for fresh recruits right now to take the battlefield! The game is in the early alpha stages and we need you to help us playtest the latest builds emerging from our developers cave. Play the most up-to-date versions of the game with the hottest features while also helping us stay on track for a spring Early Access release! Join our Discord server or follow the directions here to get started. See you on the battlefield, Commander!
Check us out on social media for more info.
[ 2020-12-31 19:38:48 CET ] [ Original post ]
Happy New Year Commanders!
We hope you had a happy and healthy holiday season and are ready to welcome 2021 with us. This year will see the Early Access release of Ars Victor Digital! Improvements to basic gameplay, bug fixes, and minor design updates are being rolled out to alpha testers each week. Right now the big focus of the development team is on the new single-player campaign mode. Look for more screenshots and updates on that project over the next few weeks. To kick the new year off were bringing you the third installment of the Developer Stream Series. This weekend will feature Lead Audio Engineer Jonathan DeBaun vs Producer Alyson Lowe. Tune into the Steam Store Page this Saturday, January 2nd at 11AM PST to watch the game, ask questions, and chat with the developers! If you missed our previous developer stream with Lead Developer Zack Kirsch and Producer Alyson Lowe, you can watch it here: https://www.youtube.com/watch?v=Om6p9Q40x6w
Do you think you have what it takes to be a successful commander? Were looking for fresh recruits right now to take the battlefield! The game is in the early alpha stages and we need you to help us playtest the latest builds emerging from our developers cave. Play the most up-to-date versions of the game with the hottest features while also helping us stay on track for a spring Early Access release! Join our Discord server or follow the directions here to get started. See you on the battlefield, Commander!
Check us out on social media for more info.
[ 2020-12-31 19:38:48 CET ] [ Original post ]
Ars Victor Digital
Trip West Games
Developer
Trip West Games
Publisher
Release
Game News Posts:
6
🎹🖱️Keyboard + Mouse
No user reviews
(0 reviews)
Ars Victor is a fast-paced, tense, two-player board game of tactical combat. You command a furious fighting force OF THE FUTURE against a ferocious foe. Recruit your armies. Scout out a unique map. Draw a hand of Command Cards. Deploy your Vanguard. The battle is joined!
To win, you must reduce your enemy’s Glory to zero before they do the same to you. Your successes on the battlefield chip away at your enemy’s Glory. It never goes up, only down; so it’s always a tense, back-and-forth race to the bottom.
Your turn is simple: play a Command Card to activate one or more of your units. Move them across the battlefield, and try to slaughter the enemy. In the process, try to hold on to the three Capture Points in the middle of the board, and keep your Headquarters alive.
Combat is resolved in a single roll of multiple colored dice. Dice quantity and color can be affected by terrain, as well as unit Special Abilities. Simple icons on the dice show the results
To win, you must reduce your enemy’s Glory to zero before they do the same to you. Your successes on the battlefield chip away at your enemy’s Glory. It never goes up, only down; so it’s always a tense, back-and-forth race to the bottom.
Your turn is simple: play a Command Card to activate one or more of your units. Move them across the battlefield, and try to slaughter the enemy. In the process, try to hold on to the three Capture Points in the middle of the board, and keep your Headquarters alive.
Combat is resolved in a single roll of multiple colored dice. Dice quantity and color can be affected by terrain, as well as unit Special Abilities. Simple icons on the dice show the results
MINIMAL SETUP
- Processor: Core 2 DuoMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Shader model 4
- Storage: 500 MB available space
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