After 3 years of development, Balkadia is finally ready for release. It will be releasing two weeks from now, on April 28th (Thursday). If you haven't played the demo, now would be the perfect time to try out the first 3 stages of Balkadia.
Gameplay:
A classicvania, featuring 8-directional whipping and giant bosses with multiple forms. The whip is versatile enough to serve as a shield, cut through enemies and use them as projectiles. Fluid controls will help you overcome any platforming challenge. Not a metroidvania.
Playtime:
The full game consists of 15 levels, each different from the next. While you can speedrun Balkadia in about 90 minutes, this won't be possible on your first playthrough. There are also 15 achievements included and optional upgrades which make replaying older stages fun.
Some technical details:
ultrawide friendly: Balkadia supports 21:9 and 32:9 monitors
retro friendly: Balkadia supports 4:3 and 5:4 monitors
4K ready: all graphics were designed with 4K in mind, then scaled down for lower resolutions
controller support: Balkadia works with any controller detected by your OS, but requires a keyboard for the initial configuration
Again, it's probably best to play the demo first, at the bottom of Balkadia's main page you can find more information which will help you make an informed decision.
Thank you for the time and your support!
Versatility: instead of many weapons, you have a single whip with a variety of offensive & defensive functions.
Dismemberment: action games need a sense of power. The whip dismembers enemies.
Color: minimalist art contrasts the brutality of the game with beautiful environments.
Linearity: this is not a Metroidvania, instead, you have traditional level progression.
STORY:
The Whipper is a colorful, yet violent, 2D action platformer about a mother who will stop at nothing to save her son. A cult leader, hell-bent on resurrecting the all powerful monster known as Yaga, has kidnapped the child and intends to use him as a sacrifice.
A QUICK WORD FROM GEORGE:
This game is definitely a passion project for me. It is mainly inspired by the controls of Super Castlevania IV and the brutality of God of War. The Whipper is still in development, but it now has a DEMO with 3 playable stages available for your feedback.