





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Act 2 is coming in the next update of Anamnesis. On top of that, there are dozens of quality of life improvements. The patch notes are currently 62 lines long!
There have also been a number of aesthetic improvements. For instance, enemies will now briefly show the name of the attack they are using right when they use it.
Also, if the enemy's attack has a weapon type or an element, an icon will now be displayed to signify this. You may have noticed that some enemies do more damage than others, and it might have been due to a weakness. After we release Act 2 we'll be working on a Codex system to better convey enemy (and player) weaknesses. For now, this is a first step in that direction.
Be ready to face some strong enemies with brand new status effects! There are six new enemy buffs that you'll have to counter with the right choices at the right moments.
The enemies in Act 2 heavily revolve around debuffs and status effects. To balance, we've modified the 'Flaming Aura' status effect to clear all debuffs when it is applied, giving the Fire element a surefire way to counter many of the new enemies. There's also a new perk that is particularly helpful against damage over time debuffs...
A couple of weeks ago I mentioned that we'll notify of a release date this week. Well, it looks like the development of the update will be done on Monday! Most of the new content has already been tested, so we're just going over the last kinks in Act 2 before the final round of testing. If the tests go well, we'll have the update out next week! If we run into any issues, it might be another week after that. So, tentatively we're looking at the next release between Jan. 27th and Feb. 5th.
We're almost there!
Stay tuned!
-SypherZent
[ 6084 ]
[ 1345 ]
[ 4067 ]