




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hey Beekeepers!
Thanks so much to everyone who took part in this playtest and helped us weed out the less friendly bugs from the multiplayer!
I'm reasonably confident now with the multiplayer offering, definitely way more than I was before! For the most part a lot of the multiplayer bugs are duping related (things we can't really prevent due to it being a relay server) or a few rendering bugs that were pretty minor (as apposed to getting bugs that crash you or disconnect you randomly!)
The only major bug we had was on Linux but we managed to fix that one (shout out to Vil for his patience on helping me find that one!). I would of loved to have been able to test more concurrent people (400 people played the playtest out of 1500 sign ups, and 75 games were played online this week) but i mean, if we have 1000 people wanting to play APICO online at the exact same time that must be a pretty high quality problem to have as it'd been we must of had like 10,000+ people buy the game haha!
That's the end of the last playtest for APICO ever now! The demo will be up, as always, and I'll be updating it to match some of the fixes found during the playtest in the next week or so - but outside of that our next stop will be release!
Thanks again, and can't wait to let you all have the game properly in the new year! <3
~ Ell
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