Narrative update
After 5 loooong months, the narrative update is finally here! An update that delivers a massive amount of new content to the game. [previewyoutube=qn0lDixBb08;full][/previewyoutube]
For over a decade, no one has been able to bring the many factions of the homeless together. The throne of the Beggar King has been sitting empty for far too long. Who will earn enough respect and prove themselves worthy of uniting the homeless? Will you rise to the occasion? Almost two hundred new quests with various interconnections and outcomes were added to the game. All this packed into a rich narrative environment full of NPCs and intrigues. These quests come with a large number of new items and activities that you can do in the game. All the locations and NPCs that we were slowly adding over the past updates are no longer hidden (or inactive). Since the last update, we have also added multiple new indoor and outdoor NPCs together with two new locations (sewers and the throne room).
As with any story content, it is hard to share information without actually spoiling the experience. Therefore we won't reveal any further details about the actual story. We are leaving that up to you (For the best experience we advise you to start a brand new game)
Elections are directly linked to the story and they are present throughout the whole game. There is now a dedicated category for that in the diary. There, you can see all the votes you have acquired and the remaining votes you need to get before the elections are held.
We have completely redesigned interactions with street NPCs. In the past, if you wanted to steal, beg, or trade with the NPC you had to go through randomized dialogues until one of those interactions popped up. This is no longer the case. After initiating a conversation with an NPC, all the desired options are immediately available. However, each option has a different probability of success (this is based on skills, perks, and difficulty of the NPC). The more you talk with the NPC the more it lets its guards down and success in stealing/begging/trading is more likely.
The minigame a point of contention for many players. Getting rid of it entirely would be nearly impossible without a complete rework of how our game works. But we have redesigned it and optimized it for more player comfort. Not only it looks different, but it also feels different. There is now only a single green field that gets bigger as you improve your skills, and the arrow has a slight sway to its movements. Green is good, red is bad. Simple as that.
NPCs can now level up. Yes, all of you serial bullies better watch out. NPCs will not let themselves being bullied and beaten in fights without a response anymore. They will now get stronger and acquire weapons to better defend themselves if you push them too hard. That way they can pose a challenge even later in game.
[ 2020-08-18 13:41:18 CET ] [ Original post ]
Hi everyone! steamhappy
After 5 loooong months, the narrative update is finally here! An update that delivers a massive amount of new content to the game. [previewyoutube=qn0lDixBb08;full][/previewyoutube]
Story
For over a decade, no one has been able to bring the many factions of the homeless together. The throne of the Beggar King has been sitting empty for far too long. Who will earn enough respect and prove themselves worthy of uniting the homeless? Will you rise to the occasion? Almost two hundred new quests with various interconnections and outcomes were added to the game. All this packed into a rich narrative environment full of NPCs and intrigues. These quests come with a large number of new items and activities that you can do in the game. All the locations and NPCs that we were slowly adding over the past updates are no longer hidden (or inactive). Since the last update, we have also added multiple new indoor and outdoor NPCs together with two new locations (sewers and the throne room).
As with any story content, it is hard to share information without actually spoiling the experience. Therefore we won't reveal any further details about the actual story. We are leaving that up to you (For the best experience we advise you to start a brand new game)
New features
Elections are directly linked to the story and they are present throughout the whole game. There is now a dedicated category for that in the diary. There, you can see all the votes you have acquired and the remaining votes you need to get before the elections are held.
We have completely redesigned interactions with street NPCs. In the past, if you wanted to steal, beg, or trade with the NPC you had to go through randomized dialogues until one of those interactions popped up. This is no longer the case. After initiating a conversation with an NPC, all the desired options are immediately available. However, each option has a different probability of success (this is based on skills, perks, and difficulty of the NPC). The more you talk with the NPC the more it lets its guards down and success in stealing/begging/trading is more likely.
The minigame a point of contention for many players. Getting rid of it entirely would be nearly impossible without a complete rework of how our game works. But we have redesigned it and optimized it for more player comfort. Not only it looks different, but it also feels different. There is now only a single green field that gets bigger as you improve your skills, and the arrow has a slight sway to its movements. Green is good, red is bad. Simple as that.
NPCs can now level up. Yes, all of you serial bullies better watch out. NPCs will not let themselves being bullied and beaten in fights without a response anymore. They will now get stronger and acquire weapons to better defend themselves if you push them too hard. That way they can pose a challenge even later in game.
Other changes & Bug fixes
- Added story intro
- Improved and redesigned outro
- Fixed relocation inside of buildings
- Fixed detection of Xbox one controller
- Fixed camera offset while in dig animation
- Added usable rest places in Fort and Prison
- Fixed issues with the health of NPCs after load
- Fixed missing vehicles colliders in the pit area
- Fixed incorrect coins rewards after finishing a season
- Fixed English translation of conversations with drunk NPCs
- Fixed chasers behavior while the player is dead or beaten
- Removed probability of drunk NPCs during the first day in the game
- Fixed item inclusion after taking them from bins in co-op
- Some NPCs can now give you discounts in their shops based on your relations with them
- NPC retreats after losing a fight with the player
- Fixed system of gaining smell from gear
- Repair place in Mall shelter relocated
- Updated visuals of indoor characters
- Various improvements in map indication
- Improved visuals of conversation GUI
- Improved notification of negative statuses
- Improved visuals of side notifications
- Improved camera handling on a gamepad
- Added new vehicles across the city
- Added new lockers across the city
- Fixed NPCs being angry endlessly
- Fixed multiple props glitches across the city
- Fixed missing notification after buying an item from an NPC
- Improved performance of indoor NPCs
- Fixed the issue of shops not refreshing their stock
- Drinking animation randomized
Hobo: Tough Life
Perun Creative
Perun Creative
2017-07-25
Indie RPG Simulation Singleplayer Multiplayer Coop EA
Game News Posts 44
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive
(7014 reviews)
https://store.steampowered.com/app/632300 
Hobo: Tough Life Linux [6.2 G]
Welcome to Praslav, a cold Central European city that grows even colder with the coming winter. Praslav is recovering from the political turmoil that followed the end of the Cold War and the fall of the Communist regime, which held the country in its iron grip for decades.
While most people eagerly awaited the coming of democracy and capitalism, some were unable to adapt to the new socio-economic climate. Soon they found themselves on the streets with nowhere to go.
You are one of those people.
Keep an eye on your needs and other variables, which interact in realistic ways - staying warm, dry, and well-fed are not your only concerns. Poor hygiene and dirty clothes make you smellier, low temperature increases the risk of falling ill, and whatever piece of food comes in must also come out at some point.
How far are you willing to go to survive? Steal, burgle, and consort with criminals of all sorts. If necessary, take what you need by force. However, you are not an action hero. Consider your actions carefully, for the consequences are often severe, and benefits rarely outweigh the risks. Most importantly, keep your wits about you. Even if you are not willing to hurt people for personal gain, others are.
Spend the last few days of autumn wisely – gather supplies, equipment, and materials to help you survive the most difficult of seasons. Weather is unpredictable, but there is one certainty - every day is colder than the last. With a lot of preparation and a bit of luck, you might even see the spring again.
Unlike other survival games, Hobo: Tough Life leans heavily on its story content. Experience dozens of storylines inspired by real-life events and people. Solve quests, meet unique NPCs, gain their trust, make allies and enemies, join various factions, and find your place in the streets of Praslav.
Maybe there is no warm apartment waiting for you at the end of the day, but you do not have to keep sleeping on park benches either. Find a suitable place and get to work. Construct walls and roofs to shield you from the elements. Gather discarded furniture and curios to furnish your hideout and make it truly your own.
Is surviving on your own too difficult? Get the gang together. The game supports online co-op multiplayer for up to 4 players. Play alone, together with your friends, or even with total strangers. Team up, collect resources, build a shanty town, survive the winter.
For over a decade, no one has been able to bring the many factions of the homeless together. The throne of the Homeless King has been sitting empty for far too long. Who will earn enough respect and prove themselves worthy of uniting the homeless? Will you rise to the occasion?
While most people eagerly awaited the coming of democracy and capitalism, some were unable to adapt to the new socio-economic climate. Soon they found themselves on the streets with nowhere to go.
You are one of those people.
Keep an eye on your needs and other variables, which interact in realistic ways - staying warm, dry, and well-fed are not your only concerns. Poor hygiene and dirty clothes make you smellier, low temperature increases the risk of falling ill, and whatever piece of food comes in must also come out at some point.
How far are you willing to go to survive? Steal, burgle, and consort with criminals of all sorts. If necessary, take what you need by force. However, you are not an action hero. Consider your actions carefully, for the consequences are often severe, and benefits rarely outweigh the risks. Most importantly, keep your wits about you. Even if you are not willing to hurt people for personal gain, others are.
Spend the last few days of autumn wisely – gather supplies, equipment, and materials to help you survive the most difficult of seasons. Weather is unpredictable, but there is one certainty - every day is colder than the last. With a lot of preparation and a bit of luck, you might even see the spring again.
Unlike other survival games, Hobo: Tough Life leans heavily on its story content. Experience dozens of storylines inspired by real-life events and people. Solve quests, meet unique NPCs, gain their trust, make allies and enemies, join various factions, and find your place in the streets of Praslav.
Maybe there is no warm apartment waiting for you at the end of the day, but you do not have to keep sleeping on park benches either. Find a suitable place and get to work. Construct walls and roofs to shield you from the elements. Gather discarded furniture and curios to furnish your hideout and make it truly your own.
Is surviving on your own too difficult? Get the gang together. The game supports online co-op multiplayer for up to 4 players. Play alone, together with your friends, or even with total strangers. Team up, collect resources, build a shanty town, survive the winter.
For over a decade, no one has been able to bring the many factions of the homeless together. The throne of the Homeless King has been sitting empty for far too long. Who will earn enough respect and prove themselves worthy of uniting the homeless? Will you rise to the occasion?
MINIMAL SETUP
- Processor: Intel Core i3-4340 / AMD FX-6300Memory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: Nvidia GTX 660 / AMD Radeon 7850Network: Broadband Internet connection
- Storage: 20 GB available space
- Processor: Intel Core i5-2500K / AMD FX-8370Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 970 / AMD R9 380XNetwork: Broadband Internet connection
- Storage: 20 GB available space
GAMEBILLET
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