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Achievement Hotfix
[ 2021-02-01 22:42:28 CET ] [ Original post ]
Hotfix for issues found during testing of todays Achievement Update. Should resolve the majority of issues on Windows and Linux.
[ 2021-02-01 22:42:28 CET ] [ Original post ]
Achievements Update
We had always planned for Silk Roads: Caravan Kings to include achievements but were confronted by several technical limitations. These limitations have been overcome with The Great Plague Exodus. As Priory Games gears up for the launch of The Great Plague Exodus later this week I have managed to find some time to backdate our new Steam achievements functionality to include 18 achievements for Silk Roads: Caravan Kings and an additional 2 hidden achievements, adding greater replay-ability even for the most hardened Silk Roads: Caravan Kings fans. Feel free to leave comments below for suggestions of further achievements.
[ 2021-02-01 15:33:08 CET ] [ Original post ]
Achievement Update
We had always planned for Silk Roads: Caravan Kings to include achievements but were confronted by several technical limitations. These limitations have been overcome with The Great Plague Exodus. As Priory Games gears up for the launch of The Great Plague Exodus later this week I have managed to find some time to backdate our new Steam achievements functionality to include 18 achievements for Silk Roads: Caravan Kings and an additional 2 hidden achievements, adding greater replay-ability even for the most hardened Silk Roads: Caravan Kings fans. Feel free to leave comments below for suggestions of further achievements.
[ 2021-02-01 15:33:08 CET ] [ Original post ]
Major New Years Quality of Life Update
As Priory Games gets ready to launch The Great Plague Exodus on February 5th, I will be hunkering down to bug fix/polish. So I wanted to go all out with a major Silk Roads: Caravan Kings update, since we'll be busy with the new game for a while. Therefore, Ive made some huge quality of life upgrades, introduced some community requested features and rebalances along with the usual bug fixes.
A massively requested community feature. The game now has a speed setting at the bottom of any travelling scene with Normal (x1), Fast (x2) & Super (x4).
Added an extra 300 days to the standard contract time. Players should have an easier time making the full journey.
The game now stores the 20 most recent events and removes them from the event selection pool, this will hopefully decrease how often you see the same events. This will not effect Europe or Winter events though due to the possibility of crashing.
Making it easier for players to find each other and share stories or tips.
Decreasing the install size quite a bit. This is by no means the end for Silk Roads: Caravan Kings, it has been a lot of fun to revisit and play test for this update and Im really impressed with the state of the game as a first development for Priory Games, but my skills as a developer have come a long way in the short period of time since the game launched and Im very excited to show you whats coming up next.
[ 2021-01-20 12:12:05 CET ] [ Original post ]
Greetings Merchants!
As Priory Games gets ready to launch The Great Plague Exodus on February 5th, I will be hunkering down to bug fix/polish. So I wanted to go all out with a major Silk Roads: Caravan Kings update, since we'll be busy with the new game for a while. Therefore, Ive made some huge quality of life upgrades, introduced some community requested features and rebalances along with the usual bug fixes.
The New Year update:
Game Speed Setting
A massively requested community feature. The game now has a speed setting at the bottom of any travelling scene with Normal (x1), Fast (x2) & Super (x4).
Increased Contract Time
Added an extra 300 days to the standard contract time. Players should have an easier time making the full journey.
Made Events Repeat Less Often
The game now stores the 20 most recent events and removes them from the event selection pool, this will hopefully decrease how often you see the same events. This will not effect Europe or Winter events though due to the possibility of crashing.
Added Social Links
Making it easier for players to find each other and share stories or tips.
Doubled XP required for levelling up skills
Fixed Event Bugs
Fixed End Game Scroll
Optimised Audio Files
Decreasing the install size quite a bit. This is by no means the end for Silk Roads: Caravan Kings, it has been a lot of fun to revisit and play test for this update and Im really impressed with the state of the game as a first development for Priory Games, but my skills as a developer have come a long way in the short period of time since the game launched and Im very excited to show you whats coming up next.
[ 2021-01-20 12:12:05 CET ] [ Original post ]
Minor Update
I wanted to fill you in on the latest post launch patch, here's the notes:
[ 2020-10-06 09:09:04 CET ] [ Original post ]
Hey Merchants!
I wanted to fill you in on the latest post launch patch, here's the notes:
- Fixed a bug where you would be charged for taking a caravan
- Fixed the recommended supplies on travelling
- Fixed some minor typos
- Changed equipment icons to better fit with other icons
[ 2020-10-06 09:09:04 CET ] [ Original post ]
Silk Roads: Caravan Kings
Priory Games
Developer
Priory Games
Publisher
2020-10-01
Release
Game News Posts:
4
🎹🖱️Keyboard + Mouse
Mixed
(26 reviews)
Public Linux Depots:
- Silk Roads: Caravan Kings Linux [552.83 M]
In Silk Roads: Caravan Kings you follow in the footsteps of the legendary Marco Polo on a journey into Cathay in search of riches and adventure.
Forge Your Own Journey
This solo developed indie game puts you in control of a journey through a foreign world scarcely explored in popular media, including the famous Mongolian Steppes, the sandy deserts of Arabia, the wet jungles of India and the civilized empire of China. You can choose your path across the world.Create Your Destiny
Over 100 unique events will challenge you on your journey, with multiple endings, luck based decisions and unique artwork.Live the Perilous Life
Managing your supplies, camel train, health and morale as you travel across a hand drawn map.Trade Across the World
Stop in over 30 cities along the roads for a chance to rest, recuperate, resupply & work. Visit the markets of distant lands and trade your way to China.Walk the Roads
Manage your relations with the various cultures on the routes to Cathay, improve your skills to help you trade and obtain essential equipment.MINIMAL SETUP
- OS: Ubuntu or Similar
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