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Hey, Hey! We got something important to share about our game. But, first lets talk about Poznan.
Whats Poznan? Well, its a beautiful city in the heart of Poland and a week ago it hosted a series of amazing gaming events which we had the pleasure to be a part of. Its also the first event where we had the booth for our game and our company!
It was a lot of fun! Almost hundred thousand players visited Poznan Game Arena and Game Industry Conference event to play many Indie and AAA games from all over the world and see the cosplay show, listen to an amazing game music concert, load up on neat game merch. [Sips from Kerrigan cup, then puts the cup down on Kerrigan coaster]. And watch hundreds of talks from game industry veterans. Including the one from Josh Sawyer! [That we missed like idiots. :(]
We loved meeting polish game-dev community; the industry is booming in Poland. Everyone is very friendly and eager to share their experiences and help out fellow game developers. Advise, feedback and bits of wisdom we received was invaluable and its already helping us to create a better game and make smarter business decisions.
Heeding advice from our friends from Venatus, we stayed for two more days in Poland and got to explore amazing cities of Poznan and Warsaw. We had loads of fun exploring the sights on electric scooters, eating soups from plates made out of bread and drinking the most amazing craft beers.
Now back into our home town of Tbilisi, Georgia. Were hard at work on our game. All the advice we got from the event gave us a lot of food for thought. We decided to take a bit more time for our Early Access launch to create a more polished, larger and more interesting EA experience for our game.
We plan to start Early Access in February 2020.
But we know many of you have been waiting to try the game sooner. So, we decided to host exclusive beta tests for our community. A personal early, early access where you can play the game for free and help us with your feedback with making a better game.
For helping us out in testing the game, well also have unique in-game award for our players who take part in beta.
The beta will be in two waves, first well have combat only beta with survival mode style arena. And soon afterwards the story campaign beta. Well be posting announcements about dates very soon.
Stay tuned for more updates and drop by our Discord Channel to chat with developers and fellow players.
[ 2019-10-29 18:21:16 CET ] [ Original post ]
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The Way of Wrath is a story-driven turn-based tactical RPG set in an ancient world governed by shamanistic laws. You explore the beautifully handcrafted landscape, rebuild defenses of an old fort, take on quests and unite war-torn people against the imminent wrath of enemy forces. Whether you lead with an iron fist, diplomacy, or trickery is up to you, but with every choice you make be prepared to face the consequences.
- Classless RPG system. Customize your character’s appearance, origin, skills, and reputation.
- Handcrafted open world. Explore the vast landscape and survive its environmental hazards.
- Choice & consequence. Experience the aftermath of every action and shape your story.
- Fort management. Build traps and siege equipment. Craft weapons, armor, and tools of war.
- Turn-based combat. Fight in tactical battles against foes with unique AI tactics, gear, and skills.
- Days are story turns. Each in-game day the map updates with new encounters, quests and all character storylines move forward based on previous day decisions.
- OS: Ubuntu 14.04 LTS 64-bit or newer
- Processor: Intel Core i5 or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GPU GeForce GTX 770
- Storage: 20 GB available space
- OS: Ubuntu 14.04 LTS 64-bit or newer
- Processor: Intel Core i5 or equivalentMemory: 8 MB RAM
- Memory: 8 MB RAM
- Graphics: Nvidia GPU GeForce GTX 770
- Storage: 20 GB available space
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