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Update: Spring 2025

Oh yeah, look who's back! Alive and... breathing, at least. This update is focused on some little improvements of things that are already present in the game and, of course, on some bug fixes which were discovered in past months.

General


Keybinding restriction removal


  • Removed the restriction which limited the controls mapping onto the mouse and keyboard inputs. The input manager in settings should now be able to recognize pretty much every input which is supported by used game engine version.
  • So, theoretically speaking, the joysticks and other types of hand controllers could be now compatible, but I was not able to manually test this.

Chapter transitions and automatic game saves


  • Fixed an error in configuration which was sometimes causing wrong transitions between chapters - mainly affecting Chapters 3 and 4. If player skips the chapter prolog via keyboard shortcut, it no longer causes unintended behavior. All chapters should load correctly, including player equipment.

Saved games menu UI


  • Added a more fitting text determining if the saved game has "Permanent death" setting enabled or not.

Permanent death screen controls


  • In case you fail your permanent death story mode run and end up with the final death screen, you can exit the run with "Enter/ Return" key shortcut. Previously you had to use the specific "Skull" button on the user interface.

Ingame QoL and environment


Rotating skeleton arms (skeleton wheels)


  • Added new visual indication highlighting the damage zones (on the hands) with muted red color, so it is easier to recognize which parts of the skeleton wheel deals damage and which do not.
  • Added the ability to jump on the skeleton wheels. Previously, players were able to get on top of the skeleton wheel and use it to overcome some obstacles, but they were unable to use jump if they already depleted it (the skeleton wheel was not being handled as a "ground" for jump reset).

Permanent death indicator color changes


  • If you have permanent death setting turned on in Story mode, the "Skull" indicator on the top left corner of in-game UI will change colors as you run out of your lifes.
  • (the text counter with number of deaths remains as it is)
  • Current color settings:
    • 0 - 14 deaths = white skull
    • 15 - 19 deaths = yellow skull
    • 20 - 23 deaths = orange skull
    • 24 deaths (last life) = red skull

"Decreasing number of deaths" player ability in Story mode


  • Fixed a bug which caused the ability to not work. From now on, you should be able to (again) decrease a number of deaths in current story mode run and delay the permanent death in exchange for some soul shards via the player ability user interface.

Future content


As said in the beginning of these patch notes, there is no real "new" content included. However, when I was browsing the game assets, I found some unfinished area ideas which could be transformed into new Challenger map or multiple new levels as a new Classic mode location... or even as a new type of game mode which I previously thought of a long time ago. I know this game is pretty much "dead in the water", the player count could be counted on one hand. But if there are some people who would like to jump through some new content, let me now either by liking or commeting on this post or by emailing some ideas which you would like to see. And if you have read all of this, I wish you a wonderfull day. :-)


[ 2025-03-09 11:58:53 CET ] [ Original post ]

Knightczech: The beginning
FridolinSlehacka Developer
FridolinSlehacka Publisher
2020-10-14 Release
FREE
Game News Posts: 26
🎹🖱️Keyboard + Mouse
Mostly Positive (15 reviews)

Knightczech is an adventurous 2D platformer in which the player explores various corners of kingdoms in Euritia world - from sun-drenched forests through the war-ravaged region to dark underworld.

The game currently has two different modes - "Classic" mode and "Story" mode.

Classic mode:
In classic mode, the player can dive into each of the three main areas of Euritia world in order to conquer the prepared challenges. The difficulty escalates along with progress to other levels of the area.

Each of the areas has different types of dangers or traps.

In this mode, your goal is to find and collect the long-lost swords of the Titans from ancient times in order to unlock more difficult levels.

Remember, you have no special powers. It is just you, your sword and iron armor.

Story mode:

Storyline consists of levels that will take you through the main (but also secondary) areas of Euritia world.

Your story begins in the middle of a war between two powerful kingdoms dominating Euritia. You are one of hundreds of ordinary soldiers for whom the whole war means only poverty, suffering and bloodshed.
But everything will change after you, as one of the few, survive a crushing battle in enemy territory - this is the beginning of the struggle for survival and the search for a way to try to change the course of an already destructive and long-lasting war.



In this game mode, players have available features such as inventory, improving their character and abilities, merchants with items, hidden places with treasures, various enemy units including several major villains, character dialogues, storytelling and much more.

There will be available first two Chapters of Story mode on release.

MINIMAL SETUP
  • OS: Ubuntu 16.04 and Ubuntu 18.04
  • Processor: x64 architecture with SSE2 instruction set support.Memory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.2+. Vulkan capable.
  • Storage: 1 GB available spaceAdditional Notes: Gnome desktop environment running on top of X11 windowing system Other configuration and user environment as provided stock with the supported distribution (such as Kernel or Compositor) Nvidia and AMD GPUs using Nvidia official proprietary graphics driver or AMD Mesa graphics driver.
GAMEBILLET

[ 6044 ]

4.97$ (17%)
8.44$ (16%)
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17.79$ (11%)
16.97$ (15%)
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50.39$ (16%)
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12.59$ (16%)
13.19$ (74%)
31.14$ (11%)
21.24$ (15%)
12.71$ (15%)
49.95$ (17%)
14.44$ (15%)
8.39$ (16%)
24.94$ (38%)
8.39$ (16%)
17.59$ (12%)
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12.38$ (17%)
4.95$ (17%)
43.49$ (13%)
25.47$ (15%)
GAMERSGATE

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1.7$ (83%)
5.95$ (83%)
21.59$ (46%)
0.3$ (85%)
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6.38$ (57%)
3.4$ (91%)
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0.37$ (63%)
0.6$ (85%)
0.79$ (60%)
0.6$ (85%)
4.88$ (62%)
9.4$ (53%)
0.88$ (82%)
0.58$ (92%)
2.1$ (79%)
1.06$ (96%)
1.5$ (85%)
3.4$ (91%)
9.56$ (62%)
2.2$ (78%)
2.21$ (83%)
2.88$ (71%)
1.28$ (91%)
20.0$ (50%)
6.8$ (83%)
MacGamestore

[ 3738 ]

16.99$ (6%)
1.99$ (82%)
21.49$ (14%)
42.99$ (14%)
6.48$ (84%)
25.99$ (13%)
2.44$ (65%)
10.19$ (75%)
1.48$ (75%)
2.29$ (88%)
1.19$ (87%)
2.44$ (65%)
18.49$ (8%)
9.99$ (75%)
0.79$ (80%)
1.19$ (88%)
17.19$ (31%)
16.99$ (15%)
21.99$ (12%)
27.89$ (20%)
24.99$ (17%)
5.59$ (20%)
73.89$ (8%)
34.89$ (13%)
4.99$ (50%)
51.49$ (14%)
17.99$ (10%)
49.99$ (17%)
1.99$ (90%)
42.99$ (14%)

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