(Make sure you full-screen the screenshots above for HD resolution)
Prodeus is the first person shooter of old, re-imagined using modern rendering techniques. It reaches the quality you expect from a AAA experience while adhering to some of the aesthetic technical limits of older hardware.



Prodeus is the first person shooter of old, re-imagined using modern rendering techniques. It reaches the quality you expect from a AAA experience while adhering to some of the aesthetic technical limits of older hardware.
Our Art Style:
- High Quality 3D Retro Aesthetic
- A focus on over the top visual effects.
- Awesome dismemberment system
- Infinite blood (go crazy, paint the walls red!)

Gameplay:
- Fast pace action
- Hellish destruction
- Dynamic Soundtrack
- Visceral and engaging combat scenarios
- Heavy duty weaponry
- A multitude of secrets to discover


Replayability:
- Continuous support
- User generated content
- Easy to use Level Editor

The Team:
Prodeus is being developed by Michael Voeller and Jason Mojica of Bounding Box Software who have a combined 25 years FPS development experience, along with talented freelance artists and designers.
New Date - November 9th! ONE DAY EARLIER!
New Date - November 9th! ONE DAY EARLIER!
Just wanted to keep this super short and sweet, now back to working on the game some more! Polish polish polish!
Retweet this to help spread the news!
https://twitter.com/ProdeusGame/status/1324442193902358528?s=20
- Dev Team
[ 2020-11-05 20:56:19 CET ] [Original Post]
Minimum Setup
- OS: Any
- Processor: CPU @ 2+ GHz. 4 coresMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVidia GTX 580 or AMD HD 7870
- Storage: 4 GB available space
Recommended Setup
- OS: Any
- Processor: CPU @ 3+ GHz. 8 coresMemory: 6 GB RAM
- Graphics: NVidia GTX 1050 or AMD RX 560
- Storage: 4 GB available space
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