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Energy Update (v0.10.4)
Ever run out of o2 and h2 but had mountains of unused water? Or are the turbines not providing enough power for you? I got you covered, convert liquids with each other and with both electricity grids like joggling balls. Electrolyzer: 2*h2o + electricity => h2 + 2*o2 Fuel cells: h2 + 2*o2 => 2*h2o + electricity Transformer: (Boost mode) Aux grid => Main grid, (Buck mode) Main grid => Aux grid
Do you have nothing to sink your resources into in the end-game? Well, those 2 overpowered reactors will give you enough plasma to power a entire planet... sustainably.
No more overlaps and nice building animation. Did I mention you can place multiple blocks in the same voxel (1x1x1m) if they don't physically overlap?
No space sim is complete without RCS nozzle particles!
You will learn to love the deck elevator, up and down, get to other decks in no time, gone are the days of stairs or ladders.
Well... we can't have all those new energy blocks without a 80 button startup procedure, now can we?
Getting out of the ship for repairs is not fun, I know; that's why all blocks are accessible for repairs from inside as well.
Somehow 'Crocked sparrow' sound way better than 'My Ship(7)'. Let's see what names you come up with. Remember, type in chat: /renameship [name of ship] .
After hours and hours of playing multiplayer I never got a single error(desync/network errors not included). MP is getting more and more stable with each update.
Plushies for me, plushies for you , plushies for everyone. Ran out of power and only need seconds to start up the turbines? The hand held crank generator will give you the squeeze you need to run the energy console for a bit. Last but not least, you don't have to work so hard writing the complains about the bad quality item images, I know and I am actively updating them.
Tired of the same red cone model you see when you shoot the gatlings? You can shoot rubber ducks at turrets now. Be the first one to make this mod! Oooor replace bullets with individually loadable ammo clips. Blocks, recipes and items got new configurable fields for you to play with.
Placed the RCS in the wrong orientation? Want to clear a hallway for your battery farm? I got you covered. Take apart any block and recraft it again at no additional cost. Signing out, Beholder
[ 2023-04-01 19:23:21 CET ] [ Original post ]
Hi captains! This update is out, now! You can play it yourself through the playtest option or through the demo. Those are the highlights:
Electrolyzer, fuel cells, transformer
Ever run out of o2 and h2 but had mountains of unused water? Or are the turbines not providing enough power for you? I got you covered, convert liquids with each other and with both electricity grids like joggling balls. Electrolyzer: 2*h2o + electricity => h2 + 2*o2 Fuel cells: h2 + 2*o2 => 2*h2o + electricity Transformer: (Boost mode) Aux grid => Main grid, (Buck mode) Main grid => Aux grid
Fusion & singularity reactors
Do you have nothing to sink your resources into in the end-game? Well, those 2 overpowered reactors will give you enough plasma to power a entire planet... sustainably.
New precise building system
No more overlaps and nice building animation. Did I mention you can place multiple blocks in the same voxel (1x1x1m) if they don't physically overlap?
RCS nozzle effects
No space sim is complete without RCS nozzle particles!
New suitdock, lift, deck elevator and cargodoor
You will learn to love the deck elevator, up and down, get to other decks in no time, gone are the days of stairs or ladders.
Updated energy console
Well... we can't have all those new energy blocks without a 80 button startup procedure, now can we?
All blocks on inside
Getting out of the ship for repairs is not fun, I know; that's why all blocks are accessible for repairs from inside as well.
Rename ship command
Somehow 'Crocked sparrow' sound way better than 'My Ship(7)'. Let's see what names you come up with. Remember, type in chat: /renameship [name of ship] .
Lots of multiplayer fixes
After hours and hours of playing multiplayer I never got a single error(desync/network errors not included). MP is getting more and more stable with each update.
New items and item sprites
Plushies for me, plushies for you , plushies for everyone. Ran out of power and only need seconds to start up the turbines? The hand held crank generator will give you the squeeze you need to run the energy console for a bit. Last but not least, you don't have to work so hard writing the complains about the bad quality item images, I know and I am actively updating them.
More modding options
Tired of the same red cone model you see when you shoot the gatlings? You can shoot rubber ducks at turrets now. Be the first one to make this mod! Oooor replace bullets with individually loadable ammo clips. Blocks, recipes and items got new configurable fields for you to play with.
Dismantling gets all items back
Placed the RCS in the wrong orientation? Want to clear a hallway for your battery farm? I got you covered. Take apart any block and recraft it again at no additional cost. Signing out, Beholder
[ 2023-04-01 19:23:21 CET ] [ Original post ]
Adrorium
Beholder
Developer
Beholder
Publisher
2022~2024
Release
Game News Posts:
21
🎹🖱️Keyboard + Mouse
No user reviews
(0 reviews)
Build your ship, defend against drone waves and explore hundreds of sectors filled with stations, asteroids and planets with lots of POIs. The ship systems can be controlled via consoles with several hundred buttons. Craft equipment and blocks, loot the POIs and disabled drones. Upgrade your ship and venture to the center of the galaxy.
HARDCORE SHIP MANAGEMENT
- Hundreds of buttons over multiple consoles and functional blocks
- Subsystems defined by blocks
- Docking + station services
- Power grids + plasma grid, liquids(atmo, fuel, water, coolant) + internal atmosphere
- Toggle blocks to save power
- Nuclear reactor + fuel + turbine management
SPACE SURVIVAL
- Farming, crafting
- Sleep, eat, heal, drink, and other mundane everyday tasks
- EVA suit for looting and raiding
- After you disable drones, go inside them and scavenge resources with tools
EXPLORATION
- Hundreds of sectors per galaxy (procedurally generated)
- Multiple points of interest (stations, asteroid fields, planets, bases,....)
- MFM drive (ftl+stl travel)
- Planets can be explored with a planet elevator and a rover
SPACE SIM
- Newtonian physics + autopilot
- Docking (ship-ship or station-ship)
- Dogfight against enemy drone waves
- Mine asteroids + use hook gun to grab the ores
LOOTING
- Hundreds of items and crafting recipes
- Drones and bases are filled with loot containers and rare blocks that can be dismantled
- Stations have many traders (and one secret trader) that can buy your extra loot
- Many handy inventory shortcuts(hover send, take all if item owned, send stack,....)
SHIP BUILDING
- Hundreds of blocks, majority are functional like cockpit, ship weapons, doors or consoles
- The hull is editable with tools (NYI)
- Draw ship design in pda and purchase at station with money from trading and missions
- Repair after drone fights and upgrade blocks
PROGRESSION
- Missions, campaign,
- Many upgradable tiers for blocks
- Research, skills (NYI)
IMMERSIVE
- No loading screens, no press E to insta drive
- Realistic and complex ship procedures
- Use planet elevator to reach planet with rover, explore wreckages after drone fights
FEATURE FULL
- Over 30-40 standalone mechanics
- Adrorium has the most features that I have ever seen in a game
MULTIPLAYER
- Maximum 2 players for now (will increase to 64 in the future, perhaps to even more)
- Currently using Photon to avoid NAT issues, dedicated servers will come soon
OTHER
- Joystick/controller support
- Localization (NYI, coming soon)
- Memory efficient (only 160 MB)
- Runs on potatoes, very well optimized
- Full modding support
- The game is in early access so expect regular updates with new features and bugfixes
MINIMAL SETUP
- Processor: Most processors since 2010Memory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL compatible. at least 500 MB VRAM
- Storage: 200 MB available space
- Processor: intel I5 gen 5 or equivalent or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GTX 1050 or equivalent or better
- Storage: 500 MB available space
GAMEBILLET
[ 6100 ]
GAMERSGATE
[ 1468 ]
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