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Next Update in Progress (v0.1.3)

We're currently working on the Crafting system that we previously mentioned on October 30th. So far, the Crafting menu is complete, but we're still developing the memories that will be craftable and adding the new loot system to the game. This update will take a few more weeks to deliver, the main reason being that I (SypherZent) am in the middle of a move. Between packing and scouting new places, my available time for development has been cut short and I'm the only developer for this project. Sure, I tend to outsource certain things like art and voice acting, but I'm the one who does all of the coding, game design, UI/UX, sound effects, special effect animations, debugging, quality assurance, etc. This project is my little baby in a sense, lol. Once I've settled at the new place things should speed up. In the meantime, here is a preview of the completed crafting screen!

What Comes Next


After the Crafting update we have another update called Encounters. The Encounters update will introduce random encounters between combat waves, which will really spice up the fun! Many new perks will be added, and perks will be contextually divided into three categories: Mind, Body, and Spirit.
These are just three of the nine possible categories of random encounters you'll find between combat waves. With this update perks will be much more common in your travels, opening the door to new builds and possibilities! --- These next two updates are extremely important for Anamnesis, because they add a ton of replayability and entertainment to the whole experience. We aim to have both out by the end of the year. Note that we'll be updating the Early Access Roadmap over the next month to reflect the new timeline. Right now we're playing it by ear since I'm not certain how long it'll take me to finish moving (still searching for a suitable location and the pandemic is making the process slightly more complicated than it should be). Wish me luck! Anyway, you'll hear from me again in the next two weeks. Stay tuned! -SypherZent


[ 2020-11-13 17:01:25 CET ] [ Original post ]

Anamnesis
SypherZent Developer
SypherZent Publisher
2020-09-22 Release
Game News Posts: 18
🎹🖱️Keyboard + Mouse
1 user reviews (1 reviews)
Public Linux Depots:
  • Anamnesis Linux Depot [199.67 M]

Synopsis

You materialize in a mysterious realm where a titan who goes simply by the name 'Mr. T' welcomes you. "You have returned to the afterlife, I see." Without much explanation, your adventure in this dark and gritty dungeon begins. Face off against bats, snakes, and even the shadows as you work your way to the end of this forsaken world, and earn your right to reincarnate once again!

The word 'Anamnesis'

It refers to memories from past lives. In Anamnesis, the cards are your 'memories'. Each run, you can choose your starter deck of 10 memories. Every time you finish a run, whether you win or lose, you can keep one. Will you remember what it takes to beat the game?

Learn From Your Mistakes

In Anamnesis, each boss has a unique approach to defeating it. A boss may have a shield that only goes away with fire, by dispelling it, or just waiting it out a set amount of turns. The unique combo system also provides special boosts that are character-specific and helps to balance those runs where you didn't get the ideal setup that you wanted. This makes each successful playthrough a fulfilling experience, and on runs where you lose, you'll eventually learn why and come back even wiser!

Less RNG, More Strategy

Unlike other games, Anamnesis focuses more on strategy than RNG. Even if you didn't get the cards you needed to dispel that boss's shield, your combo system has you covered! Each character will have unique memories and boosts that are suited for them to approach every obstacle in the game. This means that defense as well as offense are both important tactical decisions. It's not all about RNG!

Current Features (Act 1)


  • Fully implemented 'Knight' class
  • 13 fully voiced events to experience
  • Over three dozen memories to collect
  • Over a dozen monsters to face
  • A straightforward system to upgrade your memories
  • A perk and curse system that can fundamentally change your experience
  • And much more to come!

Early Access

During Early Access, your feedback is valuable! The game is still being shaped into its final form, and there's room to add even more systems to the mix. For now, Act 1 is complete and the game includes all of the systems from the original vision -- systems from some of our favorite games, like combos and limits. Now, it's time to add even more substance to a solid foundation, and we hope you will join us during this great adventure!

MINIMAL SETUP
  • OS: Any distribution built for x86 or x64 processors
  • Processor: 2.4 Ghz Intel Core Duo or betterMemory: 1024 MB RAM
  • Memory: 1024 MB RAM
  • Graphics: OpenGL compatible graphics card
  • Storage: 400 MB available space
GAMEBILLET

[ 6140 ]

25.48$ (15%)
8.39$ (16%)
1.08$ (93%)
6.61$ (17%)
21.49$ (-8%)
10.91$ (45%)
12.89$ (14%)
26.69$ (11%)
4.24$ (15%)
5.07$ (15%)
16.97$ (15%)
5.45$ (45%)
20.99$ (16%)
5.94$ (15%)
0.81$ (92%)
7.64$ (15%)
12.63$ (16%)
35.59$ (11%)
12.59$ (16%)
4.19$ (92%)
5.70$ (81%)
2.00$ (80%)
16.99$ (-70%)
34.39$ (14%)
26.69$ (11%)
8.20$ (86%)
4.61$ (88%)
16.99$ (15%)
8.49$ (15%)
11.12$ (44%)
GAMERSGATE

[ 1688 ]

22.95$ (62%)
3.83$ (74%)
4.56$ (89%)
1.88$ (81%)
8.1$ (73%)
2.0$ (75%)
2.25$ (85%)
6.75$ (73%)
5.4$ (64%)
1.17$ (90%)
5.4$ (73%)
5.4$ (82%)
8.5$ (79%)
3.84$ (76%)
30.0$ (50%)
10.44$ (74%)
2.5$ (75%)
12.6$ (64%)
5.53$ (57%)
3.0$ (50%)
1.69$ (81%)
9.0$ (70%)
2.5$ (90%)
9.99$ (50%)
35.99$ (20%)
8.99$ (55%)
3.48$ (83%)
2.0$ (80%)
3.75$ (75%)
10.79$ (46%)

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