Hey Beekeepers! Coming into the final few days of the playtest now, thanks so much for everyone that has been playing and giving us feedback and reporting all the weird and wonderful bugs - the game is now starting to get towards some sort of stability (dare I say it) I did change the save system slightly so.... maybe make a back-up just in case? I did test it hella loads though ;( (Game files are named like gamesave-json and found in your %localappdata%) This update is mostly bug fixes, although I did tweak the saving to remove the delay, update 4K screens to have the right scale level, and rebalanced a bunch of products that will probably make me public enemy no. 1 in your greedy capitalist honey baron eyes. Also there's 3 new tracks in the game and they are so freaking good - BroduxBlue is coming close to finishing off the last track now and I think we'll have an OST ready to release soon on Bandcamp/Steam/Spotify :o
Changes
- Saving the game now takes a little bit longer (1 whole second!!) but now it won't freeze the game so you can just keep on truckin', don't say I never treat you all
- Added tooltips to make it clear that pressing escape on a highlighted menu closes ONLY that menu and pressing escape when not highlighting a menu closes ALL open menus
- Updated "Microscope It Out" quest to explain the recessive + buff symbols (, +, -)
- Added the ! bubble above the player when drowning to make it clear you are drowning and will be teleported if you remain "stuck"
- Added 3 new night-time tracks that can also be bought from BroduxBlue - Pascuorum, Rubicundus, and Cineraria (they are sick check them out)
- Updated scaling for 4K monitors, it was scaling at 4x when it should of been at 5x (3200+) and 6x (3840+) respectively (I can't afford fancy monitors so I didn't know this soz)
- Doubled the amount of honey made per frame extraction (5 frames = minimum 1 bottle worth, higher productivity trait = more honey obvs)
- Rebalanced some of the bee special products to encourage selling honey/mead for better profits (honey bottle sells for $15, mead for $20)
Bug Fixes
- Fixed Bobbee letting you sell anything as honeycore even when it's not honeycore (they are just so generous)
- Fixed gamepad mode not turning off in the settings when using a gamepad until you restart
- Fixed Worker bees requiring the wrong thing compared to what is stated in the book
- Fixed Canisters not having their base sell price added to the canister amount price
- Fixed being able to claim the Overview chapter reward for the Guide/Bee Book/Flower Book multiple times
- Fixed a notification not showing for Overview chapters when the reward is ready to collect
- Fixed books still showing a notification when all chapters are read
- Fixed not being able to interact with boats in hallowed water
- Fixed flowers placed in pots not appearing until you move
- Fixed honeycore crystal seeds not appearing until you move
- Fixed Abbee's Staff created nature items not appearing until you move
- Fixed smoker storage slots not allowing any items
- Fixed GUI hover tooltip not working for Cooler, Heater, and Smoker
- Fixed some issues with a 'sc_menu_check_input' crash error
- Fixed some issues with a 'sc_mouse_action' crash error
- Fixed tank not filling in Extractor / Centrifuges when there is a full canister in the tank output
- Fixed crash with Beenjamin hints after discovering all bees
- Fixed crash with BroduxBlue dialogue after discovering all bees
- Fixed an issue with the ending sequence needing 1 less bee than it should have
- Fixed gate items showing as pink cubes when picked up
- Fixed Combustus-infused mead having no effect
- Fixed Combustus-infused and Temperus-infused mead not showing effect info in the tooltip
- Fixed Temperus-infused mead effect ending too quickly because of it's effect
- Fixed land change with the Shovel not updating on the map until reload
- Fixed being able to shift-click items into the Propolis output slot of the Honeycore Centrifuge
- Fixed Tropic climate bees not saying say in the beebook hover tooltips
- Fixed "Any" climate bees not having their climate trait set when taken out of a beebox
- Fixed "Any" climate bees not saying so in the beebook hover tooltips
- Fixed beebook overview chapter making you need 1 more bee than you actually needed to claim the reward
- Fixed tile highlight showing when we had no hammer equipped
- Fixed charging machines sometimes crashing when loaded offscreen
- Fixed some of the post-ending dialogue
- Fixed some of the post-ending effects in the 5th biome
[ 2021-09-08 13:04:35 CET ] [ Original post ]
- APICO SteamDeck [199.14 M]
- APICO Linux [198.93 M]
Set in a series of lush environments, it uniquely combines farm building, resource gathering and production, and beekeeping minigames.
Key Features
- Live out your wildest beekeeping fantasies – sting free!
- 100s of bees to discover!! Alright, alright, maybe not 100s but there's a lot okay?
- Unique crafting minigames that drive gameplay progression
- Multiple distinct biomes with their own unique flora, fauna and bee species
- Family-friendly and stress-free gameplay. Settle in, get comfy, its time to Bee Happy(™)
Heart & Honey
Encounter natural bees scattered throughout the world. Begin your beekeeping journey and show them who the real Queen Bee is.
Make & Manufacture
Collect raw materials and craft resources, tools and machines to aid you. Humble hand-crafted beginnings will make way for clockwork and steam-powered tools!
Products & Profits
Take your bee-gotten gains and forge them anew. Use, trade or sell them for construction materials, technological marvels and sweet, sweet hats
Bolster & Breed
Cross-breed your bees for perfect stats, or earn unique loot by creating new species such as realistic elemental bees - endorsed by an Actual Scientist!
Create & Construct
This is your home in a welcoming land. Build and create the picturesque Apiary of your dreams, or create a deforested industrial nightmare, barely clinging to life. Efficiency... but at what cost?!
Experience & Explore
Adventure through your own randomly generated world, reveal hidden mysteries, and unlock distinct biomes with their own characteristic flora, fauna and bees.
About Us
APICO is being created by two brothers, Elliott & Jamie, inspired by their love of old Minecraft mods, casual, and crafting games. They wanted to make something relaxing, intriguing, and semi-educational (just don't think about the Water Bees). Elliott builds nice things and Jamie makes sure he breaks them.
Save The Bees
Bees are integral to our gameplay, as they are to our real-world ecosystem. We want to promote bee conservation and will be donating a portion of sales towards national and international beekeeping charities.
Follow Our Progress
You can follow us on Twitter (https://twitter.com/apico_game), or join our Discord (http://apico.buzz/discord).
We post regular updates of our development progress on both channels as well as important announcements, stupid GIFs, cute pics of bees - what more could you want?
- OS: Debian 10
- Processor: Intel Core i5 (4th Gen)Memory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: Intel HD Integrated
- Storage: 250 MB available space
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