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Winter update - Chapter 3 released
- Fixed couple of bugs which were causing troubles with smooth gameplay in Greenland forest area and Darklands - Some textures were updated - Added new textures and slightly improved overall graphic design of some levels in Greenland forest, Field of Ashes and Darklands areas.
- whole Chapter 3 has updated textures and a lot of new graphic features: -- updated paralax foreground and background -- completely new objects such as portals, blinking lamps, candles, etc... - added new enemies and traps: -- new enemy "boss" which you can encounter and fight. It has new attack mechanics and spawn sequence -- 3 new modified enemies with different animations, attacks and stats --- improved Skeleton ghost --- new Skeleton fighter --- Souls of the dead beings -- 3 new types of traps which will make your journey harder than ever --- Candles --- Bone arms --- improved falling rocks and spikes - progress in story itself -- new npcs, new items to use and equip, new dialogues - new Steam achievements -- added few (5) new achievements which you can obtain in Story mode
[ 2020-12-21 15:28:51 CET ] [ Original post ]
First of all, there are minor changes to Classic mode as well:
- Fixed couple of bugs which were causing troubles with smooth gameplay in Greenland forest area and Darklands - Some textures were updated - Added new textures and slightly improved overall graphic design of some levels in Greenland forest, Field of Ashes and Darklands areas.
STORY MODE UPDATE - CHAPTER 3
- 12 new levels were added and are ready to be conquered
- whole Chapter 3 has updated textures and a lot of new graphic features: -- updated paralax foreground and background -- completely new objects such as portals, blinking lamps, candles, etc... - added new enemies and traps: -- new enemy "boss" which you can encounter and fight. It has new attack mechanics and spawn sequence -- 3 new modified enemies with different animations, attacks and stats --- improved Skeleton ghost --- new Skeleton fighter --- Souls of the dead beings -- 3 new types of traps which will make your journey harder than ever --- Candles --- Bone arms --- improved falling rocks and spikes - progress in story itself -- new npcs, new items to use and equip, new dialogues - new Steam achievements -- added few (5) new achievements which you can obtain in Story mode
[ 2020-12-21 15:28:51 CET ] [ Original post ]
Knightczech: The beginning
FridolinSlehacka
Developer
FridolinSlehacka
Publisher
2020-10-14
Release
FREE
Game News Posts:
25
🎹🖱️Keyboard + Mouse
Mostly Positive
(15 reviews)
Knightczech is an adventurous 2D platformer in which the player explores various corners of kingdoms in Euritia world - from sun-drenched forests through the war-ravaged region to dark underworld.
The game currently has two different modes - "Classic" mode and "Story" mode.
Classic mode:
In classic mode, the player can dive into each of the three main areas of Euritia world in order to conquer the prepared challenges. The difficulty escalates along with progress to other levels of the area.
Each of the areas has different types of dangers or traps.
In this mode, your goal is to find and collect the long-lost swords of the Titans from ancient times in order to unlock more difficult levels.
Remember, you have no special powers. It is just you, your sword and iron armor.
Story mode:
Storyline consists of levels that will take you through the main (but also secondary) areas of Euritia world.
Your story begins in the middle of a war between two powerful kingdoms dominating Euritia. You are one of hundreds of ordinary soldiers for whom the whole war means only poverty, suffering and bloodshed.
But everything will change after you, as one of the few, survive a crushing battle in enemy territory - this is the beginning of the struggle for survival and the search for a way to try to change the course of an already destructive and long-lasting war.
In this game mode, players have available features such as inventory, improving their character and abilities, merchants with items, hidden places with treasures, various enemy units including several major villains, character dialogues, storytelling and much more.
There will be available first two Chapters of Story mode on release.
The game currently has two different modes - "Classic" mode and "Story" mode.
Classic mode:
In classic mode, the player can dive into each of the three main areas of Euritia world in order to conquer the prepared challenges. The difficulty escalates along with progress to other levels of the area.
Each of the areas has different types of dangers or traps.
In this mode, your goal is to find and collect the long-lost swords of the Titans from ancient times in order to unlock more difficult levels.
Remember, you have no special powers. It is just you, your sword and iron armor.
Story mode:
Storyline consists of levels that will take you through the main (but also secondary) areas of Euritia world.
Your story begins in the middle of a war between two powerful kingdoms dominating Euritia. You are one of hundreds of ordinary soldiers for whom the whole war means only poverty, suffering and bloodshed.
But everything will change after you, as one of the few, survive a crushing battle in enemy territory - this is the beginning of the struggle for survival and the search for a way to try to change the course of an already destructive and long-lasting war.
In this game mode, players have available features such as inventory, improving their character and abilities, merchants with items, hidden places with treasures, various enemy units including several major villains, character dialogues, storytelling and much more.
There will be available first two Chapters of Story mode on release.
MINIMAL SETUP
- OS: Ubuntu 16.04 and Ubuntu 18.04
- Processor: x64 architecture with SSE2 instruction set support.Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 3.2+. Vulkan capable.
- Storage: 1 GB available spaceAdditional Notes: Gnome desktop environment running on top of X11 windowing system Other configuration and user environment as provided stock with the supported distribution (such as Kernel or Compositor) Nvidia and AMD GPUs using Nvidia official proprietary graphics driver or AMD Mesa graphics driver.
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