General Game Updates:
Fix: triggered projectile damage owner now properly set so player self damage will be correct for triggered rockets and sticky grenades.
Fix: bug when finishing an editor map it would show the name of last cloud map you looked at.
Tweak: changed footstep interval to 4 meters from 3 meters
Fix: toggling something in a map will now detach entities (monsters, etc), entity damagers (sticky grenades get detached and triggered everything else gets destroyed), and destroy anything else (blood drips from ceilings, etc)
Possible fix: bug where an exception is thrown when checking the last time a file was edited on computers with incorrect timezone settings. (another black screen bug)
Levels:
Bug fixes, enemy spawn tweaks, and checkpoint tweaks to multiple maps.
[ 2020-11-13 23:05:30 CET ] [ Original post ]