Going Forward
New update should come into the experimental branch of the game relatively soon. However, its still too early to set a specific date. Well need to test all the changes weve made before going live and the experimental branch is the way to do it. Youll get to play the update early (albeit in potentially unstable form) and your feedback will help us find bugs and problems. Well keep you posted about the availability of the experimental branch of the update. Weve been working on many behind-the-scenes changes in networking, save game stability, optimizations and other features. The update should hopefully once again improve performance considerably across the board. More bug fixes and new features will be gradually introduced throughout the testing period leading up to the console release in April, which will correspond with the public release of the update on Steam.
Together with the release on consoles, we are also planning on having the game translated into more languages. We can guarantee a Japanese translation with more languages currently being in the talks. At the moment, theres no telling how many more translations well manage to secure in time for the console release, but well do our best to get as many of the most requested languages as possible.
As big of a success as Hobo is, it cant sustain our studio indefinitely. We need to look to the future if we are to bring more of our ideas to life. At the same time wed like to avoid a burnout from working on the same project for such a long time. Hobo and its console ports is not the only thing weve been working on in the past few months. Weve put as much (if not more) effort into improving our studio and internal infrastructure. We secured more office space, hired more talent, and acquired new technologies, all of which help us not only with the development of Hobo, but with our new next-gen project as well. Without sharing too much, we can tell you that our next project will also be a cross-genre hybrid. The following environmental concept art and sketches might offer some insight into the possible setting and overall atmosphere of the game:
[ 2022-01-07 11:01:01 CET ] [ Original post ]
Hello everyone! steamhappy We hope you had wonderful Holidays and properly celebrated the end of 2021. New year is here and weve got some exciting news to share with you all! We know we tend to go radio silent for longer periods of time, but the game is far from abandoned and weve been working tirelessly on the project to meet our internal deadlines.
Experimental Branch
New update should come into the experimental branch of the game relatively soon. However, its still too early to set a specific date. Well need to test all the changes weve made before going live and the experimental branch is the way to do it. Youll get to play the update early (albeit in potentially unstable form) and your feedback will help us find bugs and problems. Well keep you posted about the availability of the experimental branch of the update. Weve been working on many behind-the-scenes changes in networking, save game stability, optimizations and other features. The update should hopefully once again improve performance considerably across the board. More bug fixes and new features will be gradually introduced throughout the testing period leading up to the console release in April, which will correspond with the public release of the update on Steam.
New Translations
Together with the release on consoles, we are also planning on having the game translated into more languages. We can guarantee a Japanese translation with more languages currently being in the talks. At the moment, theres no telling how many more translations well manage to secure in time for the console release, but well do our best to get as many of the most requested languages as possible.
The State of the Studio
As big of a success as Hobo is, it cant sustain our studio indefinitely. We need to look to the future if we are to bring more of our ideas to life. At the same time wed like to avoid a burnout from working on the same project for such a long time. Hobo and its console ports is not the only thing weve been working on in the past few months. Weve put as much (if not more) effort into improving our studio and internal infrastructure. We secured more office space, hired more talent, and acquired new technologies, all of which help us not only with the development of Hobo, but with our new next-gen project as well. Without sharing too much, we can tell you that our next project will also be a cross-genre hybrid. The following environmental concept art and sketches might offer some insight into the possible setting and overall atmosphere of the game:
Hobo: Tough Life
Perun Creative
Perun Creative
2017-07-25
Indie RPG Simulation Singleplayer Multiplayer Coop EA
Game News Posts 44
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive
(7014 reviews)
https://store.steampowered.com/app/632300 
Hobo: Tough Life Linux [6.2 G]
Welcome to Praslav, a cold Central European city that grows even colder with the coming winter. Praslav is recovering from the political turmoil that followed the end of the Cold War and the fall of the Communist regime, which held the country in its iron grip for decades.
While most people eagerly awaited the coming of democracy and capitalism, some were unable to adapt to the new socio-economic climate. Soon they found themselves on the streets with nowhere to go.
You are one of those people.
Keep an eye on your needs and other variables, which interact in realistic ways - staying warm, dry, and well-fed are not your only concerns. Poor hygiene and dirty clothes make you smellier, low temperature increases the risk of falling ill, and whatever piece of food comes in must also come out at some point.
How far are you willing to go to survive? Steal, burgle, and consort with criminals of all sorts. If necessary, take what you need by force. However, you are not an action hero. Consider your actions carefully, for the consequences are often severe, and benefits rarely outweigh the risks. Most importantly, keep your wits about you. Even if you are not willing to hurt people for personal gain, others are.
Spend the last few days of autumn wisely – gather supplies, equipment, and materials to help you survive the most difficult of seasons. Weather is unpredictable, but there is one certainty - every day is colder than the last. With a lot of preparation and a bit of luck, you might even see the spring again.
Unlike other survival games, Hobo: Tough Life leans heavily on its story content. Experience dozens of storylines inspired by real-life events and people. Solve quests, meet unique NPCs, gain their trust, make allies and enemies, join various factions, and find your place in the streets of Praslav.
Maybe there is no warm apartment waiting for you at the end of the day, but you do not have to keep sleeping on park benches either. Find a suitable place and get to work. Construct walls and roofs to shield you from the elements. Gather discarded furniture and curios to furnish your hideout and make it truly your own.
Is surviving on your own too difficult? Get the gang together. The game supports online co-op multiplayer for up to 4 players. Play alone, together with your friends, or even with total strangers. Team up, collect resources, build a shanty town, survive the winter.
For over a decade, no one has been able to bring the many factions of the homeless together. The throne of the Homeless King has been sitting empty for far too long. Who will earn enough respect and prove themselves worthy of uniting the homeless? Will you rise to the occasion?
While most people eagerly awaited the coming of democracy and capitalism, some were unable to adapt to the new socio-economic climate. Soon they found themselves on the streets with nowhere to go.
You are one of those people.
Keep an eye on your needs and other variables, which interact in realistic ways - staying warm, dry, and well-fed are not your only concerns. Poor hygiene and dirty clothes make you smellier, low temperature increases the risk of falling ill, and whatever piece of food comes in must also come out at some point.
How far are you willing to go to survive? Steal, burgle, and consort with criminals of all sorts. If necessary, take what you need by force. However, you are not an action hero. Consider your actions carefully, for the consequences are often severe, and benefits rarely outweigh the risks. Most importantly, keep your wits about you. Even if you are not willing to hurt people for personal gain, others are.
Spend the last few days of autumn wisely – gather supplies, equipment, and materials to help you survive the most difficult of seasons. Weather is unpredictable, but there is one certainty - every day is colder than the last. With a lot of preparation and a bit of luck, you might even see the spring again.
Unlike other survival games, Hobo: Tough Life leans heavily on its story content. Experience dozens of storylines inspired by real-life events and people. Solve quests, meet unique NPCs, gain their trust, make allies and enemies, join various factions, and find your place in the streets of Praslav.
Maybe there is no warm apartment waiting for you at the end of the day, but you do not have to keep sleeping on park benches either. Find a suitable place and get to work. Construct walls and roofs to shield you from the elements. Gather discarded furniture and curios to furnish your hideout and make it truly your own.
Is surviving on your own too difficult? Get the gang together. The game supports online co-op multiplayer for up to 4 players. Play alone, together with your friends, or even with total strangers. Team up, collect resources, build a shanty town, survive the winter.
For over a decade, no one has been able to bring the many factions of the homeless together. The throne of the Homeless King has been sitting empty for far too long. Who will earn enough respect and prove themselves worthy of uniting the homeless? Will you rise to the occasion?
MINIMAL SETUP
- Processor: Intel Core i3-4340 / AMD FX-6300Memory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: Nvidia GTX 660 / AMD Radeon 7850Network: Broadband Internet connection
- Storage: 20 GB available space
- Processor: Intel Core i5-2500K / AMD FX-8370Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 970 / AMD R9 380XNetwork: Broadband Internet connection
- Storage: 20 GB available space
GAMEBILLET
[ 5950 ]
GAMERSGATE
[ 1903 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
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