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Thank You 2020!

Hello everyone! steamhappy We hope youve had pleasant holidays, however you chose to spend them. This year sure was a bumpy ride, but 2020 is nearing its end. Hopefully, 2021 will be much more agreeable and the situation improves worldwide. We at the Perun Creative studio were not left unaffected by the global pandemic. Some members of our team had to self-isolate and governmental restrictions did not make the situation any easier. That has caused some delays in our plans and difficulties that needed to be overcome. However, despite all of that, it has been a very eventful year for Hobo: Tough Life. In March, we made stealing from buildings a bit more interesting with the addition of interior locations for residential buildings and warehouses. The March update also introduced thugs into the game, which now make the streets of Praslav that much more dangerous. NPCs also started wearing weather appropriate clothes and put on more layers the colder it gets. The Narrative Update in August was our biggest update to date. At the first glance, it did not add much; just some quests, items and a bunch of texts, right? Well, let us put things into perspective. Currently, there is: 7 factions 165 unique NPCs 186 narrative quests 657 unique items 488 pages of text (164 351 words) Thats right, 488 pages! Hobo is basically an average Dickensian novel, down to the focus on the members of the lower classes of society. Our writers are actually crazy. Some people have questioned that amount of text in our game: Is it really necessary? It was always meant to be this way. Hobo was supposed to be primarily a narrative experience, survival game second. Wed like to think that we have succeeded in that and the game is full of small stories and personal dramas inspired by true events. After the release of the Narrative update, we immediately started work on the 1.0 version of the game. That has resulted in the current limbo-like state for the game. The updated version we are currently working on is no longer compatible with the public version on Steam. That means that even the smallest fixes now have to wait for the 1.0 release in January (hopefully). Following the Narrative update, we have also called upon the community to help us translate the game. We were humbled and honestly quite surprised by the response. It was heartwarming seeing the community come together to work on the translations for the game. We have learned much from that process as well, which will hopefully let us coordinate such efforts in the future more smoothly and clearly. Huge thanks to everyone who participated. So, whats next? We are currently polishing the game and preparing it for the final release. We don't want to spoiler all the surprises that we've added (or improved) since the last update, but here is glimpse of things which you can look forward to! New locations


Improved visuals - volumetric clouds [previewyoutube=WuNvMbO1UQ4;full][/previewyoutube] Improved visuals - new fire VFX [previewyoutube=n-QbOplJ2vM;full][/previewyoutube] Improved visuals - reworked flashlight [previewyoutube=I1CEYDfR6Go;full][/previewyoutube] Complete sound redesign, expanded soundtrack, new sound effects... [previewyoutube=Z5yLjoPmg-M;full][/previewyoutube] Achievements
New game mechanics like fast travel using public transport Enhancing visuals and adding more effects overall for more immersion Reworking character manager Redesigning buffs GUI polish Crushing dozens of bugs and so much more! 2020 has been a rough year for multiple reasons, but we made the most out of it. However, none of that would have been possible without you! Big thanks to everybody whos been supporting us along the way; players, fans, community translators, testers, streamers, youtubers, our friends and families. Thank you for all your support from the bottom of our hearts. This has been going for long enough. We are sure you want to get going and get ready for the New Years celebrations. Go right ahead and remember, take it easy.. Well see you in 2021, folks! steamhappy - Perun Creative


[ 2020-12-30 19:38:56 CET ] [ Original post ]



Hobo: Tough Life
Perun Creative
  • Developer

  • Perun Creative
  • Publisher

  • 2017-07-25
  • Release

  • Indie RPG Simulation Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 44  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Very Positive

    (7014 reviews)


  • Review Score

  • https://store.steampowered.com/app/632300 
  • Steam Store



  • Hobo: Tough Life Linux [6.2 G]

  • Public Linux depots

  • Welcome to Praslav, a cold Central European city that grows even colder with the coming winter. Praslav is recovering from the political turmoil that followed the end of the Cold War and the fall of the Communist regime, which held the country in its iron grip for decades.

    While most people eagerly awaited the coming of democracy and capitalism, some were unable to adapt to the new socio-economic climate. Soon they found themselves on the streets with nowhere to go.

    You are one of those people.


    Keep an eye on your needs and other variables, which interact in realistic ways - staying warm, dry, and well-fed are not your only concerns. Poor hygiene and dirty clothes make you smellier, low temperature increases the risk of falling ill, and whatever piece of food comes in must also come out at some point.


    How far are you willing to go to survive? Steal, burgle, and consort with criminals of all sorts. If necessary, take what you need by force. However, you are not an action hero. Consider your actions carefully, for the consequences are often severe, and benefits rarely outweigh the risks. Most importantly, keep your wits about you. Even if you are not willing to hurt people for personal gain, others are.


    Spend the last few days of autumn wisely – gather supplies, equipment, and materials to help you survive the most difficult of seasons. Weather is unpredictable, but there is one certainty - every day is colder than the last. With a lot of preparation and a bit of luck, you might even see the spring again.


    Unlike other survival games, Hobo: Tough Life leans heavily on its story content. Experience dozens of storylines inspired by real-life events and people. Solve quests, meet unique NPCs, gain their trust, make allies and enemies, join various factions, and find your place in the streets of Praslav.


    Maybe there is no warm apartment waiting for you at the end of the day, but you do not have to keep sleeping on park benches either. Find a suitable place and get to work. Construct walls and roofs to shield you from the elements. Gather discarded furniture and curios to furnish your hideout and make it truly your own.


    Is surviving on your own too difficult? Get the gang together. The game supports online co-op multiplayer for up to 4 players. Play alone, together with your friends, or even with total strangers. Team up, collect resources, build a shanty town, survive the winter.


    For over a decade, no one has been able to bring the many factions of the homeless together. The throne of the Homeless King has been sitting empty for far too long. Who will earn enough respect and prove themselves worthy of uniting the homeless? Will you rise to the occasion?
    MINIMAL SETUP
    • Processor: Intel Core i3-4340 / AMD FX-6300Memory: 6 GB RAM
    • Memory: 6 GB RAM
    • Graphics: Nvidia GTX 660 / AMD Radeon 7850Network: Broadband Internet connection
    • Storage: 20 GB available space
    RECOMMENDED SETUP
    • Processor: Intel Core i5-2500K / AMD FX-8370Memory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 970 / AMD R9 380XNetwork: Broadband Internet connection
    • Storage: 20 GB available space
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