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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hi, everyone! steamhappy As promised in the ancient times of 2 months ago by a different guy, Im bringing you the anticipated news from our studio. Peter, our previous community manager, has been assigned to our new project and decided to focus more on design and project management. Thats where I come in. So, let me introduce myself. Im David, or Ireas as my friends and co-players knows me. I am the new community manager at Perun Creative. If I should mention a few things that describe me Id say hectoliters of black coffee, an obsession with renaissance Venetian schiavona swords and an unhealthy relationship with the Warhammer 40k lore. You can reach me every day on Hobo: Tough Life discord server and I will be responding to you in our other communication channels as well. But enough about me and lets see what our dev team has prepared for you. Before I start, please accept our apology for not reaching out to you sooner. Our making of the console ports in-house, while also learning on the job, makes it difficult to set specific time frames, as some possibly unforeseen problems can easily lead into delays. Anyways, good news is that the console ports are basically done by now and we are dealing mainly with stability checks and improvements for the Steam version of the game.
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