Update 0.74 + development news
We are currently focusing 100% on creating narrative part of the game. We have made huge progress in this area, but there is still lot to do. The story revolves around interaction with various factions (Guzzlers, Criminals, Baron, Junkies, Fort,...). Each faction has its own background story, unique characters and story line. In the past few weeks we've been working on implementing those factions in the game. This means creating 3D models, adding new locations, writing quests etc. Small part of this is already available in this update. However new NPCs are not yet interactive, because their narrative content is not finished. New location - Fort
New location - Guzzlers
Over 25 new characters. Others are already in the production.
Writers went crazy. 40+ new quests and that's far from all :D
We have news regarding combat, one good and one bad. Lets start with the less pleasant one. Due to a complexity and limited time we had to abandoned freeform combat system. We have worked on this for sooo loooong, however we were still far from completion and since our primary focus is story there was no time left for us to finish this feature in its original form. Nevertheless we came up with an alternative fighting system. Combat takes place in conversation mode. The system is turn-based. It depends on your weapon, strength, armor, health, oponent's health, etc. It isn't as great as freeform fighting, but on the other hand it opens possibilities to connect combat with dialogues e.g. options followed by threats, dealing with aggressive npcs etc. Also choosing this alternative approach means that combat will be in the game much sooner. This means weapons, new perks, fights with chasers, policemen, hobos and more in the next update steamhappy Sneak peek of weapons
Combat (Alpha version!) #1
Combat (Alpha version!) #2
[ 2019-11-06 14:45:40 CET ] [ Original post ]
Hi everyone! It's update time steamhappy
Story
We are currently focusing 100% on creating narrative part of the game. We have made huge progress in this area, but there is still lot to do. The story revolves around interaction with various factions (Guzzlers, Criminals, Baron, Junkies, Fort,...). Each faction has its own background story, unique characters and story line. In the past few weeks we've been working on implementing those factions in the game. This means creating 3D models, adding new locations, writing quests etc. Small part of this is already available in this update. However new NPCs are not yet interactive, because their narrative content is not finished. New location - Fort
New location - Guzzlers
Over 25 new characters. Others are already in the production.
Writers went crazy. 40+ new quests and that's far from all :D
Combat
We have news regarding combat, one good and one bad. Lets start with the less pleasant one. Due to a complexity and limited time we had to abandoned freeform combat system. We have worked on this for sooo loooong, however we were still far from completion and since our primary focus is story there was no time left for us to finish this feature in its original form. Nevertheless we came up with an alternative fighting system. Combat takes place in conversation mode. The system is turn-based. It depends on your weapon, strength, armor, health, oponent's health, etc. It isn't as great as freeform fighting, but on the other hand it opens possibilities to connect combat with dialogues e.g. options followed by threats, dealing with aggressive npcs etc. Also choosing this alternative approach means that combat will be in the game much sooner. This means weapons, new perks, fights with chasers, policemen, hobos and more in the next update steamhappy Sneak peek of weapons
Combat (Alpha version!) #1
Combat (Alpha version!) #2
0.74 Changes & Bug fixes
- Reduced CPU performance overhead of 3D characters
- Reworked system of 3D hobos (day/night behavior removed)
- Lots of small performance improvements in code
- Fixed issues with resetting animal's and hobo's data after changing worlds
- Fixed issues with missing hobos
- Improved hideout performance
- Added weapon slots in the inventory
- Improved conversation system (more robust and stable)
- Fixed possibility to start conversation while the player is beat up
- Improved reflections on multiple places
- Fixed light blending in prison
- Fixed world bounds around Zizkov
- Reworked response system of NPCs + new responses
- Reduced size of the fire barrel
- Improved fire barrel lighting
- Fixed incorrect position on map when inside
- Fixed issues of random talks with hobos
- Fixed possibility to buy already sold items for half the price
- Fixed issues with reduction of patience points in conversation
- Fixed problems with missing options after conversation minigame
- Fixed AI navigation under train station
- Lots of small game balancing improvements
- Added new services for Bear
Hobo: Tough Life
Perun Creative
Perun Creative
2017-07-25
Indie RPG Simulation Singleplayer Multiplayer Coop EA
Game News Posts 44
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive
(7014 reviews)
https://store.steampowered.com/app/632300 
Hobo: Tough Life Linux [6.2 G]
Welcome to Praslav, a cold Central European city that grows even colder with the coming winter. Praslav is recovering from the political turmoil that followed the end of the Cold War and the fall of the Communist regime, which held the country in its iron grip for decades.
While most people eagerly awaited the coming of democracy and capitalism, some were unable to adapt to the new socio-economic climate. Soon they found themselves on the streets with nowhere to go.
You are one of those people.
Keep an eye on your needs and other variables, which interact in realistic ways - staying warm, dry, and well-fed are not your only concerns. Poor hygiene and dirty clothes make you smellier, low temperature increases the risk of falling ill, and whatever piece of food comes in must also come out at some point.
How far are you willing to go to survive? Steal, burgle, and consort with criminals of all sorts. If necessary, take what you need by force. However, you are not an action hero. Consider your actions carefully, for the consequences are often severe, and benefits rarely outweigh the risks. Most importantly, keep your wits about you. Even if you are not willing to hurt people for personal gain, others are.
Spend the last few days of autumn wisely – gather supplies, equipment, and materials to help you survive the most difficult of seasons. Weather is unpredictable, but there is one certainty - every day is colder than the last. With a lot of preparation and a bit of luck, you might even see the spring again.
Unlike other survival games, Hobo: Tough Life leans heavily on its story content. Experience dozens of storylines inspired by real-life events and people. Solve quests, meet unique NPCs, gain their trust, make allies and enemies, join various factions, and find your place in the streets of Praslav.
Maybe there is no warm apartment waiting for you at the end of the day, but you do not have to keep sleeping on park benches either. Find a suitable place and get to work. Construct walls and roofs to shield you from the elements. Gather discarded furniture and curios to furnish your hideout and make it truly your own.
Is surviving on your own too difficult? Get the gang together. The game supports online co-op multiplayer for up to 4 players. Play alone, together with your friends, or even with total strangers. Team up, collect resources, build a shanty town, survive the winter.
For over a decade, no one has been able to bring the many factions of the homeless together. The throne of the Homeless King has been sitting empty for far too long. Who will earn enough respect and prove themselves worthy of uniting the homeless? Will you rise to the occasion?
While most people eagerly awaited the coming of democracy and capitalism, some were unable to adapt to the new socio-economic climate. Soon they found themselves on the streets with nowhere to go.
You are one of those people.
Keep an eye on your needs and other variables, which interact in realistic ways - staying warm, dry, and well-fed are not your only concerns. Poor hygiene and dirty clothes make you smellier, low temperature increases the risk of falling ill, and whatever piece of food comes in must also come out at some point.
How far are you willing to go to survive? Steal, burgle, and consort with criminals of all sorts. If necessary, take what you need by force. However, you are not an action hero. Consider your actions carefully, for the consequences are often severe, and benefits rarely outweigh the risks. Most importantly, keep your wits about you. Even if you are not willing to hurt people for personal gain, others are.
Spend the last few days of autumn wisely – gather supplies, equipment, and materials to help you survive the most difficult of seasons. Weather is unpredictable, but there is one certainty - every day is colder than the last. With a lot of preparation and a bit of luck, you might even see the spring again.
Unlike other survival games, Hobo: Tough Life leans heavily on its story content. Experience dozens of storylines inspired by real-life events and people. Solve quests, meet unique NPCs, gain their trust, make allies and enemies, join various factions, and find your place in the streets of Praslav.
Maybe there is no warm apartment waiting for you at the end of the day, but you do not have to keep sleeping on park benches either. Find a suitable place and get to work. Construct walls and roofs to shield you from the elements. Gather discarded furniture and curios to furnish your hideout and make it truly your own.
Is surviving on your own too difficult? Get the gang together. The game supports online co-op multiplayer for up to 4 players. Play alone, together with your friends, or even with total strangers. Team up, collect resources, build a shanty town, survive the winter.
For over a decade, no one has been able to bring the many factions of the homeless together. The throne of the Homeless King has been sitting empty for far too long. Who will earn enough respect and prove themselves worthy of uniting the homeless? Will you rise to the occasion?
MINIMAL SETUP
- Processor: Intel Core i3-4340 / AMD FX-6300Memory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: Nvidia GTX 660 / AMD Radeon 7850Network: Broadband Internet connection
- Storage: 20 GB available space
- Processor: Intel Core i5-2500K / AMD FX-8370Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 970 / AMD R9 380XNetwork: Broadband Internet connection
- Storage: 20 GB available space
GAMEBILLET
[ 5950 ]
GAMERSGATE
[ 1903 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB