We hope you're enjoying Act 2 of Anamnesis! In the next update you'll get to play as the Sorceress class. Please note that this is another huge update, so we're still unsure of the exact date we'll be releasing it, but we're aiming between end of March and early April. The Sorceress class introduces some unique concepts to the game. If you have read the Roadmap, you'll notice it claims the Sorceress "turns monsters into cards". Well, this is true! The Sorceress introduces a new Capture effect in some of her cards that will allow you to turn creatures you encounter into cards! Now, what you can do with those cards is still in the works. One thing is for certain: you won't be able to keep these cards between runs. If you've already unlocked many of the Knight cards, you will notice how it's possible to have totally different builds. Some of the ones I have played myself are multi-hit Knight focusing on offensive combos, big-hitter Fire Knight with huge attacks that deal 50+ damage and can even top 100 damage in one hit, and even a 100% defense Knight that fully relies on Thorns effects to kill attackers as they attack. Well, the Sorceress will be the same. There will be a few different builds possible with her, and the effect of capturing monsters is just one of her possible builds. You see, unlike other classes, the Sorceress is the only class that will be able to easily leverage any of the elements with her own skills. This means that "Book" type cards will be able to have elemental damage, not just her elemental cards. The Sorceress will natively include the Lightning element, so this is a double introduction. Remember that at the end of Early Access you'll be able to choose the class as well as the element. The cards you can include in your starter deck and the cards you encounter during gameplay rely on both of these choices. So there will be many possible builds! Anyway, this is just a short announcement to let you know that we're working on something fun and interesting for the next update. We'll publish more info as we get closer to release. Stay tuned!
[ 2021-02-22 19:37:57 CET ] [ Original post ]
- Anamnesis Linux Depot [199.67 M]
Synopsis
You materialize in a mysterious realm where a titan who goes simply by the name 'Mr. T' welcomes you. "You have returned to the afterlife, I see." Without much explanation, your adventure in this dark and gritty dungeon begins. Face off against bats, snakes, and even the shadows as you work your way to the end of this forsaken world, and earn your right to reincarnate once again!The word 'Anamnesis'
It refers to memories from past lives. In Anamnesis, the cards are your 'memories'. Each run, you can choose your starter deck of 10 memories. Every time you finish a run, whether you win or lose, you can keep one. Will you remember what it takes to beat the game?Learn From Your Mistakes
In Anamnesis, each boss has a unique approach to defeating it. A boss may have a shield that only goes away with fire, by dispelling it, or just waiting it out a set amount of turns. The unique combo system also provides special boosts that are character-specific and helps to balance those runs where you didn't get the ideal setup that you wanted. This makes each successful playthrough a fulfilling experience, and on runs where you lose, you'll eventually learn why and come back even wiser!Less RNG, More Strategy
Unlike other games, Anamnesis focuses more on strategy than RNG. Even if you didn't get the cards you needed to dispel that boss's shield, your combo system has you covered! Each character will have unique memories and boosts that are suited for them to approach every obstacle in the game. This means that defense as well as offense are both important tactical decisions. It's not all about RNG!Current Features (Act 1)
- Fully implemented 'Knight' class
- 13 fully voiced events to experience
- Over three dozen memories to collect
- Over a dozen monsters to face
- A straightforward system to upgrade your memories
- A perk and curse system that can fundamentally change your experience
- And much more to come!
Early Access
During Early Access, your feedback is valuable! The game is still being shaped into its final form, and there's room to add even more systems to the mix. For now, Act 1 is complete and the game includes all of the systems from the original vision -- systems from some of our favorite games, like combos and limits. Now, it's time to add even more substance to a solid foundation, and we hope you will join us during this great adventure!- OS: Any distribution built for x86 or x64 processors
- Processor: 2.4 Ghz Intel Core Duo or betterMemory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: OpenGL compatible graphics card
- Storage: 400 MB available space
[ 6140 ]
[ 1688 ]