As some of you let me notice: the combat system could be improved.
This is my first attempt at improving it, and it's focused on the "melee" mobs, they now predict your future location and swing in that direction, they are also a little bit quicker! :)
I would like to let you notice that mobs become quicker based on their level. It will be increasingly hard to dodge them!
As suggested, I now added a Map, hopefully the locations will be clearer now. The "star" shown on it only tells you where to go, if you believe you are done with the quest, just go back and report the outcome to who gave you the quest!
This game requires a little bit more patience than average, if you feel lost try and check if the journal has any hint for you :)
The update is now live and the trailer reflects the changes made!
Arcante is an Old-School, First Person, Party-Based RPG.
Inspired by games that defined the genre, Arcante will bring you to a land where exploring and listening to suggestions is crucial to succeed.
Discover game mechanics as you play and fight enemies with a very dynamic combat system that rewards constant movement.
Manage the party, train them, loot or buy equipment and find out what works best for them.
Mysteries and hidden treasures are waiting for you.
5 Classes
8 Animated Portraits
20 abilities
Color-Coded Equipment with Thousands of Combinations
4 Armor Types
15 Weapon Types
Arcante is here to let people feel the vibes of old games; no one knew much about their mechanics before their releases, and they were often cryptic: tutorials were hardly a thing and the path to follow was uncertain. But don't worry, a difficulty setting is there to make things a little easier... or harder!